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Anton Eliëns
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- affiliation: VU University Amsterdam, Netherlands
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2010 – 2019
- 2013
- [c41]Nikolaos Poulios, Anton Eliëns:
Multi-sensor Interactive Systems for Embodied Learning Games. Advances in Computer Entertainment 2013: 616-621 - 2012
- [c40]Jan-Willem van't Klooster, Bert-Jan van Beijnum, Anton Eliëns, Hermie J. Hermens:
Interactive scenario visualization for user-based service development. CTS 2012: 498-503 - 2011
- [c39]Dhaval Vyas, Anton Nijholt, Anton Eliëns, Wim Poelman:
Exploring community building with an awareness display. PETRA 2011: 17
2000 – 2009
- 2009
- [c38]Anton Eliëns, Zsófia Ruttkay:
Math Games: An Alternative (Approach) to Teaching Math. GAMEON 2009: 68-74 - 2008
- [j9]Zeljko Obrenovic, Dragan Gasevic, Anton Eliëns:
Stimulating Creativity through Opportunistic Software Development. IEEE Softw. 25(6): 64-70 (2008) - [c37]Dhaval Vyas, Anton Eliëns, Marek R. van de Watering, Gerrit C. van der Veer:
Organizational probes: exploring playful interactions in work environment. ECCE 2008: 35 - [c36]Anton Eliëns, Hugo C. Huurdeman, Marek R. van de Watering, Winoe Bhikharie:
XIMPEL Interactive Video - between narrative(s) and game play. GAMEON 2008: 132-136 - [c35]Marek R. van de Watering, Winoe Bhikharie, Hugo C. Huurdeman, Anton Eliëns:
Online Gaming Communities: A Practical Shortlist. GAMEON 2008: 137-140 - 2007
- [j8]Henriette C. van Vugt, Elly A. Konijn, Johan F. Hoorn, I. Keur, Anton Eliëns:
Realism is not all! User engagement with task-related interface characters. Interact. Comput. 19(2): 267-280 (2007) - [c34]Dhaval Vyas, Dirk Heylen, Anton Eliëns, Anton Nijholt:
Experiencing-in-the-world: using pragmatist philosophy to design for aesthetic experience. DUX 2007: 8 - [c33]Anton Eliëns, Dhaval Vyas:
PANORAMA - Explorations in the Aesthetics of Social Awareness. GAMEON 2007: 71-75 - [c32]M. C. Bouterse, Anton Eliëns:
Simulating Infinite Curved Spaces using Vertex Shaders. GAMEON 2007: 88-92 - [c31]Anton Eliëns, Marek R. van de Watering, Hugo C. Huurdeman, Winoe Bhikharie, Haroen Lemmers, Pier Vellinga:
Clima Futura @ VU -- communicating (unconvenient) science. GAMEON 2007: 125-129 - [c30]Anton Eliëns, Frans Feldberg, Elly A. Konijn, Egon Compter:
Mashups in Second Life @ VU. GAMEON 2007: 130-134 - [c29]Dhaval Vyas, Marek R. van de Watering, Anton Eliëns, Gerrit C. van der Veer:
Engineering Social Awareness in Work Environments. HCI (6) 2007: 254-263 - [c28]Dhaval Vyas, Marek R. van de Watering, Anton Eliëns, Gerrit C. van der Veer:
Being Social @ Work: Designing for Playfully Mediated Social Awareness in Work Environments. HOIT 2007: 113-131 - [c27]Anton Eliëns, Yiwen Wang, Chris van Riel, Tatja Scholte:
3D digital dossiers: a new way of presenting cultural heritage on the web. Web3D 2007: 157-160 - 2004
- [p1]Zhisheng Huang, Anton Eliëns, Cees T. Visser:
STEP: a Scripting Language for Embodied Agents. Life-like characters 2004: 87-110 - [i2]Anton Eliëns, Zhisheng Huang, Johan F. Hoorn, Cees T. Visser:
ECA Perspectives - Requirements, Applications, Technology. Evaluating Embodied Conversational Agents 2004 - [i1]Jonathan Gratch, Arjan Egges, Anton Eliëns, Katherine Isbister, Stacy Marsella, Ana Paiva, Thomas Rist, Paul J. W. ten Hagen:
04121 Working Group 2 -- Design criteria, techniques and case studies for creating and evaluating interactive experiences for virtual humans. Evaluating Embodied Conversational Agents 2004 - 2003
- [c26]Zhisheng Huang, Anton Eliëns, Cees T. Visser:
XSTEP: A Markup Language for Embodied Agents. CASA 2003: 105-110 - [c25]Zsófia Ruttkay, Zhisheng Huang, Anton Eliëns:
Gestures for Embodied Agents with Logic Programming. CSCLP 2003: 266-284 - [c24]Michiel Hildebrand, Anton Eliëns, Zhisheng Huang, Cees T. Visser:
Interactive Agents Learning Their Environment. IVA 2003: 13-17 - [c23]Zsófia Ruttkay, Zhisheng Huang, Anton Eliëns:
Reusable Gestures for Interactive Web Agents. IVA 2003: 80-87 - [c22]Zhisheng Huang, Anton Eliëns, Cees T. Visser:
"Is It Within My Reach?" - An Agents Perspective. IVA 2003: 150-158 - [c21]Zhisheng Huang, Anton Eliëns, Cees T. Visser:
Implementation of a scripting language for VRML/X3D-based embodied agents. Web3D 2003: 91-100 - 2002
- [j7]Gerrit C. van der Veer, Mari Carmen Puerta Melguizo, Anton Eliëns, Cristina Chisalita, Janke Smit:
Vrije Universiteit. Interactions 9(2): 45-50 (2002) - [c20]Zhisheng Huang, Anton Eliëns, Cees T. Visser:
3D agent-based virtual communities. Web3D 2002: 137-143 - 2001
- [c19]Alex van Ballegooij, Anton Eliëns:
Navigation by query in virtual worlds. Web3D 2001: 77-83 - 2000
- [c18]Zhisheng Huang, Anton Eliëns, Alex van Ballegooij, Paul De Bra:
A Taxonomy of Web Agents. DEXA Workshop 2000: 765-769 - [c17]Bastiaan Schönhage, Anton Eliëns:
Information Exchange in a Distributed Visualization Architecture: The Shared Concept Space. DOA 2000: 335-344 - [c16]Cees T. Visser, Anton Eliëns:
A High-Level Symbolic Language for Distributed Web Programming. International Conference on Internet Computing 2000: 93-98 - [c15]Bastiaan Schönhage, Anton Eliëns:
Management Through Vision: A Case Study Towards Requirements of BizViz. IV 2000: 387-392 - [c14]Martijn van Welie, Gerrit C. van der Veer, Anton Eliëns:
Patterns as Tools for User Interface Design. TFWWG 2000: 313-324 - [c13]Bastiaan Schönhage, Alex van Ballegooij, Anton Eliëns:
3D gadgets for business process visualization - a case study. Web3D 2000: 131-138
1990 – 1999
- 1999
- [c12]Martijn van Welie, Gerrit C. van der Veer, Anton Eliëns:
Usability properties in dialogue model. DSV-IS 1999: 238-253 - [c11]Martijn van Welie, Gerrit C. van der Veer, Anton Eliëns:
Breaking Down Usability. INTERACT 1999: 613-620 - [c10]Bastiaan Schönhage, Anton Eliëns:
Dynamic and Mobile VRML Gadgets. VRML 1999: 47-52 - 1998
- [j6]Jacco van Ossenbruggen, Anton Eliëns, Lloyd Rutledge, Lynda Hardman:
Requirements for Multimedia Markup and Style Sheets on the World Wide Web. Comput. Networks 30(1-7): 694-696 (1998) - [c9]Martijn van Welie, Gerrit C. van der Veer, Anton Eliëns:
An Ontology for Task World Models. DSV-IS 1998: 57-70 - [c8]Bastiaan Schönhage, P. P. Bakker, Anton Eliëns:
So Many users - So Many Perspectives. Designing Effective and Usable Multimedia Systems 1998 - 1997
- [j5]Anton Eliëns, Martijn van Welie, Jacco van Ossenbruggen, Bastiaan Schönhage:
Jamming (on) the Web. Comput. Networks 29(8-13): 897-903 (1997) - [j4]Jacco van Ossenbruggen, Lynda Hardman, Lloyd Rutledge, Anton Eliëns:
Style sheet languages for hypertext. SIGWEB Newsl. 6(3): 16-20 (1997) - [c7]Bastiaan Schönhage, Anton Eliëns:
A Flexible Architecture for User-Adaptable Visualization. Workshop on New Paradigms in Information Visualization and Manipulation 1997: 8-10 - [c6]Lloyd Rutledge, Jacco van Ossenbruggen, Lynda Hardman, Dick C. A. Bulterman, Anton Eliëns:
Generic Hypermedia Structure and Presentation Specification. ELPUB 1997 - [c5]Jacco van Ossenbruggen, Lynda Hardman, Lloyd Rutledge, Anton Eliëns:
Style Sheet Support for Hypermedia Documents. Hypertext 1997: 216-217 - 1996
- [j3]Jacco van Ossenbruggen, Anton Eliëns:
Bringing Music to the Web. World Wide Web J. 1(1) (1996) - [c4]Anton Eliëns, Frank Niessink, Bastiaan Schönhage, Jacco van Ossenbruggen, Paul Nash:
Support for Business Process Redesign: Simulation, Hypermedia and the Web. EUROMEDIA 1996: 193-200 - 1995
- [j2]Matthijs van Doorn, Anton Eliëns:
Integrating Applications and the World-Wide Web. Comput. Networks ISDN Syst. 27(6): 1105-1110 (1995) - [c3]Jacco van Ossenbruggen, Anton Eliëns:
Bringing Music to the Web. WWW (Fall) 1995: 309-314 - 1994
- [c2]Jacco van Ossenbruggen, Anton Eliëns:
Music in Time-Based Hypermedia. ECHT 1994: 224-227 - 1992
- [b1]Anton Eliëns:
DLP - a language for distrubuted logic programming. Wiley 1992, ISBN 978-0-471-93117-1 - [c1]Anton Eliëns, Erik P. de Vink:
Asynchronous Rendez-vous in Distributed Logic Programming. REX Workshop 1992: 174-203 - 1991
- [j1]Anton Eliëns:
Distributed Logic Programming for Artificial Intelligence. AI Commun. 4(1): 11-21 (1991)
Coauthor Index
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