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Author search results
Likely matches
- Eric Gamess
Jacksonville State University, Alabama, USA - Richard A. Games
- Games Editorial Office
- Ivan Alex Games
- Alexander Ivan Games
Venue search results
Exact matches
Likely matches
- ACM International Conference on Multimedia (MM)
also: ACM International Workshop on Serious Games (SeriousGames @ MM) - International Joint Conference on Artificial Intelligence (IJCAI)
also: Workshop on Computer Games (CGW @ IJCAI) - Games and Economic Behavior
- USENIX Security Symposium
also: USENIX Summit on Gaming, Games, and Gamification in Security Education (3GSE) - International Conference on Computer Aided Verification (CAV)
also: Workshop on Games in Design and Verification (GDV @ CAV)
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Publication search results
found 39,721 matches
- 2025
- Siyu Guo, Yingnan Pan, Hongyi Li:
Dynamic event-driven optimal consensus control for state-constrained multiagent zero-sum differential graphical games. Appl. Math. Comput. 484: 128979 (2025) - Joan Arnedo-Moreno
, David García-Solórzano:
Programming Fun(damentals): Using commercial video games to teach basic coding to adult learners. Entertain. Comput. 52: 100850 (2025) - Dewei Chen:
Optimization of image recognition and gamification training process for entertainment robots in basketball training games based on tracking technology. Entertain. Comput. 52: 100830 (2025) - Amogh Joshi
, Christos Mousas, Samin Shahriar Tokey, Dominic Kao:
Exploring player agency in educational video games. Entertain. Comput. 52: 100754 (2025) - Ajmeera Kiran, J. Refonaa, Muhammad Nabeel, N. Navaprakash, Vuyyuru Lakshma Reddy, R. V. S. Lalitha:
Adaptive mixed reality robotic games for personalized consumer robot entertainment. Entertain. Comput. 52: 100825 (2025) - Marcelo Luiz Harry Diniz Lemos
, Ronaldo E Silva Vieira
, Anderson Rocha Tavares, Leandro Soriano Marcolino, Luiz Chaimowicz:
Enhancing deep reinforcement learning for scale flexibility in real-time strategy games. Entertain. Comput. 52: 100843 (2025) - Xiandong Liu, Gao Lan:
The application of effective tracking model in the design of student knowledge education games. Entertain. Comput. 52: 100871 (2025) - Guibo Liu, Mingze Wei:
A monocular visual body enhancement algorithm for recreating simulation training games for sports students on the field. Entertain. Comput. 52: 100844 (2025) - Wen Qi:
Interactive experience of singing learning and perception using gesture robots based on artificial intelligence games. Entertain. Comput. 52: 100806 (2025) - Anuj Rapaka, S. C. Dharmadhikari, Kishori Kasat, Chinnem Rama Mohan, Kuldeep Chouhan, Manu Gupta:
Revolutionizing learning - A journey into educational games with immersive and AI technologies. Entertain. Comput. 52: 100809 (2025) - Ibrahim El Shemy, Letizia Jaccheri, Michail Giannakos, Mila Vulchanova:
Participatory design of augmented reality games for word learning in autistic children: the parental perspective. Entertain. Comput. 52: 100756 (2025) - Carlos Henrique Rorato Souza
, Saulo Soares de Oliveira, Luciana de Oliveira Berretta, Sérgio T. Carvalho:
Extending a MAPE-K loop-based framework for Dynamic Difficulty Adjustment in single-player games. Entertain. Comput. 52: 100842 (2025) - Mao Ping Ting, Cho Dong Min:
What drives user churn in serious games? An empirical examination of the TAM, SOR theory, and game quality in Chinese cultural heritage games. Entertain. Comput. 52: 100758 (2025) - 2024
- Vineeth S. Varma:
Control, optimization and games for networked dynamical systems. University of Lorraine, Nancy, France, 2024 - Julio B. Clempner, Alexander S. Poznyak
:
Optimization and Games for Controllable Markov Chains - Numerical Methods with Application to Finance and Engineering. Springer 2024, ISBN 978-3-031-43574-4, pp. 1-327 - Richard Eggert:
Fixpoint Checks and Computations for Behavioural Metrics and Games. University of Duisburg-Essen, Germany, 2024 - Dongshuang Hou, Weibin Han
, Genjiu Xu, Yifan Feng:
A generalization of the CIS value for cooperative cost games. 4OR 22(1): 17-30 (2024) - Rita Stampfl, Barbara Geyer, Marie Deissl-O'Meara, Igor Ivkic:
Revolutionising Role-Playing Games with ChatGPT. Adv. Artif. Intell. Mach. Learn. 4(2): 2244-2257 (2024) - Markus Kuba
, Alois Panholzer:
On card guessing games: Limit law for no feedback one-time riffle shuffle. Adv. Appl. Math. 156: 102689 (2024) - Luca Kreisel, Niclas Boehmer, Vincent Froese, Rolf Niedermeier:
Equilibria in schelling games: computational hardness and robustness. Auton. Agents Multi Agent Syst. 38(1): 9 (2024) - Michael McKay, Ágnes Cseh, David F. Manlove:
Envy-freeness in 3D hedonic games. Auton. Agents Multi Agent Syst. 38(2): 37 (2024) - Md. Reya Shad Azim
, Timothy N. Cason
, Mustafa Abdallah
:
A Quantal Response Analysis of Human Decision-Making in Interdependent Security Games Modeled by Attack Graphs. IEEE Access 12: 56159-56178 (2024) - C. Brady, Rica Gonen
, G. Rabinovich:
Deep Reinforcement Learning and Influenced Games. IEEE Access 12: 114086-114099 (2024) - Vittorio U. Castrillo
, Domenico Pascarella
, Gianpaolo Pigliasco, Ivan Iudice
, Angela Vozella:
Learning-in-Games Approach for the Mission Planning of Autonomous Multi-Drone Spatio-Temporal Sensing. IEEE Access 12: 77586-77604 (2024) - Nada Elsokkary, Shakti Singh
, Rabeb Mizouni
, Hadi Otrok
, Hassan R. Barada:
Collaborative Crowdsourced Vehicles for Last-Mile Delivery Application Using Hedonic Cooperative Games. IEEE Access 12: 82506-82520 (2024) - Cleiton Pons Ferreira
, Carina Soledad González-González
, Diana Francisca Adamatti
, Fernando Moreira
:
Analysis Learning Model With Biometric Devices for Business Simulation Games: Brazilian Case Study. IEEE Access 12: 95548-95564 (2024) - Mahmood Ul Haq
, Muhammad Athar Javed Sethi
, Sadique Ahmad
, Mohammed Ahmed El-Affendi
, Muhammad Asim
:
Automatic Player Face Detection and Recognition for Players in Cricket Games. IEEE Access 12: 41219-41233 (2024) - Modar Hassan
, Maxwell Kennard
, Seiji Yoshitake, Karlos Ishac
, Shion Takahashi, SunKyoung Kim
, Takashi Matsui
, Masakazu Hirokawa
, Kenji Suzuki
:
Augmenting the Sense of Social Presence in Online Video Games Through the Sharing of Biosignals. IEEE Access 12: 98977-98989 (2024) - Ryo Kawaoka
, Daiki Chiba
, Takuya Watanabe, Mitsuaki Akiyama
, Tatsuya Mori
:
Longitudinal Measurement Study of the Domain Names Associated With the Olympic Games. IEEE Access 12: 19128-19144 (2024) - Adil Khan
, Asghar Ali Shah, Lal Khan, Muhammad Rehan Faheem, Muhammad Naeem, Hsien-Tsung Chang
:
Using VizDoom Research Platform Scenarios for Benchmarking Reinforcement Learning Algorithms in First-Person Shooter Games. IEEE Access 12: 15105-15132 (2024)
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retrieved on 2024-09-09 17:42 CEST from data curated by the dblp team
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