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Luke Hespanhol
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2020 – today
- 2024
- [i6]Yiyuan Wang, Luke Hespanhol, Martin Tomitsch:
How Can Autonomous Vehicles Convey Emotions to Pedestrians? A Review of Emotionally Expressive Non-Humanoid Robots. CoRR abs/2403.04930 (2024) - [i5]Yiyuan Wang, Luke Hespanhol, Stewart Worrall, Martin Tomitsch:
Pedestrian-Vehicle Interaction in Shared Space: Insights for Autonomous Vehicles. CoRR abs/2403.04933 (2024) - [i4]Tram Thi Minh Tran, Callum Parker, Marius Hoggenmüller, Luke Hespanhol, Martin Tomitsch:
Simulating Wearable Urban Augmented Reality Experiences in VR: Lessons Learnt from Designing Two Future Urban Interfaces. CoRR abs/2403.11377 (2024) - [i3]Marius Hoggenmueller, Martin Tomitsch, Luke Hespanhol, Tram Thi Minh Tran, Stewart Worrall, Eduardo M. Nebot:
Context-Based Interface Prototyping: Understanding the Effect of Prototype Representation on User Feedback. CoRR abs/2406.08735 (2024) - [i2]Marius Hoggenmüller, Wen-Ying Lee, Luke Hespanhol, Malte F. Jung, Martin Tomitsch:
Eliciting New Perspectives in RtD Studies through Annotated Portfolios: A Case Study of Robotic Artefacts. CoRR abs/2406.11133 (2024) - [i1]Marius Hoggenmueller, Tram Thi Minh Tran, Luke Hespanhol, Martin Tomitsch:
Designing Interactions with Autonomous Physical Systems. CoRR abs/2406.11146 (2024) - 2023
- [j13]Luke Hespanhol:
Human-computer intra-action: a relational approach to digital media and technologies. Frontiers Comput. Sci. 5 (2023) - [j12]Luke Hespanhol
:
Augmented Placemaking: Urban Technologies, Interaction Design and Public Spaces in a Post-Pandemic World. Interact. Comput. 35(5): 637-649 (2023) - [j11]Tram Thi Minh Tran
, Callum Parker
, Marius Hoggenmüller, Luke Hespanhol, Martin Tomitsch
:
Simulating Wearable Urban Augmented Reality Experiences in VR: Lessons Learnt from Designing Two Future Urban Interfaces. Multimodal Technol. Interact. 7(2): 21 (2023) - [j10]Yiyuan Wang
, Senuri Wijenayake
, Marius Hoggenmüller
, Luke Hespanhol
, Stewart Worrall
, Martin Tomitsch
:
My Eyes Speak: Improving Perceived Sociability of Autonomous Vehicles in Shared Spaces Through Emotional Robotic Eyes. Proc. ACM Hum. Comput. Interact. 7(MHCI): 1-30 (2023) - [c37]Linda Hirsch
, Siiri Paananen
, Eva Hornecker
, Luke Hespanhol
, Tsvi Kuflik
, Tatiana Losev
, Jonna Häkkilä
:
Re-contextualizing Built Environments: Critical and Inclusive HCI Approaches for Cultural Heritage. INTERACT Workshops (2) 2023: 291-293 - [c36]Linda Hirsch
, Siiri Paananen
, Eva Hornecker
, Luke Hespanhol
, Tsvi Kuflik
, Tatiana Losev
, Jonna Häkkilä
:
Re-contextualizing Built Environments: Critical and Inclusive HCI Approaches for Cultural Heritage. INTERACT (4) 2023: 668-673 - [c35]Luke Hespanhol
:
Designing Media Architecture for Digital Placemaking on Campus: Motivation, Implementation and Preliminary Insights. MAB 2023: 38-46 - 2022
- [j9]Marius Hoggenmueller
, Luke Hespanhol, Alexander Wiethoff, Martin Tomitsch:
Self-moving robots and pulverised urban displays: status quo, taxonomy, and challenges in emerging pervasive display research. Pers. Ubiquitous Comput. 26(3): 749-765 (2022) - [c34]Yiyuan Wang
, Luke Hespanhol, Stewart Worrall, Martin Tomitsch:
Pedestrian-Vehicle Interaction in Shared Space: Insights for Autonomous Vehicles. UI 2022: 330-339 - [e1]Penny Sweetser, Jennyfer Lawrence Taylor, Charles Martin, Dana McMay, Melissa J. Rogerson, Bronwyn J. Cumbo, Greg Wadley, Luke Hespanhol, Jess Tsimeris, Mingze Xi, Jane Turner, Soojeong Yoo, Ned Cooper, Jessica S. Rahman, Josh Andres, Ajit G. Pillai, Cat Kutay:
Proceedings of the 34th Australian Conference on Human-Computer Interaction, OzCHI 2022, Canberra, ACT, Australia, 29 November 2022 - 2 December 2022. ACM 2022 [contents] - 2021
- [j8]Louis Chew, Luke Hespanhol, Lian Loke:
To Play and To Be Played: Exploring the Design of Urban Machines for Playful Placemaking. Frontiers Comput. Sci. 3: 635949 (2021) - [j7]Alexander Wiethoff, Marius Hoggenmueller, Beat Rossmy, Linda Hirsch, Luke Hespanhol, Martin Tomitsch:
A Media Architecture Approach for Designing the Next Generation of Urban Interfaces. IxD&A 48: 9-32 (2021) - [j6]Yiyuan Wang
, Luke Hespanhol, Martin Tomitsch
:
How Can Autonomous Vehicles Convey Emotions to Pedestrians? A Review of Emotionally Expressive Non-Humanoid Robots. Multimodal Technol. Interact. 5(12): 84 (2021) - [j5]Kristina Mah
, Lian Loke, Luke Hespanhol:
Towards a Contemplative Research Framework for Training Self-Observation in HCI: A Study of Compassion Cultivation. ACM Trans. Comput. Hum. Interact. 28(6): 39:1-39:27 (2021) - [c33]Marius Hoggenmüller
, Wen-Ying Lee
, Luke Hespanhol, Malte F. Jung, Martin Tomitsch:
Eliciting New Perspectives in RtD Studies through Annotated Portfolios: A Case Study of Robotic Artefacts. Conference on Designing Interactive Systems 2021: 1875-1886 - [c32]Marius Hoggenmüller
, Martin Tomitsch, Luke Hespanhol, Tram Thi Minh Tran, Stewart Worrall, Eduardo M. Nebot:
Context-Based Interface Prototyping: Understanding the Effect of Prototype Representation on User Feedback. CHI 2021: 370:1-370:14 - [c31]Michal Luria, Marius Hoggenmüller
, Wen-Ying Lee
, Luke Hespanhol, Malte F. Jung, Jodi Forlizzi:
Research through Design Approaches in Human-Robot Interaction. HRI (Companion) 2021: 685-687 - [c30]Peggy Liu, Luke Hespanhol:
Playing with the Spirit of a Place: Designing Urban Interactions with Hybrid-Resolution Media Facades. MAB 2021: 31-41 - [c29]Zhuosi Lai, Luke Hespanhol:
An investigation on strategies for remote interactions with cultural spaces. OZCHI 2021: 170-175 - 2020
- [c28]Marius Hoggenmüller
, Luke Hespanhol, Martin Tomitsch:
Stop and Smell the Chalk Flowers: A Robotic Probe for Investigating Urban Interaction with Physicalised Displays. CHI 2020: 1-14 - [c27]Louis Chew, Lian Loke, Luke Hespanhol:
A Preliminary Design Vocabulary for Interactive Urban Play: Analysing and Composing Design Configurations for Playful Digital Placemaking. OZCHI 2020: 11-24 - [c26]Almohannad Albastaki, Marius Hoggenmüller
, Frederic Anthony Robinson
, Luke Hespanhol:
Augmenting Remote Interviews through Virtual Experience Prototypes. OZCHI 2020: 78-86 - [c25]Kristina Mah
, Lian Loke, Luke Hespanhol:
Understanding Compassion Cultivation for Design: Towards an Autoethnography of Tonglen. OZCHI 2020: 748-754 - [c24]Marius Hoggenmüller
, Jiahao Chen, Luke Hespanhol:
Emotional expressions of non-humanoid urban robots: the role of contextual aspects on interpretations. PerDis 2020: 87-95 - [c23]Kristina Mah
, Lian Loke, Luke Hespanhol:
Designing With Ritual Interaction: A Novel Approach to Compassion Cultivation Through a Buddhist-Inspired Interactive Artwork. TEI 2020: 363-375 - [c22]Marius Hoggenmüller, Luke Hespanhol:
Woodie. An Urban Robot for Embodied Hybrid Placemaking. TEI 2020: 617-624 - [c21]Abhiruchi Chhikara, Luke Hespanhol:
Rayuela: Delivering Serious Information Through Playful Interactive Installations. TEI 2020: 661-667 - [c20]Louis Chew, Karen Anne Cochrane
, Luke Hespanhol, Lian Loke:
Sounds of Infinity: Playful Illusions with Performative Interaction. TEI 2020: 669-675
2010 – 2019
- 2019
- [c19]Marius Hoggenmüller
, Luke Hespanhol, Alexander Wiethoff, Martin Tomitsch:
Self-moving robots and pulverized urban displays: newcomers in the pervasive display taxonomy. PerDis 2019: 1:1-1:8 - 2018
- [j4]Luke Hespanhol
, Hilary Davis, Joel Fredericks, Glenda Amayo Caldwell
, Marius Hoggenmüller:
The Digital Fringe and Social Participation through Interaction Design. J. Community Informatics 14(1) (2018) - [c18]Naiyu Wang, Luke Hespanhol:
Developing an Intuitive Website for Prototyping Creative Media Facade Content. MAB 2018: 165-170 - 2017
- [c17]Luke Hespanhol:
More than Smart, Beyond Resilient: Networking Communities for Antifragile Cities: Full paper. C&T 2017: 105-114 - [c16]Hilary Davis
, Luke Hespanhol, Jane Farmer
, Joel Fredericks, Glenda Amayo Caldwell
, Marius Hoggenmüller
:
Designing Participation for the Digital Fringe: Workshop. C&T 2017: 321-324 - [c15]Kristina Mah, Luke Hespanhol:
Embodying altruism in interaction design: towards moralising HCI. OZCHI 2017: 592-596 - [c14]Luke Hespanhol, Hilary Davis, Joel Fredericks, Glenda Amayo Caldwell
, Marius Hoggenmüller
:
Digital outreach: designing technologies for diversity, participation and social inclusion. OZCHI 2017: 648-650 - [c13]Marius Hoggenmüller
, Luke Hespanhol:
P+: a test fit platform for generative design of 3D media architecture. PerDis 2017: 15:1-15:7 - 2016
- [j3]Luke Hespanhol, Martin Tomitsch
, Ian McArthur, Joel Fredericks, Ronald Schroeter
, Marcus Foth
:
Situated interfaces for engaging citizens on the go. Interactions 23(1): 40-45 (2016) - [c12]Joel Fredericks, Luke Hespanhol, Martin Tomitsch:
Not just pretty lights: using digital technologies to inform city making. MAB 2016: 7:1-7:9 - [c11]Luke Hespanhol:
Interacting with laughter: a case study on audio-based interactivity of public projections. OZCHI 2016: 205-214 - 2015
- [j2]Luke Hespanhol, Martin Tomitsch
:
Strategies for Intuitive Interaction in Public Urban Spaces. Interact. Comput. 27(3): 311-326 (2015) - [c10]Luke Hespanhol, Martin Tomitsch
, Ian McArthur, Joel Fredericks, Ronald Schroeter
, Marcus Foth
:
Vote as you go: blending interfaces for community engagement into the urban space. C&T 2015: 29-37 - [c9]Ian McArthur, Martin Tomitsch, Luke Hespanhol:
Empowering Citizens and their Input on Civic Issues through Urban Media. Hybrid City 2015: 167-174 - [c8]Luke Hespanhol, Peter Dalsgaard
:
Social Interaction Design Patterns for Urban Media Architecture. INTERACT (3) 2015: 596-613 - [c7]Joel Fredericks, Martin Tomitsch
, Luke Hespanhol, Ian McArthur:
Digital Pop-Up: Investigating Bespoke Community Engagement in Public Spaces. OZCHI 2015: 634-642 - 2014
- [j1]Luke Hespanhol, Martin Tomitsch
:
Understanding the effects of contextual constraints on performative behaviour in interactive media installations. Pers. Ubiquitous Comput. 18(7): 1651-1665 (2014) - [c6]Luke Hespanhol, Martin Tomitsch
, Oliver Bown, Miriama Young
:
Using embodied audio-visual interaction to promote social encounters around large media façades. Conference on Designing Interactive Systems 2014: 945-954 - [c5]Martin Tomitsch
, Christopher James Ackad, Oliver Dawson, Luke Hespanhol, Judy Kay:
Who cares about the Content? An Analysis of Playful Behaviour at a Public Display. PerDis 2014: 160-165 - 2013
- [c4]Luke Hespanhol, Oliver Bown, Jingwen Cao, Martin Tomitsch
:
Evaluating the effectiveness of audio-visual cues in immersive user interfaces. OZCHI 2013: 569-572 - 2012
- [c3]Luke Hespanhol, Martin Tomitsch
:
Designing for collective participation with media installations in public spaces. MAB 2012: 33-42 - [c2]Luke Hespanhol, Martin Tomitsch
, Kazjon Grace, Anthony Collins, Judy Kay:
Investigating intuitiveness and effectiveness of gestures for free spatial interaction with large displays. PerDis 2012: 6 - 2011
- [c1]Luke Hespanhol, Maria Carmela Sogono, Ge Wu, Rob Saunders, Martin Tomitsch
:
Elastic experiences: designing adaptive interaction for individuals and crowds in the public space. OZCHI 2011: 148-151
Coauthor Index
aka: Marius Hoggenmueller
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last updated on 2024-08-23 18:29 CEST by the dblp team
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