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Publication search results
found 28 matches
- 2018
- Euijai Ahn, Sungkil Lee
, Gerard Jounghyun Kim:
Real-time adjustment of contrast saliency for improved information visibility in mobile augmented reality. Virtual Real. 22(3): 245-262 (2018) - Azeddine Aissaoui
, Abdelkrim Ouafi, Philippe Pudlo, Christophe Gillet, Zine-Eddine Baarir, Abdelmalik Taleb-Ahmed:
Designing a camera placement assistance system for human motion capture based on a guided genetic algorithm. Virtual Real. 22(1): 13-23 (2018) - Patrick Boylan, Grainne Kirwan, Brendan Rooney
:
Self-reported discomfort when using commercially targeted virtual reality equipment in discomfort distraction. Virtual Real. 22(4): 309-314 (2018) - Fabio Bruno, Loris Barbieri
, Antonio Lagudi
, Marco Cozza, Alessandro Cozza
, Raffaele Peluso, Maurizio Muzzupappa:
Virtual dives into the underwater archaeological treasures of South Italy. Virtual Real. 22(2): 91-102 (2018) - Athanasios Christopoulos
, Marc Conrad
, Mitul Shukla
:
Increasing student engagement through virtual interactions: How? Virtual Real. 22(4): 353-369 (2018) - Tânia Brusque Crocetta
, Luciano Vieira de Araújo, Regiani Guarnieri, Thaís Massetti, Fernando Henrique Inocêncio Borba Ferreira, Luiz Carlos De Abreu
, Carlos Bandeira de Mello Monteiro
:
Virtual reality software package for implementing motor learning and rehabilitation experiments. Virtual Real. 22(3): 199-209 (2018) - Min Jiang, Wei Lan, Jian Chang, Mark Dodwell, Jeremy Jekins, Hui-jun Yang, Ruofeng Tong, Jian J. Zhang:
A game prototype for understanding the safety issues of a lifeboat launch. Virtual Real. 22(2): 137-148 (2018) - Xianta Jiang
, Zhen-Gang Xiao, Carlo Menon
:
Virtual grasps recognition using fusion of Leap Motion and force myography. Virtual Real. 22(4): 297-308 (2018) - Marouene Kefi, Thuong N. Hoang
, Paul Richard, Eulalie Verhulst:
An evaluation of multimodal interaction techniques for 3D layout constraint solver in a desktop-based virtual environment. Virtual Real. 22(4): 339-351 (2018) - Bojan Kerous
, Filip Skola
, Fotis Liarokapis
:
EEG-based BCI and video games: a progress report. Virtual Real. 22(2): 119-135 (2018) - Youngsun Kim, Seokjun Hong, Gerard Jounghyun Kim:
Augmented reality-based remote coaching for fast-paced physical task. Virtual Real. 22(1): 25-36 (2018) - Panayiotis Koutsabasis
, Spyros Vosinakis
:
Kinesthetic interactions in museums: conveying cultural heritage by making use of ancient tools and (re-) constructing artworks. Virtual Real. 22(2): 103-118 (2018) - Graciela Lara, Angélica de Antonio Jiménez
, Adriana Peña
:
A computational model of perceptual saliency for 3D objects in virtual environments. Virtual Real. 22(3): 221-234 (2018) - Georgios Lepouras
:
Comparing methods for numerical input in immersive virtual environments. Virtual Real. 22(1): 63-77 (2018) - Hui Liang, Shujie Deng, Jian Chang, Jian J. Zhang, Can Chen, Ruofeng Tong:
Semantic framework for interactive animation generation and its application in virtual shadow play performance. Virtual Real. 22(2): 149-165 (2018) - Fotis Liarokapis
, Alun Evans:
Editorial for special issue on interactive virtual environments for serious games. Virtual Real. 22(2): 89-90 (2018) - Mauricio Loyola
:
The influence of the availability of visual cues on the accurate perception of spatial dimensions in architectural virtual environments. Virtual Real. 22(3): 235-243 (2018) - David L. Neumann
, Robyn L. Moffitt
, Patrick R. Thomas, Kylie Loveday, David P. Watling, Chantal L. Lombard, Simona Antonova, Michael A. Tremeer:
A systematic review of the application of interactive virtual reality to sport. Virtual Real. 22(3): 183-198 (2018) - Mai Otsuki, Kenji Sugihara, Azusa Toda, Fumihisa Shibata, Asako Kimura:
A brush device with visual and haptic feedback for virtual painting of 3D virtual objects. Virtual Real. 22(2): 167-181 (2018) - Juyeon Park
:
Emotional reactions to the 3D virtual body and future willingness: the effects of self-esteem and social physique anxiety. Virtual Real. 22(1): 1-11 (2018) - Helmut Prendinger
, Raghvendra Jain, Tristian Imbert, João Oliveira, Ruijiao Li, Marconi Madruga Filho:
Evaluation of 2D and 3D interest management techniques in the distributed virtual environment DiVE. Virtual Real. 22(3): 263-280 (2018) - Jonmichael Seibert
, Daniel M. Shafer
:
Control mapping in virtual reality: effects on spatial presence and controller naturalness. Virtual Real. 22(1): 79-88 (2018) - Ryan Tyrrell
, Hilla Sarig-Bahat, Katrina Williams
, Grace Williams, Julia Treleaven
:
Simulator sickness in patients with neck pain and vestibular pathology during virtual reality tasks. Virtual Real. 22(3): 211-219 (2018) - Spyros Vosinakis
, Panayiotis Koutsabasis
:
Evaluation of visual feedback techniques for virtual grasping with bare hands using Leap Motion and Oculus Rift. Virtual Real. 22(1): 47-62 (2018) - Frank Wefers
, Michael Vorländer
:
Flexible data structures for dynamic virtual auditory scenes. Virtual Real. 22(4): 281-295 (2018) - Shiyu Zhang
, Shuling Dai:
Workspace analysis for haptic feedback manipulator in virtual cockpit system. Virtual Real. 22(4): 321-338 (2018) - Shu Zhang
, Hui Yu
, Ting Wang, Lin Qi, Junyu Dong, Honghai Liu
:
Dense 3D facial reconstruction from a single depth image in unconstrained environment. Virtual Real. 22(1): 37-46 (2018) - (Withdrawn) Subjective visual vertical in virtual reality (Curator SVV): validation and normative data. Virtual Real. 22(4): 315-320 (2018)
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