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"Games as educational strategy: A case of tangible interaction for users of ..."
Cecilia Veronica Sanz et al. (2013)
- Cecilia Veronica Sanz, Andrea Guisen, Armando De Giusti, Sandra Baldassarri, Javier Marco, Eva Cerezo:
Games as educational strategy: A case of tangible interaction for users of Alternative and Augmentative Communication. CTS 2013: 377-381
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