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Symposium on Computer Animation 2011: Vancouver, BC, Canada
- Adam W. Bargteil, Michiel van de Panne:
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, SCA 2011, Vancouver, BC, Canada, 2011. Eurographics Association 2011, ISBN 978-1-4503-0923-3
Fluids - Particle Methods
- Ryoichi Ando, Reiji Tsuruno:
A Particle-based Method for Preserving Fluid Sheets. 7-16 - Haimasree Bhattacharya, Yue Gao, Adam W. Bargteil:
A Level-set Method for Skinning Animated Particle Data. 17-24 - Iván Alduán, Miguel A. Otaduy
:
SPH Granular Flow with Friction and Cohesion. 25-32 - Karthik Raveendran, Chris Wojtan
, Greg Turk:
Hybrid Smoothed Particle Hydrodynamics. 33-42
Agents, Crowds, and Skinning
- Stephen J. Guy, Sujeong Kim, Ming C. Lin, Dinesh Manocha
:
Simulating Heterogeneous Crowd BehaviorsUsing Personality Trait Theory. 43-52 - Mubbasir Kapadia, Matthew Wang, Shawn Singh, Glenn Reinman, Petros Faloutsos:
Scenario Space: Characterizing Coverage, Quality, and Failure of SteeringAlgorithms. 53-62 - Theodore Kim, Doug L. James:
Physics-based Character Skinningusing Multi-Domain Subspace Deformations. 63-72 - Hao-Da Huang, Ling Zhao, KangKang Yin, Yue Qi, Yizhou Yu, Xin Tong
:
Controllable Hand Deformation from Sparse Examples with Rich Details. 73-82
Fluids - Mathematical Formulation
- Nuttapong Chentanez, Matthias Müller:
A Multigrid Fluid Pressure SolverHandling Separating Solid Boundary Conditions. 83-90 - Michael Lentine, Mridul Aanjaneya, Ronald Fedkiw:
Mass and Momentum Conservation for Fluid Simulation. 91-100 - Kenny Erleben
, Marek Krzysztof Misztal, J. Andreas Bærentzen
:
Mathematical Foundation of the Optimization-based Fluid Animation Method. 101-110 - Christopher Batty, Ben Houston:
A Simple Finite Volume Method for Adaptive Viscous Liquids. 111-118
Motion Capture
- Joseph T. Kider Jr.
, Kaitlin Pollock, Alla Safonova:
A Data-driven Appearance Model for Human Fatigue. 119-128 - Sehoon Ha, Yunfei Bai, C. Karen Liu:
Human Motion Reconstruction from Force Sensors. 129-138 - Robert Y. Wang, Sylvain Paris, Jovan Popovic:
Practical Color-Based Motion Capture. 139-146 - Michalis Raptis, Darko Kirovski, Hugues Hoppe:
Real-Time Classification of Dance Gesturesfrom Skeleton Animation. 147-156 - Naoki Numaguchi, Atsushi Nakazawa, Takaaki Shiratori, Jessica K. Hodgins:
A Puppet Interface for Retrieval of Motion Capture Data. 157-166
Fluids - Control and Procedual Modeling
- Genichi Kawada, Takashi Kanai:
Procedural Fluid Modeling of Explosion PhenomenaBased on Physical Properties. 167-176 - Ruoguan Huang, Zeki Melek, John Keyser
:
Preview-based Sampling for Controlling Gaseous Simulations. 177-186 - Yubo Zhang, Carlos D. Correa, Kwan-Liu Ma:
Graph-based Fire Synthesis. 187-194
Facial Animation
- Natasha Kholgade, Iain A. Matthews, Yaser Sheikh:
Content Retargeting Using Parameter-Parallel Facial Layers. 195-204 - Cyrus A. Wilson, Oleg Alexander, Borom Tunwattanapong, Pieter Peers, Abhijeet Ghosh, Jay Busch, Arno Hartholt, Paul E. Debevec:
Facial Cartography: Interactive Scan Correspondence. 205-214 - Taehyun Rhee, Youngkyoo Hwang, James Dokyoon Kim, Changyeong Kim:
Real-time Facial Animation from Live Video Tracking. 215-224
Deformable Objects
- Christopher D. Twigg, Zoran Kacic-Alesic:
Optimization for Sag-Free Simulations. 225-236 - Raphael Diziol, Jan Bender, Daniel Bayer:
Robust Real-Time Deformation of Incompressible Surface Meshes. 237-246 - David Harmon, Qingnan Zhou, Denis Zorin:
Asynchronous Integration with Phantom Meshes. 247-256 - Basil Fierz, Jonas Spillmann, Matthias Harders:
Element-Wise Mixed Implicit-Explicit Integration for Stable Dynamic Simulation of Deformable Objects. 257-266
Motion Editing
- Noah Lockwood, Karan Singh:
Biomechanically-Inspired Motion Path Editing. 267-276 - C. O'Brien, John Dingliana
, Steven Collins:
Spacetime Vertex Constraints for Dynamically-based Adaptation of Motion-Captured Animation. 277-286 - Martin Prazák, Ludovic Hoyet, Carol O'Sullivan
:
Perceptual evaluation of footskate cleanup. 287-294
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