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Jui-Hung Chen
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2010 – 2019
- 2015
- [c9]Wan-Chen Weng, Yung-Chih Chen, Jui-Hung Chen, Ching-Yi Huang, Chun-Yao Wang:
Using structural relations for checking combinationality of cyclic circuits. DATE 2015: 325-328 - [c8]Jui-Hung Chen, Yung-Chih Chen, Wan-Chen Weng, Ching-Yi Huang, Chun-Yao Wang:
Synthesis and verification of cyclic combinational circuits. SoCC 2015: 257-262 - 2012
- [c7]Jui-Hung Chen, Timothy K. Shih, Jui-Yi Chen:
To develop the ubiquitous adventure RPG (role play game) game-based learning system. SMC 2012: 2973-2978 - 2010
- [j3]Jui-Hung Chen, Han-Bin Chang, Chun-Yi Shen, Te-Wua Wang, Wen-Chih Chang, Timothy K. Shih:
Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies. J. Convergence Inf. Technol. 5(9): 61-72 (2010) - [j2]Jui-Hung Chen, David Tawei Ku, Te-Hua Wang, Wen-Chih Chang, Timothy K. Shih:
Using Adventure Game to Facilitate Learning Assessment Process. J. Convergence Inf. Technol. 5(9): 126-134 (2010)
2000 – 2009
- 2009
- [j1]Jui-Hung Chen, Te-Hua Wang, Wen-Chih Chang, Louis R. Chao, Timothy K. Shih:
Developing an Interactive Video Game-Based Learning Environment. J. Softw. 4(2): 132-139 (2009) - [c6]Ming-Jhe Yang, Jui-Hung Chen, Louis R. Chao, Timothy K. Shih:
Developing the Outdoor Game-Based Learning Environment by Using Ubiquitous Technologies. ICALT 2009: 270-272 - [c5]Kuang-Min Huang, Jui-Hung Chen, Chun-Yi Shen, Louis R. Chao, Timothy K. Shih:
Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction. ICWL 2009: 192-195 - [c4]Jing-Yao Tang, Jui-Hung Chen, David Tawei Ku, Louis R. Chao, Timothy K. Shih, Martin M. Weng:
Constructing the 2D Adventure Game-Based Assessment System. ICWL 2009: 376-385 - [c3]Jui-Hung Chen, Han-Bin Chang, Chun-Yi Shen, Te-Hua Wang, Wen-Chih Chang:
Developing the immersive learning environment by integrating the interactive video and ubiquitous technologies. MTDL@MM 2009: 39-48 - 2008
- [c2]Jui-Hung Chen, Timothy K. Shih, Chun-Chia Wang, Shu-Wei Yeh, Chen-Yu Lee:
Combine Personal Blog Functionalities with LMS Using Tools Interoperability Architecture. AINA 2008: 146-151 - [c1]Jui-Hung Chen, Te-Hua Wang, Wen-Chih Chang, Louis R. Chao:
Developing the Historical Culture Course by Using the Ubiquitous Game-Based Learning Environment. ICWL 2008: 241-252
Coauthor Index
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