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"Player modeling using self-organization in Tomb Raider: Underworld."
Anders Drachen, Alessandro Canossa, Georgios N. Yannakakis (2009)
- Anders Drachen, Alessandro Canossa, Georgios N. Yannakakis:
Player modeling using self-organization in Tomb Raider: Underworld. CIG 2009: 1-8
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