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Symposium on Computer Animation 2002: San Antonio, TX, USA
- Jessica K. Hodgins, Michiel van de Panne, Michael F. Cohen, Nancy S. Pollard:
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, San Antonio, TX, USA, July 21-22, 2002. ACM 2002, ISBN 1-58113-573-4
Wolves and cubism
- Bill Tomlinson, Marc Downie, Matt Berlin, Jesse Gray, Derek Lyons, Jennie Cochran, Bruce Blumberg:
Leashing the AlphaWolves: mixing user direction with autonomous emotion in a pack of semi-autonomous virtual characters. 7-14 - Allison W. Klein, Peter-Pike J. Sloan, Adam Finkelstein, Michael F. Cohen:
Stylized video cubes. 15-22
Collisions and deformations
- Young J. Kim
, Miguel A. Otaduy
, Ming C. Lin, Dinesh Manocha:
Fast penetration depth computation for physically-based animation. 23-31 - Gareth Bradshaw, Carol O'Sullivan:
Sphere-tree construction using dynamic medial axis approximation. 33-40 - Steve Capell, Seth Green, Brian Curless, Tom Duchamp, Zoran Popovic:
A multiresolution framework for dynamic deformations. 41-47 - Matthias Müller, Julie Dorsey, Leonard McMillan, Robert Jagnow, Barbara Cutler:
Stable real-time deformations. 49-54
Heads, faces, hair
- Kolja Kähler, Jörg Haber, Hitoshi Yamauchi, Hans-Peter Seidel:
Head shop: generating animated head models with anatomical structure. 55-63 - Meeran Byun, Norman I. Badler:
FacEMOTE: qualitative parametric modifiers for facial animations. 65-71 - Johnny T. Chang, Jingyi Jin, Yizhou Yu:
A practical model for hair mutual interactions. 73-80
Simulation, motion capture, editing
- Michael Neff, Eugene Fiume:
Modeling tension and relaxation for computer animation. 81-88 - Victor B. Zordan, Jessica K. Hodgins:
Motion capture-driven simulations that hit and react. 89-96 - Lucas Kovar, John Schreiner, Michael Gleicher:
Footskate cleanup for motion capture editing. 97-104
Animation from motion/video data
- Sang Il Park, Hyun Joon Shin, Sung Yong Shin:
On-line locomotion generation based on motion blending. 105-111 - Min Je Park, Min Gyu Choi, Sung Yong Shin:
Human motion reconstruction from inter-frame feature correspondences of a single video stream using a motion library. 113-120 - Arno Schödl, Irfan A. Essa:
Controlled animation of video sprites. 121-127
Skinning
- Xiaohuan Corina Wang, Cary B. Phillips:
Multi-weight enveloping: least-squares approximation techniques for skin animation. 129-138 - Maryann Simmons, Jane Wilhelms, Allen Van Gelder:
Model-based reconstruction for creature animation. 139-146 - Jules Bloomenthal:
Medial-based vertex deformation. 147-151 - Paul G. Kry
, Doug L. James
, Dinesh K. Pai:
EigenSkin: real time large deformation character skinning in hardware. 153-159
Natural phenomena
- Damien Hinsinger, Fabrice Neyret, Marie-Paule Cani:
Interactive animation of ocean waves. 161-166 - Mark Carlson, Peter J. Mucha, R. Brooks Van Horn III, Greg Turk:
Melting and flowing. 167-174 - James F. O'Brien
, Chen Shen, Christine M. Gatchalian:
Synthesizing sounds from rigid-body simulations. 175-181
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