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"Real-time live compression of dynamic 3D meshes for client-side GPU cloud ..."
Mathieu Pietri et al. (2025)
- Mathieu Pietri

, Eric Remy
, Vincent Penné, Jean-Luc Mari
:
Real-time live compression of dynamic 3D meshes for client-side GPU cloud gaming using skinning decomposition. Vis. Comput. 41(13): 11373-11388 (2025)

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