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"Gamification in higher education: learning computer science with an escape ..."
Lydia Velázquez-García, Antonio Cedillo-Hernandez, Eduardo Antonio Cendejas-Castro (2023)
- Lydia Velázquez-García
, Antonio Cedillo-Hernandez
, Eduardo Antonio Cendejas-Castro
:
Gamification in higher education: learning computer science with an escape room. ICETC 2023: 72-77

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