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Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 3
Volume 3, Number 2, August 2020
- Kersten Schuster, Philip Trettner, Patric Schmitz, Leif Kobbelt:
A Three-Level Approach to Texture Mapping and Synthesis on 3D Surfaces. 1:1-1:19 - Remi van der Laan, Leonardo Scandolo, Elmar Eisemann:
Lossy Geometry Compression for High Resolution Voxel Scenes. 2:1-2:13 - Tiantian Xie, Marc Olano, Brian Karis, Krzysztof Narkowicz:
Real-time subsurface scattering with single pass variance-guided adaptive importance sampling. 3:1-3:21 - Christian Luksch, Lukas Prost, Michael Wimmer:
Real-time Approximation of Photometric Polygonal Lights. 4:1-4:18 - Daqi Lin, Cem Yuksel:
Real-Time Stochastic Lightcuts. 5:1-5:18 - Simon Rodriguez, Siddhant Prakash, Peter Hedman, George Drettakis:
Image-Based Rendering of Cars using Semantic Labels and Approximate Reflection Flow. 6:1-6:17 - Gaurav Chaurasia, Arthur Nieuwoudt, Alexandru Eugen Ichim, Richard Szeliski, Alexander Sorkine-Hornung:
Passthrough+: Real-time Stereoscopic View Synthesis for Mobile Mixed Reality. 7:1-7:17 - Miles Macklin, Kenny Erleben, Matthias Müller, Nuttapong Chentanez, Stefan Jeschke, Zach Corse:
Local Optimization for Robust Signed Distance Field Collision. 8:1-8:17 - Camille Brunel, Pierre Bénard, Gaël Guennebaud, Pascal Barla:
A Time-independent Deformer for Elastic-rigid Contacts. 9:1-9:21 - Shinji Ogaki:
Generalized Light Portals. 10:1-10:19 - Ian Mallett, Cem Yuksel, Larry Seiler:
Efficient Adaptive Deferred Shading with Hardware Scatter Tiles. 11:1-11:17 - Joohwan Kim, Pyarelal Knowles, Josef B. Spjut, Ben Boudaoud, Morgan McGuire:
Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions. 12:1-12:18 - Nikolai Hofmann, Jana Martschinke, Klaus Engel, Marc Stamminger:
Neural Denoising for Path Tracing of Medical Volumetric Data. 13:1-13:18 - Kersten Schuster, Philip Trettner, Leif Kobbelt:
High-Performance Image Filters via Sparse Approximations. 14:1-14:19 - Pontus Andersson, Jim Nilsson, Tomas Akenine-Möller, Magnus Oskarsson, Kalle Åström, Mark D. Fairchild:
FLIP: A Difference Evaluator for Alternating Images. 15:1-15:23 - Nghia Truong, Cem Yuksel, Larry Seiler:
Quadratic Approximation of Cubic Curves. 16:1-16:17 - Ingo Wald, Nate Morrical, Stefan Zellmann, Lei Ma, Will Usher, Tiejun Huang, Valerio Pascucci:
Using Hardware Ray Transforms to Accelerate Ray/Primitive Intersections for Long, Thin Primitive Types. 17:1-17:16 - Holger Grün, Carsten Benthin, Sven Woop:
Sub-triangle opacity masks for faster ray tracing of transparent objects. 18:1-18:12 - Larry Seiler, Daqi Lin, Cem Yuksel:
Compacted CPU/GPU Data Compression via Modified Virtual Address Translation. 19:1-19:18 - Daqi Lin, Elena Vasiou, Cem Yuksel, Daniel M. Kopta, Erik Brunvand:
Hardware-Accelerated Dual-Split Trees. 20:1-20:21 - Jonathan Dupuy:
Concurrent Binary Trees (with application to longest edge bisection). 21:1-21:20
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