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48th SIGGRAPH 2021: Virtual Event, USA - Courses
- SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Virtual Event, USA, August 9-13, 2021. ACM 2021, ISBN 978-1-4503-8361-5
- Ayush Tewari, Ohad Fried, Justus Thies, Vincent Sitzmann, Stephen Lombardi, Zexiang Xu, Tomas Simon, Matthias Nießner, Edgar Tretschk, Lingjie Liu, Ben Mildenhall, Pratul P. Srinivasan, Rohit Pandey, Sergio Orts-Escolano, Sean Ryan Fanello, Michelle Guo, Gordon Wetzstein, Jun-Yan Zhu, Christian Theobalt, Maneesh Agrawala, Daniel B. Goldman, Michael Zollhöfer:
Advances in neural rendering. 1:1-1:320 - Sheldon Andrews, Kenny Erleben:
Contact and friction simulation for computer graphics. 2:1-2:124 - Introduction to WebXR: SIGGRAPH 2021 course. 3:1-3:89
- Ken Museth:
Openvdb. 4:1-4:197 - Ed Angel, Dave Shreiner:
An interactive introduction to WebGL. 5:1-5:92 - Nicholas Sharp, Mark Gillespie, Keenan Crane:
Geometry processing with intrinsic triangulations. 6:1 - Ken Perlin:
Future reality lab: inventing the XR future. 7:1-7:63 - Doug Walker, Carol Payne, Patrick Hodoul, Michael Dolan:
Color management with OpenColorIO V2. 8:1-8:226 - Katerina Mania, Ann McNamara, Andreas Polychronakis:
Gaze-aware displays and interaction. 9:1-9:67 - Carl S. Marshall:
Practical machine learning for rendering: from research to deployment. 10:1-10:239 - Yonghao Yue, Yuki Koyama, Issei Sato, Takeo Igarashi:
User interfaces for high-dimensional design problems: from theories to implementations. 11:1-11:34 - Theresa-Marie Rhyne:
Color matters for digital media & visualization. 12:1-12:92 - Dmitry Sokolov, Nicolas Ray, Etienne Corman:
Least squares for programmers: with color plates. 13:1-13:69 - Andrea Weidlich, Alex Forsythe, Scott Dyer, Thomas Mansencal, Johannes Hanika, Alexander Wilkie, Luke Emrose, Anders Langlands:
Spectral imaging in production: course notes Siggraph 2021. 14:1-14:90 - Tomasz Bednarz, Alex Mathews, Daniel Filonik, Rowan T. Hughes, Dawei Chen, Liming Zhu:
Visual analytics for large networks: theory, art and practice. 15:1-15:213 - Joan Llobera, Joe Booth, Caecilia Charbonnier:
New techniques in interactive character animation. 16:1-16:6 - Cengiz Öztireli, Christian Häne, Forrester Cole, Konstantinos Rematas, Sofien Bouaziz:
TensorFlow graphics: differentiable computer graphics in tensorflow. 17:1-17:272 - Rana Hanocka, Hsueh-Ti Derek Liu:
An introduction to deep learning on meshes. 18:1-18:27
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