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Computers & Graphics, Volume 29
Volume 29, Number 1, February 2005
- Wolfgang Müller-Wittig:

Editorial. 1-2 - Martin Näf, Oliver G. Staadt

, Markus H. Gross
:
Multimedia integration into the blue-c API. 3-15 - Marc Schirski, Torsten W. Kuhlen, Martin Hopp, Philipp Adomeit, Stefan Pischinger, Christian H. Bischof:

Virtual Tubelets - efficiently visualizing large amounts of particle trajectories. 17-27 - Horng-Shyang Liao, Tan-Chi Ho, Jung-Hong Chuang, Cheng-Chung Lin:

Fast rendering of dynamic clouds. 29-40 - Meehae Song, Thomas Elias, Wolfgang Müller-Wittig, Tony K. Y. Chan:

Using the Chinese Calligraphy brush as a tangible user interface tool in virtual heritage scenarios. 41-48 - Katerina Mania, Andrew Robinson:

An experimental exploration of the relationship between subjective impressions of illumination and physical fidelity. 49-56 - Yu Peng, Jun-Hai Yong, Wei-Ming Dong, Hui Zhang, Jia-Guang Sun:

A new algorithm for Boolean operations on general polygons. 57-70 - Stanimire Tomov

, Michael D. McGuigan, Robert Bennett, Gordon Smith, John Spiletic:
Benchmarking and implementation of probability-based simulations on programmable graphics cards. 71-80 - Oscar E. Ruiz

, Carlos A. Cadavid
, Miguel Granados, Sebastián Peña Serna, Eliana Vásquez:
2D shape similarity as a complement for Voronoi-Delone methods in shape reconstruction. 81-94 - Francisco J. Serón

, Diego Gutierrez, Guillermo Gutiérrez, Eva Cerezo
:
Implementation of a method of curved ray tracing for inhomogeneous atmospheres. 95-108 - A. M. Day, J. Willmott:

Compound textures for dynamic impostor rendering. 109-124 - Paolo Cignoni

, Roberto Scopigno, Marco Tarini
:
A simple normal enhancement technique for interactive non-photorealistic renderings. 125-133 - Martine Pithioux

, Oscar López, Ullrich Meier, Carlos Monserrat Aranda, Mari C. Juan
, Mariano Alcañiz Raya
:
ParSys: a new particle system for the introduction of on-line physical behaviour to three-dimensional synthetic object. 135-144 - Jinhui Yu, Qunsheng Peng:

Realistic synthesis of cao shu of Chinese calligraphy. 145-153 - Slawomir Nikiel, Adam Goinski:

A recursive subdivision scheme for isosurface construction. 155-164
Volume 29, Number 2, April 2005
- Jordi Regincós Isern, Francisco J. Serón

:
Special Issue: Computer Graphics in Spain. 177-178 - Xavier Varona

, Jose Maria Buades Rubio
, Francisco José Perales López:
Hands and face tracking for VR applications. 179-187 - Maria del Puy Carretero, David Oyarzun, Amalia Ortiz

, Iker Aizpurua, Jorge Posada
:
Virtual characters facial and body animation through the edition and interpretation of mark-up languages. 189-194 - Inmaculada García

, Ramón Mollá Vayá:
Videogames decoupled discrete event simulation. 195-202 - Maria J. Vicent, Vicente Rosell, Roberto Vivó:

A polar-plane-based method for natural illumination of plants and trees. 203-208 - Germán Arroyo, Francisco Velasco, Domingo Martín:

Silhouette detection in volumetric models based on a non-photorealistic illumination system. 209-216 - Jorge Ernesto Rodríguez

, Dolors Ayala
, Sergi Grau
:
VolumeEVM: A new approach for surface/volume integration. 217-224 - Francisco J. Melero

, Pedro Cano
, Juan Carlos Torres
:
Combining SP-Octrees and impostors for the visualisation of multiresolution models. 225-233 - Lars Kjelldahl, Zhigeng Pan:

Special Issue: Education. 235-236 - Frank Hanisch, Wolfgang Straßer:

How to include visuals and interactivities in an educational computer graphics repository. 237-243 - Eric Paquette

:
Computer Graphics education in different curricula: analysis and proposal for courses. 245-255 - Joe Geigel, Nan C. Schaller:

Using photography as a metaphor for teaching image synthesis. 257-265 - Martin Rotard, Daniel Weiskopf

, Thomas Ertl:
A combined introductory course on human-computer interaction and computer graphics. 267-272 - Zhigeng Pan, Jiejie Zhu, Weihua Hu, Hung Pak Lun, Xin Zhou:

Interactive learning of CG in networked virtual environments. 273-281 - Jianfeng Lu, Zhigeng Pan, Hai Lin, Mingmin Zhang, Jiaoying Shi:

Virtual learning environment for medical education based on VRML and VTK. 283-288 - Hinke M. Osinga

:
Two-dimensional invariant manifolds in four-dimensional dynamical systems. 289-297
Volume 29, Number 3, June 2005
- Peter R. Bono:

Associate editor's introduction. 309-310 - Juergen Rilling, Sudhir P. Mudur:

3D visualization techniques to support slicing-based program comprehension. 311-329 - Bo Chen, Harry H. Cheng:

Interpretive OpenGL for computer graphics. 331-339 - Stephen D. Laycock

, A. M. Day:
Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene. 341-351 - Desmond J. Walton, Dereck S. Meek:

A controlled clothoid spline. 353-363 - Zbigniew Les, Magdalena Les:

Understanding of the concave polygon object in the shape understanding system. 365-378 - Falko Kuester, Mark E. Phair, Tara C. Hutchinson

:
Image centric finite element simulation. 379-392 - Ku-Jin Kim, Nakhoon Baek

:
Fast extraction of polyhedral model silhouettes from moving viewpoint on curved trajectory. 393-402 - Shengyou Lin, Jiaoying Shi:

Fast natural image matting in perceptual color space. 403-414 - Chang-Young Han, Yeon-Ho Im, Lee-Sup Kim:

Geometry engine architecture with early backface culling hardware. 415-425 - Wencheng Wang, Jing Li, Enhua Wu:

2D point-in-polygon test by classifying edges into layers. 427-439 - Marius C. Codrea, Olli Nevalainen:

Note: An algorithm for contour-based region filling. 441-450 - Thomas Baby, Youngmin Kim, Amitabh Varshney

:
Unsupervised learning applied to progressive compression of time-dependent geometry. 451-461
- Jos Leys:

Sphere inversion fractals. 463-466
Volume 29, Number 4, August 2005
- Thomas F. Stahovich, Randall Davis, Robert C. Miller, James A. Landay, Eric Saund:

Pen-based computing. 477-479 - Richard J. Anderson, Ruth E. Anderson, Crystal Hoyer, Craig Prince, Jonathan Su, Fred Videon, Steven A. Wolfman:

A study of diagrammatic ink in lecture. 480-489 - Edward Lank, Eric Saund:

Sloppy selection: Providing an accurate interpretation of imprecise selection gestures. 490-500 - Levent Burak Kara

, Thomas F. Stahovich:
An image-based, trainable symbol recognizer for hand-drawn sketches. 501-517 - Tracy Hammond, Randall Davis:

LADDER, a sketching language for user interface developers. 518-532 - Heloise Hwawen Hse, A. Richard Newton:

Recognition and beautification of multi-stroke symbols in digital ink. 533-546 - Leslie Gennari, Levent Burak Kara

, Thomas F. Stahovich, Kenji Shimada:
Combining geometry and domain knowledge to interpret hand-drawn diagrams. 547-562 - Mark A. Masry, Dong Joong Kang, Hod Lipson

:
A freehand sketching interface for progressive construction of 3D objects. 563-575
- Zhong Li, Dereck S. Meek:

Smoothing an arc spline. 576-587 - Dong-Xing Wang, Dong-ming Guo, Zhen-yuan Jia, Lian-hui Jiang:

Thickening the colored regions in a color volume dataset. 588-593 - Zulfiqar Habib

, Muhammad Sarfraz, Manabu Sakai:
Rational cubic spline interpolation with shape control. 594-605 - Yi-Jun Yang, Jun-Hai Yong, Jia-Guang Sun:

An algorithm for tetrahedral mesh generation based on conforming constrained Delaunay tetrahedralization. 606-615 - Carlos J. Ogáyar

, Rafael Jesús Segura
, Francisco R. Feito
:
Point in solid strategies. 616-624
- Cameron Browne

:
Rep-tiles with woven horns. 625-629
Volume 29, Number 5, October 2005
- João Luiz Dihl Comba

, Isabel Navazo, António Augusto de Sousa:
Introduction. 639-640 - Thomas Lewiner

, João D. Gomes Jr., Hélio Lopes
, Marcos Craizer:
Curvature and torsion estimators based on parametric curve fitting. 641-655 - Thomas F. Hain, Athar L. Ahmad, Sri Venkat R. Racherla, David D. Langan:

Fast, precise flattening of cubic Bézier path and offset curves. 656-666 - Dimas Martínez Morera

, Luiz Velho, Paulo Cezar Pinto Carvalho:
Computing geodesics on triangular meshes. 667-675 - Álvaro Cuno

, Claudio Esperança, Antonio A. F. Oliveira, Paulo Roma Cavalcanti:
A hierarchical sampling approach for polygonizing variational implicit surfaces. 676-685 - Bruno Rodrigues De Araújo, Joaquim Armando Pires Jorge

:
Adaptive polygonization of implicit surfaces. 686-696 - Leandro Tonietto, Marcelo Walter

:
Texture metamorphosis driven by texton masks. 697-703 - Víctor Theoktisto

, Marta Fairén González:
Enhancing collaboration in virtual reality applications. 704-718
- Jaime Puig-Pey, Akemi Gálvez

, Andrés Iglesias
, José Rodríguez, Pedro Corcuera, Flabio Gutiérrez
:
Some applications of scalar and vector fields to geometric processing of surfaces. 719-725 - Lidia M. Ortega

, Francisco R. Feito
:
Collision detection using polar diagrams. 726-737 - Kam Wah Wong, Wenping Wang:

Adaptive density estimation using an orthogonal series for global illumination. 738-755 - Kartik Venkataraman, Suresh Lodha, Raghu Raghavan:

A kinematic-variational model for animating skin with wrinkles. 756-770 - Yong-Jin Liu, Kai Tang

, Ajay Joneja
:
Sketch-based free-form shape modelling with a fast and stable numerical engine. 771-786
- Jian Lu, Zhongxing Ye, Yuru Zou

, Ruisong Ye:
Orbit trap rendering methods for generating artistic images with crystallographic symmetries. 787-794
- Dietmar Hildenbrand:

Geometric computing in computer graphics using conformal geometric algebra. 795-803 - Soner I. Sen, A. M. Day:

Modelling trees and their interaction with the environment: A survey. 805-817
Volume 29, Number 6, December 2005
- Computers & Graphics best paper award (2004). Comput. Graph. 29(6): 829-834 (2005)

- A. F. Macros, Charles Albert Wüthrich, Pedro Faria Lopes

:
Introduction. 835-836 - Laurent Mignonneau, Christa Sommerer:

Designing emotional, metaphoric, natural and intuitive interfaces for interactive art, edutainment and mobile communications. 837-851 - Marc Cavazza

, Jean-Luc Lugrin, Simon Hartley, Marc Le Renard, Alok Nandi, Jeffrey Jacobson, Sean Crooks:
Intelligent virtual environments for virtual reality art. 852-861 - John P. Collomosse

, Peter M. Hall
:
Video Paintbox: The fine art of video painting. 862-870 - Leonel Valbom, Adérito Fernandes Marcos

:
WAVE: Sound and music in an immersive environment. 871-881 - Teresa Pimentel, Vasco A. Branco

:
Dynamic and interactive typography in digital art. 882-889
- Joaquim A. Jorge

, Brian Wyvill
:
Introduction. 890-891 - Pedro Company

, Ana Piquer Vicent
, Manuel Contero
, Ferran Naya
:
A survey on geometrical reconstruction as a core technology to sketch-based modeling. 892-904 - Roland Juchmes, Pierre Leclercq, Sleiman Azar:

A freehand-sketch environment for architectural design supported by a multi-agent system. 905-915 - Vincent Cheutet

, Chiara Eva Catalano, Jean-Philippe Pernot, Bianca Falcidieno, Franca Giannini, Jean-Claude Léon
:
3D sketching for aesthetic design using fully free-form deformation features. 916-930 - Masaki Oshita:

Pen-to-mime: Pen-based interactive control of a human figure. 931-945
- Lijun Yin, Matt T. Yourst:

Hyper-Resolution: Image detail reconstruction through parametric edges. 946-960 - Farzin Mokhtarian, Yoke Khim Ung, Zhitao Wang:

Automatic fitting of digitised contours at multiple scales through the curvature scale space technique. 961-971 - Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Qunsheng Peng:

A novel constrained texture mapping method based on harmonic map. 972-979 - M. L. Yuan, Soh-Khim Ong

, Andrew Y. C. Nee:
A generalized registration method for augmented reality systems. 980-997
- Cameron Browne

:
Cantor knots. 998-1003

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