default search action
"Digital common(s): the role of digital gamification in participatory ..."
Provides Ng et al. (2022)
- Provides Ng, Yuechun Li, Shutong Zhu, Bingge Xu, Jeroen van Ameijde:
Digital common(s): the role of digital gamification in participatory design for the planning of high-density housing estates. Frontiers Virtual Real. 3 (2022)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.