BibTeX records: Ioanna Iacovides

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@inproceedings{DBLP:conf/ACMdis/HussainILSPCHH024,
  author       = {Muhammad Hussain and
                  Ioanna Iacovides and
                  Tom Lawton and
                  Vishal Sharma and
                  Zo{\"{e}} Porter and
                  Alice Cunningham and
                  Ibrahim Habli and
                  Shireen Hickey and
                  Yan Jia and
                  Phillip Morgan and
                  Nee Ling Wong},
  editor       = {Anna Vallg{\aa}rda and
                  Li J{\"{o}}nsson and
                  Jonas Fritsch and
                  Sarah Fdili Alaoui and
                  Christopher A. Le Dantec},
  title        = {Development and translation of human-AI interaction models into working
                  prototypes for clinical decision-making},
  booktitle    = {Designing Interactive Systems Conference, {DIS} 2024, {IT} University
                  of Copenhagen, Denmark, July 1-5, 2024},
  publisher    = {{ACM}},
  year         = {2024},
  url          = {https://doi.org/10.1145/3643834.3660697},
  doi          = {10.1145/3643834.3660697},
  timestamp    = {Thu, 04 Jul 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMdis/HussainILSPCHH024.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/MillerGWKCMI24,
  author       = {Josh Aaron Miller and
                  Kutub Gandhi and
                  Matthew Alexander Whitby and
                  Mehmet Kosa and
                  Seth Cooper and
                  Elisa D. Mekler and
                  Ioanna Iacovides},
  editor       = {Florian 'Floyd' Mueller and
                  Penny Kyburz and
                  Julie R. Williamson and
                  Corina Sas and
                  Max L. Wilson and
                  Phoebe O. Toups Dugas and
                  Irina Shklovski},
  title        = {A Design Framework for Reflective Play},
  booktitle    = {Proceedings of the {CHI} Conference on Human Factors in Computing
                  Systems, {CHI} 2024, Honolulu, HI, USA, May 11-16, 2024},
  pages        = {519:1--519:21},
  publisher    = {{ACM}},
  year         = {2024},
  url          = {https://doi.org/10.1145/3613904.3642455},
  doi          = {10.1145/3613904.3642455},
  timestamp    = {Fri, 17 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/MillerGWKCMI24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ColeDI24,
  author       = {Tom Cole and
                  Alena Denisova and
                  Jo Iacovides},
  editor       = {Gillian Smith and
                  Jim Whitehead and
                  Ben Samuel and
                  Katta Spiel and
                  Riemer van Rozen},
  title        = {Session details: Workshop on Eudaimonia in Digital Games},
  booktitle    = {Proceedings of the 19th International Conference on the Foundations
                  of Digital Games, {FDG} 2024, Worcester, MA, USA, May 21-24, 2024},
  publisher    = {{ACM}},
  year         = {2024},
  url          = {https://doi.org/10.1145/3677002},
  doi          = {10.1145/3677002},
  timestamp    = {Mon, 08 Jul 2024 11:02:46 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/ColeDI24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/pacmhci/WhitbyID23,
  author       = {Matthew Alexander Whitby and
                  Ioanna Iacovides and
                  Sebastian Deterding},
  title        = {"Conversations with pigeons": Capturing Players' Lived Experience
                  of Perspective Challenging Games},
  journal      = {Proc. {ACM} Hum. Comput. Interact.},
  volume       = {7},
  number       = {{CHI}},
  pages        = {833--855},
  year         = {2023},
  url          = {https://doi.org/10.1145/3611051},
  doi          = {10.1145/3611051},
  timestamp    = {Sat, 13 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/pacmhci/WhitbyID23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/MellaIC23,
  author       = {Jon Mella and
                  Ioanna Iacovides and
                  Anna L. Cox},
  editor       = {Albrecht Schmidt and
                  Kaisa V{\"{a}}{\"{a}}n{\"{a}}nen and
                  Tesh Goyal and
                  Per Ola Kristensson and
                  Anicia Peters and
                  Stefanie Mueller and
                  Julie R. Williamson and
                  Max L. Wilson},
  title        = {Gaming for Post-Work Recovery: The Role of Immersion},
  booktitle    = {Proceedings of the 2023 {CHI} Conference on Human Factors in Computing
                  Systems, {CHI} 2023, Hamburg, Germany, April 23-28, 2023},
  pages        = {288:1--288:15},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3544548.3581510},
  doi          = {10.1145/3544548.3581510},
  timestamp    = {Sat, 29 Apr 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/MellaIC23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HelsbyIC23,
  author       = {Laura Helsby and
                  Jo Iacovides and
                  Paul A. Cairns},
  editor       = {Phil Lopes and
                  Filipe Luz and
                  Antonios Liapis and
                  Henrik Engstr{\"{o}}m},
  title        = {'The bandwidth comes and goes': Gaming preferences, habits and attitudes
                  in a persistent low mood population},
  booktitle    = {Proceedings of the 18th International Conference on the Foundations
                  of Digital Games, {FDG} 2023, Lisbon, Portugal, April 12-14, 2023},
  pages        = {35:1--35:9},
  publisher    = {{ACM}},
  year         = {2023},
  url          = {https://doi.org/10.1145/3582437.3582454},
  doi          = {10.1145/3582437.3582454},
  timestamp    = {Sat, 29 Apr 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/HelsbyIC23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/pacmhci/CuttingI22,
  author       = {Joe Cutting and
                  Ioanna Iacovides},
  title        = {Learning by Doing: Intrinsic Integration Directs Attention to Increase
                  Learning In Games},
  journal      = {Proc. {ACM} Hum. Comput. Interact.},
  volume       = {6},
  number       = {{CHI}},
  pages        = {1--18},
  year         = {2022},
  url          = {https://doi.org/10.1145/3549503},
  doi          = {10.1145/3549503},
  timestamp    = {Fri, 03 Feb 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/pacmhci/CuttingI22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/pacmhci/IacovidesCBCMC22,
  author       = {Ioanna Iacovides and
                  Joe Cutting and
                  Jen Beeston and
                  Marta E. Cecchinato and
                  Elisa D. Mekler and
                  Paul A. Cairns},
  title        = {Close but Not Too Close: Distance and Relevance in Designing Games
                  for Reflection},
  journal      = {Proc. {ACM} Hum. Comput. Interact.},
  volume       = {6},
  number       = {{CHI}},
  pages        = {1--24},
  year         = {2022},
  url          = {https://doi.org/10.1145/3549487},
  doi          = {10.1145/3549487},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/pacmhci/IacovidesCBCMC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/BallouDIH22,
  author       = {Nick Ballou and
                  Sebastian Deterding and
                  Ioanna Iacovides and
                  Laura Helsby},
  editor       = {Simone D. J. Barbosa and
                  Cliff Lampe and
                  Caroline Appert and
                  David A. Shamma and
                  Steven Mark Drucker and
                  Julie R. Williamson and
                  Koji Yatani},
  title        = {Do People Use Games to Compensate for Psychological Needs During Crises?
                  {A} Mixed-Methods Study of Gaming During {COVID-19} Lockdowns},
  booktitle    = {{CHI} '22: {CHI} Conference on Human Factors in Computing Systems,
                  New Orleans, LA, USA, 29 April 2022 - 5 May 2022},
  pages        = {471:1--471:15},
  publisher    = {{ACM}},
  year         = {2022},
  url          = {https://doi.org/10.1145/3491102.3501858},
  doi          = {10.1145/3491102.3501858},
  timestamp    = {Sun, 04 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/BallouDIH22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/chiplay/2022,
  editor       = {Kathrin Gerling and
                  Jo Iacovides and
                  Rainer Malaka and
                  Beth Bonsignore and
                  Julian Frommel},
  title        = {Extended Abstracts of the Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2022, Bremen, Germany, November 2-5, 2022},
  publisher    = {{ACM}},
  year         = {2022},
  url          = {https://doi.org/10.1145/3505270},
  doi          = {10.1145/3505270},
  isbn         = {978-1-4503-9211-2},
  timestamp    = {Tue, 08 Nov 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/2022.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijhci/HallSHI21,
  author       = {Johanna Hall and
                  Ursula Stickler and
                  Christothea Herodotou and
                  Ioanna Iacovides},
  title        = {Using Reflexive Photography to Investigate Design Affordances for
                  Creativity in Digital Entertainment Games},
  journal      = {Int. J. Hum. Comput. Interact.},
  volume       = {37},
  number       = {9},
  pages        = {867--883},
  year         = {2021},
  url          = {https://doi.org/10.1080/10447318.2020.1848162},
  doi          = {10.1080/10447318.2020.1848162},
  timestamp    = {Tue, 15 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijhci/HallSHI21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/GouldCIGCCC21,
  author       = {Sandy J. J. Gould and
                  Lewis L. Chuang and
                  Ioanna Iacovides and
                  Diego Garaialde and
                  Marta E. Cecchinato and
                  Benjamin R. Cowan and
                  Anna L. Cox},
  editor       = {Yoshifumi Kitamura and
                  Aaron Quigley and
                  Katherine Isbister and
                  Takeo Igarashi},
  title        = {A Special Interest Group on Designed and Engineered Friction in Interaction},
  booktitle    = {{CHI} '21: {CHI} Conference on Human Factors in Computing Systems,
                  Virtual Event / Yokohama Japan, May 8-13, 2021, Extended Abstracts},
  pages        = {158:1--158:4},
  publisher    = {{ACM}},
  year         = {2021},
  url          = {https://doi.org/10.1145/3411763.3450404},
  doi          = {10.1145/3411763.3450404},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/GouldCIGCCC21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ppig/IacovidesG21,
  author       = {Ioanna Iacovides and
                  Thomas R. G. Green},
  title        = {Neither Grasshopper nor Ant: learning from {DIY} coding and from gaming
                  {[WIP]}},
  booktitle    = {Proceedings of the 32nd Annual Workshop of the Psychology of Programming
                  Interest Group, {PPIG} 2021, Online, June 21-25, 2021},
  publisher    = {Psychology of Programming Interest Group},
  year         = {2021},
  url          = {https://ppig.org/papers/2021-ppig-32nd-iacovides/},
  timestamp    = {Mon, 23 May 2022 17:05:51 +0200},
  biburl       = {https://dblp.org/rec/conf/ppig/IacovidesG21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/chiplay/2021,
  editor       = {G{\"{u}}nter Wallner and
                  Alexander Meschtscherjakov and
                  Max Birk and
                  Jo Iacovides and
                  Mitchell W. McEwan},
  title        = {{CHI} {PLAY} '21: The Annual Symposium on Computer-Human Interaction
                  in Play, Virtual Event, Austria, October 18-21, 2021},
  publisher    = {{ACM}},
  year         = {2021},
  url          = {https://doi.org/10.1145/3450337},
  doi          = {10.1145/3450337},
  isbn         = {978-1-4503-8356-1},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/2021.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/chb/HallSHI20,
  author       = {Johanna Hall and
                  Ursula Stickler and
                  Christothea Herodotou and
                  Ioanna Iacovides},
  title        = {Expressivity of creativity and creative design considerations in digital
                  games},
  journal      = {Comput. Hum. Behav.},
  volume       = {105},
  pages        = {106206},
  year         = {2020},
  url          = {https://doi.org/10.1016/j.chb.2019.106206},
  doi          = {10.1016/J.CHB.2019.106206},
  timestamp    = {Sat, 05 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/chb/HallSHI20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijmms/AdamsHIBOM19,
  author       = {Anne Adams and
                  Jennefer Hart and
                  Ioanna Iacovides and
                  Sian Beavers and
                  Manuel Oliveira and
                  Maria Margoudi},
  title        = {Co-created evaluation: Identifying how games support police learning},
  journal      = {Int. J. Hum. Comput. Stud.},
  volume       = {132},
  pages        = {34--44},
  year         = {2019},
  url          = {https://doi.org/10.1016/j.ijhcs.2019.03.009},
  doi          = {10.1016/J.IJHCS.2019.03.009},
  timestamp    = {Tue, 02 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijmms/AdamsHIBOM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/IacovidesM19,
  author       = {Ioanna Iacovides and
                  Elisa D. Mekler},
  editor       = {Stephen A. Brewster and
                  Geraldine Fitzpatrick and
                  Anna L. Cox and
                  Vassilis Kostakos},
  title        = {The Role of Gaming During Difficult Life Experiences},
  booktitle    = {Proceedings of the 2019 {CHI} Conference on Human Factors in Computing
                  Systems, {CHI} 2019, Glasgow, Scotland, UK, May 04-09, 2019},
  pages        = {223},
  publisher    = {{ACM}},
  year         = {2019},
  url          = {https://doi.org/10.1145/3290605.3300453},
  doi          = {10.1145/3290605.3300453},
  timestamp    = {Sat, 05 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/IacovidesM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/GowlerI19,
  author       = {Chad Phoenix Rose Gowler and
                  Ioanna Iacovides},
  editor       = {Joan Arnedo and
                  Lennart E. Nacke and
                  Vero Vanden Abeele and
                  Phoebe O. Toups Dugas},
  title        = {"Horror, guilt and shame" - Uncomfortable Experiences in
                  Digital Games},
  booktitle    = {Proceedings of the Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2019, Barcelona, Spain, October 22-25, 2019},
  pages        = {325--337},
  publisher    = {{ACM}},
  year         = {2019},
  url          = {https://doi.org/10.1145/3311350.3347179},
  doi          = {10.1145/3311350.3347179},
  timestamp    = {Tue, 06 Sep 2022 13:45:09 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/GowlerI19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/WhitbyDI19,
  author       = {Matthew Alexander Whitby and
                  Sebastian Deterding and
                  Ioanna Iacovides},
  editor       = {Joan Arnedo and
                  Lennart E. Nacke and
                  Vero Vanden Abeele and
                  Phoebe O. Toups Dugas},
  title        = {"One of the baddies all along": Moments that Challenge a
                  Player's Perspective},
  booktitle    = {Proceedings of the Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2019, Barcelona, Spain, October 22-25, 2019},
  pages        = {339--350},
  publisher    = {{ACM}},
  year         = {2019},
  url          = {https://doi.org/10.1145/3311350.3347192},
  doi          = {10.1145/3311350.3347192},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/WhitbyDI19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/MeklerIB18,
  author       = {Elisa D. Mekler and
                  Ioanna Iacovides and
                  Julia Ayumi Bopp},
  editor       = {Florian 'Floyd' Mueller and
                  Daniel Johnson and
                  Ben A. M. Schouten and
                  Phoebe O. Toups Dugas and
                  Peta Wyeth},
  title        = {"A Game that Makes You Question...": Exploring the Role
                  of Reflection for the Player Experience},
  booktitle    = {The Annual Symposium on Computer-Human Interaction in Play, {CHI}
                  {PLAY} 2018, Melbourne, VIC, Australia, October 28-31, 2018},
  pages        = {315--327},
  publisher    = {{ACM}},
  year         = {2018},
  url          = {https://doi.org/10.1145/3242671.3242691},
  doi          = {10.1145/3242671.3242691},
  timestamp    = {Tue, 06 Sep 2022 13:45:09 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/MeklerIB18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/ScozziIL17,
  author       = {Monica Visani Scozzi and
                  Ioanna Iacovides and
                  Conor Linehan},
  editor       = {Ben A. M. Schouten and
                  Panos Markopoulos and
                  Phoebe O. Toups Dugas and
                  Paul A. Cairns and
                  Tilde Bekker},
  title        = {A Mixed Method Approach for Evaluating and Improving the Design of
                  Learning in Puzzle Games},
  booktitle    = {Proceedings of the Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2017, Amsterdam, The Netherlands, October 15-18,
                  2017},
  pages        = {217--228},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3116595.3116628},
  doi          = {10.1145/3116595.3116628},
  timestamp    = {Tue, 06 Sep 2022 13:45:09 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/ScozziIL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/HartIAOM17,
  author       = {Jennefer Hart and
                  Ioanna Iacovides and
                  Anne Adams and
                  Manuel Oliveira and
                  Maria Margoudi},
  editor       = {Ben A. M. Schouten and
                  Panos Markopoulos and
                  Phoebe O. Toups Dugas and
                  Paul A. Cairns and
                  Tilde Bekker},
  title        = {Understanding Engagement within the Context of a Safety Critical Game},
  booktitle    = {Proceedings of the Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2017, Amsterdam, The Netherlands, October 15-18,
                  2017},
  pages        = {253--264},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3116595.3116633},
  doi          = {10.1145/3116595.3116633},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/HartIAOM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ctw/IacovidesBCB16,
  author       = {Ioanna Iacovides and
                  Ann Blandford and
                  Anna L. Cox and
                  Jonathan Back},
  title        = {How external and internal resources influence user action: the case
                  of infusion devices},
  journal      = {Cogn. Technol. Work.},
  volume       = {18},
  number       = {4},
  pages        = {793--805},
  year         = {2016},
  url          = {https://doi.org/10.1007/s10111-016-0392-0},
  doi          = {10.1007/S10111-016-0392-0},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ctw/IacovidesBCB16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/CoxGCIR16,
  author       = {Anna L. Cox and
                  Sandy J. J. Gould and
                  Marta E. Cecchinato and
                  Ioanna Iacovides and
                  Ian Renfree},
  editor       = {Jofish Kaye and
                  Allison Druin and
                  Cliff Lampe and
                  Dan Morris and
                  Juan Pablo Hourcade},
  title        = {Design Frictions for Mindful Interactions: The Case for Microboundaries},
  booktitle    = {Proceedings of the 2016 {CHI} Conference on Human Factors in Computing
                  Systems, San Jose, CA, USA, May 7-12, 2016, Extended Abstracts},
  pages        = {1389--1397},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {https://doi.org/10.1145/2851581.2892410},
  doi          = {10.1145/2851581.2892410},
  timestamp    = {Wed, 01 Jun 2022 08:38:38 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/CoxGCIR16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/MeklerRSBI16,
  author       = {Elisa D. Mekler and
                  Stefan Rank and
                  Sharon T. Steinemann and
                  Max Valentin Birk and
                  Ioanna Iacovides},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Designing for Emotional Complexity in Games: The Interplay of Positive
                  and Negative Affect},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, Companion Extended Abstracts, {CHI} {PLAY} 2016, Austin,
                  TX, USA, October 16 - 19, 2016},
  pages        = {367--371},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968126},
  timestamp    = {Tue, 06 Sep 2022 13:45:09 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/MeklerRSBI16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/JennettICVWMJJG16,
  author       = {Charlene Jennett and
                  Ioanna Iacovides and
                  Anna L. Cox and
                  Anastasia Vikhanova and
                  Emily Weigold and
                  Layla Mostaghimi and
                  Geraint Jones and
                  James Jenkins and
                  Sarah Gallacher and
                  Yvonne Rogers},
  editor       = {Anna L. Cox and
                  Phoebe O. Toups Dugas and
                  Regan L. Mandryk and
                  Paul A. Cairns and
                  Vero Vanden Abeele and
                  Daniel M. Johnson},
  title        = {Squeezy Green Balls: Promoting Environmental Awareness through Playful
                  Interactions},
  booktitle    = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2016, Austin, TX, USA, October 16 - 19, 2016},
  pages        = {389--400},
  publisher    = {{ACM}},
  year         = {2016},
  url          = {http://dl.acm.org/citation.cfm?id=2968102},
  timestamp    = {Tue, 06 Sep 2022 13:45:09 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/JennettICVWMJJG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/hhci/IacovidesCMAS15,
  author       = {Ioanna Iacovides and
                  Anna Louise Cox and
                  Patrick McAndrew and
                  James Aczel and
                  Eileen Scanlon},
  title        = {Game-Play Breakdowns and Breakthroughs: Exploring the Relationship
                  Between Action, Understanding, and Involvement},
  journal      = {Hum. Comput. Interact.},
  volume       = {30},
  number       = {3-4},
  pages        = {202--231},
  year         = {2015},
  url          = {https://doi.org/10.1080/07370024.2014.987347},
  doi          = {10.1080/07370024.2014.987347},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/hhci/IacovidesCMAS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/IacovidesC15,
  author       = {Ioanna Iacovides and
                  Anna Louise Cox},
  editor       = {Bo Begole and
                  Jinwoo Kim and
                  Kori Inkpen and
                  Woontack Woo},
  title        = {Moving Beyond Fun: Evaluating Serious Experience in Digital Games},
  booktitle    = {Proceedings of the 33rd Annual {ACM} Conference on Human Factors in
                  Computing Systems, {CHI} 2015, Seoul, Republic of Korea, April 18-23,
                  2015},
  pages        = {2245--2254},
  publisher    = {{ACM}},
  year         = {2015},
  url          = {https://doi.org/10.1145/2702123.2702204},
  doi          = {10.1145/2702123.2702204},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/IacovidesC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/IacovidesCKCJ15,
  author       = {Ioanna Iacovides and
                  Anna Louise Cox and
                  Richard Kennedy and
                  Paul A. Cairns and
                  Charlene Jennett},
  editor       = {Anna L. Cox and
                  Paul A. Cairns and
                  Regina Bernhaupt and
                  Lennart E. Nacke},
  title        = {Removing the {HUD:} The Impact of Non-Diegetic Game Elements and Expertise
                  on Player Involvement},
  booktitle    = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2015, London, United Kingdom, October 5-7, 2015},
  pages        = {13--22},
  publisher    = {{ACM}},
  year         = {2015},
  url          = {https://doi.org/10.1145/2793107.2793120},
  doi          = {10.1145/2793107.2793120},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/IacovidesCKCJ15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/BirkIJM15,
  author       = {Max Valentin Birk and
                  Ioanna Iacovides and
                  Daniel M. Johnson and
                  Regan L. Mandryk},
  editor       = {Anna L. Cox and
                  Paul A. Cairns and
                  Regina Bernhaupt and
                  Lennart E. Nacke},
  title        = {The False Dichotomy between Positive and Negative Affect in Game Play},
  booktitle    = {Proceedings of the 2015 Annual Symposium on Computer-Human Interaction
                  in Play, {CHI} {PLAY} 2015, London, United Kingdom, October 5-7, 2015},
  pages        = {799--804},
  publisher    = {{ACM}},
  year         = {2015},
  url          = {https://doi.org/10.1145/2793107.2810258},
  doi          = {10.1145/2793107.2810258},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/chiplay/BirkIJM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/hc/JennettFIWGC14,
  author       = {Charlene Jennett and
                  Dominic Furniss and
                  Ioanna Iacovides and
                  Sarah Wiseman and
                  Sandy J. J. Gould and
                  Anna L. Cox},
  title        = {Exploring Citizen Psych-Science and the Motivations of Errordiary
                  Volunteers},
  journal      = {Hum. Comput.},
  volume       = {1},
  number       = {2},
  pages        = {201--220},
  year         = {2014},
  url          = {https://doi.org/10.15346/hc.v1i2.10},
  doi          = {10.15346/HC.V1I2.10},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/hc/JennettFIWGC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/IacovidesCK14,
  author       = {Ioanna Iacovides and
                  Anna Louise Cox and
                  Thomas Knoll},
  editor       = {Matt Jones and
                  Philippe A. Palanque and
                  Albrecht Schmidt and
                  Tovi Grossman},
  title        = {Learning the game: breakdowns, breakthroughs and player strategies},
  booktitle    = {{CHI} Conference on Human Factors in Computing Systems, CHI'14, Toronto,
                  ON, Canada - April 26 - May 01, 2014, Extended Abstracts},
  pages        = {2215--2220},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2559206.2581304},
  doi          = {10.1145/2559206.2581304},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/IacovidesCK14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/GouldFJWIC14,
  author       = {Sandy J. J. Gould and
                  Dominic Furniss and
                  Charlene Ianthe Jennett and
                  Sarah Wiseman and
                  Ioanna Iacovides and
                  Anna Louise Cox},
  editor       = {Matt Jones and
                  Philippe A. Palanque and
                  Albrecht Schmidt and
                  Tovi Grossman},
  title        = {MOODs: building massive open online diaries for researchers, teachers
                  and contributors},
  booktitle    = {{CHI} Conference on Human Factors in Computing Systems, CHI'14, Toronto,
                  ON, Canada - April 26 - May 01, 2014, Extended Abstracts},
  pages        = {2281--2286},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2559206.2581140},
  doi          = {10.1145/2559206.2581140},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chi/GouldFJWIC14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chiplay/IacovidesCAK14,
  author       = {Ioanna Iacovides and
                  Anna Louise Cox and
                  Ara Avakian and
                  Thomas Knoll},
  editor       = {Lennart E. Nacke and
                  T. C. Nicholas Graham},
  title        = {Player strategies: achieving breakthroughs and progressing in single-player
                  and cooperative games},
  booktitle    = {Proceedings of the first {ACM} {SIGCHI} annual symposium on Computer-human
                  interaction in play, Toronto, ON, Canada, October 19 - 22, 2014},
  pages        = {131--140},
  publisher    = {{ACM}},
  year         = {2014},
  url          = {https://doi.org/10.1145/2658537.2658697},
  doi          = {10.1145/2658537.2658697},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/chiplay/IacovidesCAK14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/IacovidesASW13,
  author       = {Ioanna Iacovides and
                  James Aczel and
                  Eileen Scanlon and
                  Will Woods},
  title        = {Making sense of game-play: How can we examine learning and involvement?},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {1},
  number       = {1},
  year         = {2013},
  url          = {https://doi.org/10.26503/todigra.v1i1.6},
  doi          = {10.26503/TODIGRA.V1I1.6},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/IacovidesASW13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/chi/IacovidesJCC13,
  author       = {Ioanna Iacovides and
                  Charlene Jennett and
                  Cassandra Cornish{-}Trestrail and
                  Anna Louise Cox},
  editor       = {Wendy E. Mackay and
                  Stephen A. Brewster and
                  Susanne B{\o}dker},
  title        = {Do games attract or sustain engagement in citizen science?: a study
                  of volunteer motivations},
  booktitle    = {2013 {ACM} {SIGCHI} Conference on Human Factors in Computing Systems,
                  {CHI} '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts},
  pages        = {1101--1106},
  publisher    = {{ACM}},
  year         = {2013},
  url          = {https://doi.org/10.1145/2468356.2468553},
  doi          = {10.1145/2468356.2468553},
  timestamp    = {Fri, 12 Mar 2021 15:27:48 +0100},
  biburl       = {https://dblp.org/rec/conf/chi/IacovidesJCC13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ecce/IacovidesCB13,
  author       = {Ioanna Iacovides and
                  Anna Louise Cox and
                  Ann Blandford},
  editor       = {Philippe A. Palanque and
                  Fran{\c{c}}oise D{\'{e}}tienne and
                  Andr{\'{e}} Tricot},
  title        = {Supporting learning within the workplace: device training in healthcare},
  booktitle    = {European Conference on Cognitive Ergonomics 2013, {ECCE} '13, Toulouse,
                  France, August 26 - 28, 2013},
  pages        = {30:1--30:4},
  publisher    = {{ACM}},
  year         = {2013},
  url          = {https://doi.org/10.1145/2501907.2501961},
  doi          = {10.1145/2501907.2501961},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ecce/IacovidesCB13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijvple/IacovidesASTW11,
  author       = {Ioanna Iacovides and
                  James Aczel and
                  Eileen Scanlon and
                  Josie Taylor and
                  Will Woods},
  title        = {Motivation, Engagement and Learning through Digital Games},
  journal      = {Int. J. Virtual Pers. Learn. Environ.},
  volume       = {2},
  number       = {2},
  pages        = {1--16},
  year         = {2011},
  url          = {https://doi.org/10.4018/jvple.2011040101},
  doi          = {10.4018/JVPLE.2011040101},
  timestamp    = {Thu, 20 Aug 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijvple/IacovidesASTW11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/digra/IacovidesASW11,
  author       = {Ioanna Iacovides and
                  James Aczel and
                  Eileen Scanlon and
                  Will Woods},
  editor       = {Marinka Copier and
                  Annika Waern and
                  Helen W. Kennedy},
  title        = {Making sense of game-play: How can we examine learning and involvement?},
  booktitle    = {Proceedings of the 2011 DiGRA International Conference: Think, Design,
                  Play, DiGRA 2011, Hilversum, The Netherlands, September 14-17, 2011},
  publisher    = {Digital Games Research Association},
  year         = {2011},
  url          = {http://www.digra.org/digital-library/publications/making-sense-of-game-play-how-can-we-examine-learning-and-involvement/},
  timestamp    = {Wed, 10 Feb 2021 08:45:48 +0100},
  biburl       = {https://dblp.org/rec/conf/digra/IacovidesASW11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/bcshci/Iacovides09,
  author       = {Ioanna Iacovides},
  title        = {Exploring the link between player involvement and learning within
                  digital games},
  booktitle    = {Proceedings of the 2009 British Computer Society Conference on Human-Computer
                  Interaction, {BCS-HCI} 2009, Cambridge, United Kingdom, 1-5 September
                  2009},
  pages        = {29--34},
  publisher    = {{ACM}},
  year         = {2009},
  url          = {https://dl.acm.org/citation.cfm?id=1671015},
  timestamp    = {Mon, 26 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/bcshci/Iacovides09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}