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Publication search results
found 46 matches
- 2018
- Fraser Allison, Marcus Carter, Martin R. Gibbs, Wally Smith:
Design Patterns for Voice Interaction in Games. CHI PLAY 2018: 5-17 - Josh Andres, Julian de Hoog, Florian 'Floyd' Mueller:
"I had super-powers when eBike riding" Towards Understanding the Design of Integrated Exertion. CHI PLAY 2018: 19-31 - Shaun Bangay, Owen F. Makin:
Meaningful Choice in Strategic Unit Selection: A Case Study of Unit Rankings in StarCraft II. CHI PLAY 2018: 33-44 - Richard Byrne, Joe Marshall, Florian 'Floyd' Mueller:
AR Fighter: Using HMDs to create Vertigo Play Experiences. CHI PLAY 2018: 45-57 - Sven Charleer, Kathrin Gerling, Francisco Gutiérrez, Hans Cauwenbergh, Bram Luycx, Katrien Verbert:
Real-Time Dashboards to Support eSports Spectating. CHI PLAY 2018: 59-71 - Aidan D'Souza, Bernd Ploderer, Madison Klarkowski, Peta Wyeth:
Augmenting Co-Located Social Play with Biofeedback: An Interactional Approach. CHI PLAY 2018: 113-125 - Martin Dechant, Ian Stavness, Aristides Mairena, Regan L. Mandryk:
Empirical Evaluation of Hybrid Gaze-Controller Selection Techniques in a Gaming Context. CHI PLAY 2018: 73-85 - Ansgar E. Depping, Colby Johanson, Regan L. Mandryk:
Designing for Friendship: Modeling Properties of Play, In-Game Social Capital, and Psychological Well-being. CHI PLAY 2018: 87-100 - Arindam Dey, Hao Chen, Mark Billinghurst, Robert W. Lindeman:
Effects of Manipulating Physiological Feedback in Immersive Virtual Environments. CHI PLAY 2018: 101-111 - Kirsten Ellis, Mark Power, David W. Albrecht:
Toddler Techie Touch Generation. CHI PLAY 2018: 127-139 - Katharina Emmerich, Patrizia Ring, Maic Masuch:
I'm Glad You Are on My Side: How to Design Compelling Game Companions. CHI PLAY 2018: 141-152 - Christopher J. Ferguson:
Sex, Lies and Videogames: Why Videogames Still Struggle to Overcome Moral Panic. CHI PLAY 2018: 1 - Thomas Fröhlich, Dmitry Alexandrovsky, Timo Stabbert, Tanja Döring, Rainer Malaka:
VRBox: A Virtual Reality Augmented Sandbox for Immersive Playfulness, Creativity and Exploration. CHI PLAY 2018: 153-162 - Julian Frommel, Fabian Fischbach, Katja Rogers, Michael Weber:
Emotion-based Dynamic Difficulty Adjustment Using Parameterized Difficulty and Self-Reports of Emotion. CHI PLAY 2018: 163-171 - Julian Frommel, Claudia Schrader, Michael Weber:
Towards Emotion-based Adaptive Games: Emotion Recognition Via Input and Performance Features. CHI PLAY 2018: 173-185 - Seth Glickman, Nathan McKenzie, Joseph Seering, Rachel Moeller, Jessica Hammer:
Design Challenges for Livestreamed Audience Participation Games. CHI PLAY 2018: 187-199 - Antti Granqvist, Tapio Takala, Jari Takatalo, Perttu Hämäläinen:
Exaggeration of Avatar Flexibility in Virtual Reality. CHI PLAY 2018: 201-209 - Nathan Navarro Griffin, James Liu, Eelke Folmer:
Evaluation of Handsbusy vs Handsfree Virtual Locomotion. CHI PLAY 2018: 211-219 - Thanapong Intharah, Gabriel J. Brostow:
DeepLogger: Extracting User Input Logs From 2D Gameplay Videos. CHI PLAY 2018: 221-230 - Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody J. Phillips, Simon Smith:
Don't Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal Activity. CHI PLAY 2018: 231-242 - Andrey Krekhov, Sebastian Cmentowski, Katharina Emmerich, Maic Masuch, Jens H. Krüger:
GulliVR: A Walking-Oriented Technique for Navigation in Virtual Reality Games Based on Virtual Body Resizing. CHI PLAY 2018: 243-256 - Effie L.-C. Law, Florian Brühlmann, Elisa D. Mekler:
Systematic Review and Validation of the Game Experience Questionnaire (GEQ) - Implications for Citation and Reporting Practice. CHI PLAY 2018: 257-270 - Zhuying Li, Rakesh Patibanda, Felix Brandmueller, Wei Wang, Kyle Berean, Stefan Greuter, Florian 'Floyd' Mueller:
The Guts Game: Towards Designing Ingestible Games. CHI PLAY 2018: 271-283 - Michael Long, Carl Gutwin:
Characterizing and Modeling the Effects of Local Latency on Game Performance and Experience. CHI PLAY 2018: 285-297 - Yash Dhanpal Mehta, Rohit Ashok Khot, Rakesh Patibanda, Florian 'Floyd' Mueller:
Arm-A-Dine: Towards Understanding the Design of Playful Embodied Eating Experiences. CHI PLAY 2018: 299-313 - Elisa D. Mekler, Ioanna Iacovides, Julia Ayumi Bopp:
"A Game that Makes You Question...": Exploring the Role of Reflection for the Player Experience. CHI PLAY 2018: 315-327 - John Edison Muñoz, Mónica Cameirão, Sergi Bermúdez i Badia, Élvio Rúbio Gouveia:
Closing the Loop in Exergaming - Health Benefits of Biocybernetic Adaptation in Senior Adults. CHI PLAY 2018: 329-339 - Alexander Muscat, Jonathan Duckworth:
WORLD4: Designing Ambiguity for First-Person Exploration Games. CHI PLAY 2018: 341-351 - Pablo Ortiz, D. Fox Harrell:
Enabling Critical Self-Reflection through Roleplay with Chimeria: Grayscale. CHI PLAY 2018: 353-364 - Cale J. Passmore, Regan L. Mandryk:
An About Face: Diverse Representation in Games. CHI PLAY 2018: 365-380
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