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Cédric Buche
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Books and Theses
- 2012
- [b2]Cédric Buche:
Adaptive behaviors for virtual entities in participatory virtual environments. University of Western Brittany, Brest, France, 2012 - 2005
- [b1]Cédric Buche:
Un système tutoriel intelligent et adaptatif pour l'apprentissage de compétences en environnement virtuel de formation. (Intelligent and adaptative tutoring system for the learning of competences in virtual environment for training). University of Western Brittany, Brest, France, 2005
Journal Articles
- 2023
- [j34]Cédric Buche, Francois Lasson, Sébastien Kerdélo:
Conditional autoencoder pre-training and optimization algorithms for personalized care of hemophiliac patients. Frontiers Artif. Intell. 6 (2023) - 2022
- [j33]Yann Glémarec, Jean-Luc Lugrin, Anne-Gwenn Bosser, Cédric Buche, Marc Erich Latoschik:
Controlling the Stage: A High-Level Control System for Virtual Audiences in Virtual Reality. Frontiers Virtual Real. 3: 876433 (2022) - 2021
- [j32]Cindy Even, Anne-Gwenn Bosser, Cédric Buche:
Assessing the Believability of Computer Players in Video Games: A New Protocol and Computer Tool. Frontiers Comput. Sci. 3: 774763 (2021) - [j31]Yann Glémarec, Jean-Luc Lugrin, Anne-Gwenn Bosser, Aryana Collins Jackson, Cédric Buche, Marc Erich Latoschik:
Indifferent or Enthusiastic? Virtual Audiences Animation and Perception in Virtual Reality. Frontiers Virtual Real. 2: 666232 (2021) - [j30]Alban Paul Delamarre, Elisa Shernoff, Cédric Buche, Stacy Frazier, Joe Gabbard, Christine Lætitia Lisetti:
The Interactive Virtual Training for Teachers (IVT-T) to Practice Classroom Behavior Management. Int. J. Hum. Comput. Stud. 152: 102646 (2021) - [j29]Sao Mai Nguyen, Nicolas Duminy, Alexandre Manoury, Dominique Duhaut, Cédric Buche:
Robots Learn Increasingly Complex Tasks with Intrinsic Motivation and Automatic Curriculum Learning. Künstliche Intell. 35(1): 81-90 (2021) - 2020
- [j28]Cédric Buche, Cindy Even, Julien Soler:
Orion: A Generic Model and Tool for Data Mining. Trans. Comput. Sci. 36: 1-25 (2020) - 2019
- [j27]Serawork Wallelign, Mihai Polceanu, Towfik Jemal Ali, Cédric Buche:
Coffee Grading with Convolutional Neural Networks using Small Datasets with High Variance. J. WSCG 27(2) (2019) - 2018
- [j26]Cédric Buche:
Editorial - IJVR 18(1). Int. J. Virtual Real. 18(1) (2018) - [j25]Cédric Buche:
Editorial - IJVR 18(2). Int. J. Virtual Real. 18(2) (2018) - 2017
- [j24]Charlotte Hoareau, Ronan Querrec, Cédric Buche, Franck Ganier:
Evaluation of Internal and External Validity of a Virtual Environment for Learning a Long Procedure. Int. J. Hum. Comput. Interact. 33(10): 786-798 (2017) - [j23]Cédric Buche:
Editorial - The International Journal of Virtual Reality 2017, IJVR 17(1). Int. J. Virtual Real. 17(1) (2017) - [j22]Cédric Buche:
Editorial - IJVR 17(3). Int. J. Virtual Real. 17(3) (2017) - [j21]Mihai Polceanu, Cédric Buche:
Computational mental simulation: A review. Comput. Animat. Virtual Worlds 28(5) (2017) - [j20]Carole Adam, Cédric Buche, Tristan Cazenave, Florian Richoux:
Introduction. Rev. d'Intelligence Artif. 31(3): 247-248 (2017) - 2016
- [j19]Cédric Buche, Nathalie Le Bigot, Mihai Polceanu:
Simulation within simulation for agent decision-making: Theoretical foundations from cognitive science to operational computer model. Cogn. Syst. Res. 40: 46-58 (2016) - [j18]Cédric Buche:
Editorial - The International Journal of Virtual Reality 2015, IJVR 15(2). Int. J. Virtual Real. 15(2) (2016) - [j17]Cédric Buche:
Editorial - The International Journal of Virtual Reality (2016). Int. J. Virtual Real. 16(1) (2016) - 2015
- [j16]Cédric Buche:
Editorial - The International Journal of Virtual Reality (2015). Int. J. Virtual Real. 15(1) (2015) - [j15]Simon Richir, Philippe Fuchs, Domitile Lourdeaux, Dominique Millet, Cédric Buche, Ronan Querrec:
How to design compelling Virtual Reality or Augmented Reality experience? Int. J. Virtual Real. 15(1): 35-47 (2015) - 2013
- [j14]Fabien Tencé, Laurent Gaubert, Julien Soler, Pierre De Loor, Cédric Buche:
Stable growing neural gas: A topology learning algorithm based on player tracking in video games. Appl. Soft Comput. 13(10): 4174-4184 (2013) - [j13]Cédric Buche, Pierre De Loor:
Anticipatory behavior in virtual universe, application to a virtual juggler. Comput. Animat. Virtual Worlds 24(2): 111-125 (2013) - [j12]Fabien Tencé, Laurent Gaubert, Julien Soler, Pierre De Loor, Cédric Buche:
Chameleon: online learning for believable behaviors based on humans imitation in computer games. Comput. Animat. Virtual Worlds 24(5): 477-495 (2013) - 2011
- [j11]Cédric Buche, Ronan Querrec:
An expert system manipulating knowledge to help human learners into virtual environment. Expert Syst. Appl. 38(7): 8446-8457 (2011) - [j10]Cédric Buche, Anne Jeannin-Girardon, Pierre De Loor:
Simulation theory and anticipation for interactive virtual character in an uncertain world. Comput. Animat. Virtual Worlds 22(2-3): 133-139 (2011) - 2010
- [j9]Cédric Buche, Cyril Bossard, Ronan Querrec, Pierre Chevaillier:
PEGASE: A Generic and Adaptable Intelligent System for Virtual Reality Learning Environments. Int. J. Virtual Real. 9(2): 73-85 (2010) - [j8]Cédric Buche, Pierre Chevaillier, Alexis Nédélec, Marc Parenthoën, Jacques Tisseau:
Fuzzy cognitive maps for the simulation of individual adaptive behaviors. Comput. Animat. Virtual Worlds 21(6): 573-587 (2010) - 2009
- [j7]Thanh-Hai Trinh, Cédric Buche, Ronan Querrec, Jacques Tisseau:
Modeling of Errors Realized by a Human Learner in Virtual Environment for Training. Int. J. Comput. Commun. Control 4(1): 73-81 (2009) - [j6]Cédric Buche, Ronan Querrec, Pierre De Loor, Pierre Chevaillier, Jacques Tisseau:
PEGASE, un système tutoriel intelligent générique et adaptatif en environnement virtuel. Tech. Sci. Informatiques 28(8): 1051-1076 (2009) - 2008
- [j5]Cyril Bossard, Gilles Kermarrec, Cédric Buche, Jacques Tisseau:
Transfer of learning in virtual environments: a new challenge? Virtual Real. 12(3): 151-161 (2008) - 2006
- [j4]Cédric Buche, Cyril Septseault, Pierre De Loor:
Proposition d'un modèle générique pour l'implémentation d'une famille de systèmes de classeurs. Rev. d'Intelligence Artif. 20(1): 63-88 (2006) - [j3]Cédric Buche, Cyril Septseault, Pierre De Loor:
Les systèmes de classeurs. Une présentation gAnérale. Tech. Sci. Informatiques 25(8-9): 963-990 (2006) - 2005
- [j2]Jacques Tisseau, Marc Parenthoën, Cédric Buche, Patrick Reignier:
Comportements perceptifs d'acteurs virtuels autonomes : une application des cartes cognitives. Tech. Sci. Informatiques 24(10): 1259-1293 (2005) - 2004
- [j1]Cédric Buche, Ronan Querrec, Pierre De Loor, Pierre Chevaillier:
MASCARET: A Pedagogical Multi-Agent System for Virtual Environments for Training. Int. J. Distance Educ. Technol. 2(4): 41-61 (2004)
Conference and Workshop Papers
- 2024
- [c51]Jean-Victor Autran, Véronique Kuhn, Jean-Philippe Diguet, Matthias Dubois, Cédric Buche:
Discretization Strategies for Improved Health State Labeling in Multivariable Predictive Maintenance Systems. DATA 2024: 434-441 - 2023
- [c50]Natnael A. Wondimu, Ubbo Visser, Cédric Buche:
Interactive Video Saliency Prediction: The Stacked-convLSTM Approach. ICAART (2) 2023: 157-168 - [c49]Natnael A. Wondimu, Ubbo Visser, Cédric Buche:
A New Approach to Moving Object Detection and Segmentation: The XY-shift Frame Differencing. ICAART (3) 2023: 309-318 - [c48]Yassine Habib, Panagiotis Papadakis, Cédric Le Barz, Antoine Fagette, Tiago Gonçalves, Cédric Buche:
Densifying SLAM for UAV Navigation by Fusion of Monocular Depth Prediction. ICARA 2023: 225-229 - [c47]Maëlic Neau, Paulo E. Santos, Anne-Gwenn Bosser, Cédric Buche:
Fine-Grained is Too Coarse: A Novel Data-Centric Approach for Efficient Scene Graph Generation. ICCV (Workshops) 2023: 11-20 - [c46]Yann Glémarec, Amelie Hörmann, Norina Lauer, Cédric Buche, Jean-Luc Lugrin, Marc Erich Latoschik:
Towards Virtual Audience Simulation For Speech Therapy. IVA 2023: 56:1-56:3 - [c45]Sinuo Wang, Maëlic Neau, Cédric Buche:
RoboNLU: Advancing Command Understanding with a Novel Lightweight BERT-Based Approach for Service Robotics. RoboCup 2023: 29-41 - [c44]Natnael A. Wondimu, Maëlic Neau, Antoine Dizet, Ubbo Visser, Cédric Buche:
Anthropomorphic Human-Robot Interaction Framework: Attention Based Approach. RoboCup 2023: 262-274 - [c43]Louis Li, Maëlic Neau, Thomas Ung, Cédric Buche:
Crossing Real and Virtual: Pepper Robot as an Interactive Digital Twin. RoboCup 2023: 275-286 - [c42]Maëlic Neau, Paulo E. Santos, Anne-Gwenn Bosser, Cédric Buche:
In Defense of Scene Graph Generation for Human-Robot Open-Ended Interaction in Service Robotics. RoboCup 2023: 299-310 - [c41]Cédric Buche, Maëlic Neau, Thomas Ung, Louis Li, Sinuo Wang, Cédric Le Bono:
RoboCup@Home SSPL Champion 2023: RoboBreizh, a Fully Embedded Approach. RoboCup 2023: 374-385 - 2022
- [c40]Maëlic Neau, Paulo E. Santos, Anne-Gwenn Bosser, Nathan Beu, Cédric Buche:
Commonsense Reasoning for Identifying and Understanding the Implicit Need of Help and Synthesizing Assistive Actions. AAAI Spring Symposium: MAKE 2022 - [c39]Jérémie Donjat, Amélie Legeleux, Cédric Buche, Dominique Duhaut:
Temporal Alignment and Demonstration Selection as Pre-Processing Phase for Learning by Demonstration. FLAIRS 2022 - [c38]Amélie Legeleux, Cédric Buche, Dominique Duhaut:
Gaussian Mixture Model with Weighted Data for Learning by Demonstration. FLAIRS 2022 - [c37]Cédric Buche, Maëlic Neau, Thomas Ung, Louis Li, Tianjiao Jiang, Mukesh Barange, Maël Bouabdelli:
RoboBreizh, RoboCup@Home SSPL Champion 2022. RoboCup 2022: 203-214 - [c36]Romain Cazorla, Line Poinel, Panagiotis Papadakis, Cédric Buche:
Reducing domain shift in synthetic data augmentation for semantic segmentation of 3D point clouds. SMC 2022: 1198-1205 - 2021
- [c35]Romain Cazorla, Line Poinel, Panagiotis Papadakis, Cédric Buche:
Bottleneck Identification to Semantic Segmentation of Industrial 3D Point Cloud Scene via Deep Learning. IJCAI 2021: 4877-4878 - [c34]Yann Glémarec, Jean-Luc Lugrin, Anne-Gwenn Bosser, Cédric Buche, Marc Erich Latoschik:
Conference Talk Training With a Virtual Audience System. VRST 2021: 58:1-58:3 - 2020
- [c33]Alban Paul Delamarre, Christine L. Lisetti, Cédric Buche:
A Cross-Platform Classroom Training Simulator: Interaction Design and EvaluationA Cross-Platform Classroom Training Simulator: Interaction Design and Evaluation. CW 2020: 86-93 - [c32]Alban Paul Delamarre, Christine L. Lisetti, Cédric Buche:
Modeling Emotions for Training in Immersive Simulations (METIS): A Cross-Platform Virtual Classroom Study. ISMAR Adjunct 2020: 78-83 - [c31]Yann Glémarec, Jean-Luc Lugrin, Anne-Gwenn Bosser, Paul Cagniat, Cédric Buche, Marc Erich Latoschik:
Pushing Out the Classroom Walls: A Scalability Benchmark for a Virtual Audience Behaviour Model in Virtual Reality. MuC (Workshopband) 2020 - 2019
- [c30]Alexandre Manoury, Sao Mai Nguyen, Cédric Buche:
Hierarchical Affordance Discovery using Intrinsic Motivation. HAI 2019: 186-193 - [c29]Alexandre Manoury, Sao Mai Nguyen, Cédric Buche:
CHIME: An Adaptive Hierarchical Representation for Continuous Intrinsically Motivated Exploration. IRC 2019: 167-170 - [c28]Alban Paul Delamarre, Cédric Buche, Christine L. Lisetti:
AIMER: Appraisal Interpersonal Model of Emotion Regulation, Affective Virtual Students to Support Teachers Training. IVA 2019: 182-184 - [c27]Alban Paul Delamarre, Stephanie Lunn, Cédric Buche, Elisa Shernoff, Stacy Frazier, Christine L. Lisetti:
Interdisciplinary Collaboration and Establishment of Requirements for a 3D Interactive Virtual Training for Teachers. IVA 2019: 185-187 - [c26]Francois Lasson, Alban Paul Delamarre, Pascal Redou, Cédric Buche:
A Clinical Decision Support System to Help the Interpretation of Laboratory Results and to Elaborate a Clinical Diagnosis in Blood Coagulation Domain. IWANN (2) 2019: 109-122 - [c25]Yann Glémarec, Anne-Gwenn Bosser, Cédric Buche, Jean-Luc Lugrin, Maximilian Landeck, Marc Erich Latoschik, Mathieu Chollet:
A Scalability Benchmark for a Virtual Audience Perception Model in Virtual Reality. VRST 2019: 48:1 - 2018
- [c24]Cindy Even, Anne-Gwenn Bosser, Cédric Buche:
Bot Believability Assessment: A Novel Protocol & Analysis of Judge Expertise. CW 2018: 96-101 - [c23]Cédric Buche, Cindy Even, Julien Soler:
Autonomous Virtual Player in a Video Game Imitating Human Players: The ORION Framework. CW 2018: 108-113 - [c22]Cédric Buche, Nathalie Le Bigot:
REVAM: A Virtual Reality Application for Inducing Body Size Perception Modifications. CW 2018: 229-236 - [c21]Serawork Wallelign, Mihai Polceanu, Cédric Buche:
Soybean Plant Disease Identification Using Convolutional Neural Network. FLAIRS 2018: 146-151 - [c20]Mihai Polceanu, Andreea-Oana Petac, Hassan Ben Lebsir, Bruno Fiter, Cédric Buche:
Real Time Tennis Match Tracking with Low Cost Equipment. FLAIRS 2018: 197-200 - [c19]Cédric Buche, D. Michael Franklin:
Special Track on Artificial Intelligence in Games, Serious Games, and Multimedia. FLAIRS 2018: 275 - [c18]Mihai Polceanu, Fabrice Harrouet, Cédric Buche:
Fast Multi-scale fHOG Feature Extraction Using Histogram Downsampling. RoboCup 2018: 57-69 - 2017
- [c17]Francois Lasson, Mihai Polceanu, Cédric Buche, Pierre De Loor:
Temporal Deep Belief Network for Online Human Motion Recognition. FLAIRS 2017: 80-85 - [c16]Alban Paul Delamarre, Cédric Buche, Mihai Polceanu, Stephanie Lunn, Guido Ruiz, Santiago Bolivar, Elisa Shernoff, Christine L. Lisetti:
An Interactive Virtual Training (IVT) Simulation for Early Career Teachers to Practice in 3D Classrooms with Student Avatars. FLAIRS 2017: 400-403 - [c15]Cindy Even, Anne-Gwenn Bosser, Cédric Buche:
Analysis of the Protocols Used to Assess Virtual Players in Multi-player Computer Games. IWANN (2) 2017: 657-668 - 2016
- [c14]Cindy Even, Anne-Gwenn Bosser, João F. Ferreira, Cédric Buche, Florian Stéphan, Marc Cavazza, Christine L. Lisetti:
Supporting Social Skills Rehabilitation with Virtual Storytelling. FLAIRS 2016: 329-334 - [c13]Mihai Polceanu, Antonio Mora García, José L. Jiménez, Cédric Buche, Antonio José Fernández Leiva:
The Believability Gene in Virtual Bots. FLAIRS 2016: 346-349 - 2015
- [c12]Mihai Polceanu, Marc Parenthoën, Cédric Buche:
ORPHEUS: Mental Simulation as Support for Decision-Making in a Virtual Agent. FLAIRS 2015: 73-78 - [c11]Joseph G. Masterjohn, Mihai Polceanu, Julian Jarrett, Andreas Seekircher, Cédric Buche, Ubbo Visser:
Regression and Mental Models for Decision Making on Robotic Biped Goalkeepers. RoboCup 2015: 177-189 - 2014
- [c10]Frédéric Le Corre, Charlotte Hoareau, Franck Ganier, Cédric Buche, Ronan Querrec:
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument. CSEDU (1) 2014: 301-308 - 2013
- [c9]Ronan Querrec, Paola Vallejo, Cédric Buche:
MASCARET: creating virtual learning environments from system modelling. ERVR 2013: 864904 - [c8]Simon Richir, Philippe Fuchs, Domitile Lourdeaux, Cédric Buche, Ronan Querrec:
An industrial approach to design compelling VR and AR experience. ERVR 2013: 864907 - [c7]Julien Soler, Fabien Tencé, Laurent Gaubert, Cédric Buche:
Data Clustering and Similarity. FLAIRS 2013 - 2011
- [c6]Ronan Querrec, Cédric Buche, Frédéric Le Corre, Fabrice Harrouet:
Agent Metamodel for Virtual Reality Applications. ISMIS Industrial Session 2011: 81-90 - 2010
- [c5]Cédric Buche, Pierre De Loor:
Generic Model for Experimenting and Using a Family of Classifiers Systems: Description and Basic Applications. ICAISC (1) 2010: 299-306 - 2008
- [c4]Fabien Tencé, Cédric Buche:
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games. GAMEON 2008: 39-43 - 2004
- [c3]Dorin Mircea Popovici, Cédric Buche, Ronan Querrec, Fabrice Harrouet:
An Interactive Agent-Based Learning Environment for Children. CW 2004: 233-240 - 2003
- [c2]Cédric Buche, Ronan Querrec, Pierre De Loor, Pierre Chevaillier:
MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training. CW 2003: 423-431 - 2002
- [c1]Cédric Buche, Marc Parenthoën, Jacques Tisseau:
Learning by Imitation of Behaviors for Autonomous Agents. GAME-ON 2002
Editorship
- 2024
- [e1]Cédric Buche, Alessandra Rossi, Marco Simões, Ubbo Visser:
RoboCup 2023: Robot World Cup XXVI [Bordeaux, France, 4-10 July, 2023]. Lecture Notes in Computer Science 14140, Springer 2024, ISBN 978-3-031-55014-0 [contents]
Informal and Other Publications
- 2024
- [i12]Maëlic Neau, Paulo E. Santos, Karl Sammut, Anne-Gwenn Bosser, Cédric Buche:
Real-Time Scene Graph Generation. CoRR abs/2405.16116 (2024) - 2023
- [i11]Antoine Dizet, Ubbo Visser, Cédric Buche:
RoboCupSoccer Review: The Goalkeeper, a Distinctive Player. CoRR abs/2303.12635 (2023) - [i10]Maëlic Neau, Paulo E. Santos, Anne-Gwenn Bosser, Cédric Buche:
Fine-Grained is Too Coarse: A Novel Data-Centric Approach for Efficient Scene Graph Generation. CoRR abs/2305.18668 (2023) - 2022
- [i9]Sao Mai Nguyen, Nicolas Duminy, Alexandre Manoury, Dominique Duhaut, Cédric Buche:
Robots Learn Increasingly Complex Tasks with Intrinsic Motivation and Automatic Curriculum Learning. CoRR abs/2202.10222 (2022) - [i8]Maëlic Neau, Paulo E. Santos, Anne-Gwenn Bosser, Nathan Beu, Cédric Buche:
Commonsense Reasoning for Identifying and Understanding the Implicit Need of Help and Synthesizing Assistive Actions. CoRR abs/2202.11337 (2022) - [i7]Natnael A. Wondimu, Cédric Buche, Ubbo Visser:
Interactive Machine Learning: A State of the Art Review. CoRR abs/2207.06196 (2022) - 2021
- [i6]Antoine Dizet, Cédric Le Bono, Amélie Legeleux, Maëlic Neau, Cédric Buche:
RoboCup@Home Education 2020 Best Performance: RoboBreizh, a modular approach. CoRR abs/2107.02978 (2021) - 2020
- [i5]Alexandre Manoury, Sao Mai Nguyen, Cédric Buche:
Hierarchical Affordance Discovery using Intrinsic Motivation. CoRR abs/2009.10968 (2020) - 2014
- [i4]Mihai Polceanu, Cédric Buche:
Towards A Theory-Of-Mind-Inspired Generic Decision-Making Framework. CoRR abs/1405.5048 (2014) - 2010
- [i3]Fabien Tencé, Cédric Buche, Pierre De Loor, Olivier Marc:
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning. CoRR abs/1009.0451 (2010) - [i2]Fabien Tencé, Cédric Buche:
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games. CoRR abs/1009.0501 (2010) - [i1]Fabien Tencé, Cédric Buche, Pierre De Loor, Olivier Marc:
Learning a Representation of a Believable Virtual Character's Environment with an Imitation Algorithm. CoRR abs/1012.6018 (2010)
Coauthor Index
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