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Publication search results
found 49 matches
- 2016
- Jesús Muñoz Alcántara:
Asynchronous Creative Collaboration in Distributed Design Teams. Conference on Designing Interactive Systems (Companion Volume) 2016: 39-40 - Asam Almohamed, Dhaval Vyas:
Designing for the Marginalized: A Step Towards Understanding the Lives of Refugees and Asylum Seekers. Conference on Designing Interactive Systems (Companion Volume) 2016: 165-168 - Gabriela Avram, Laura A. Maye:
Co-designing Encounters with Digital Cultural Heritage. Conference on Designing Interactive Systems (Companion Volume) 2016: 17-20 - Khaled Bachour, Nadia Pantidi, Tom A. Rodden:
A Consumer-Centred Sensory Vocabulary for Open-Food Innovation. Conference on Designing Interactive Systems (Companion Volume) 2016: 121-124 - William Billingsley:
Data Affordances and the Dynamics of Constraints in Redesign. Conference on Designing Interactive Systems (Companion Volume) 2016: 169-172 - William Billingsley, Paul Kwan:
Indirect Interaction: A Computing Lecture for Five to Seven Year-Olds. Conference on Designing Interactive Systems (Companion Volume) 2016: 145-148 - Sander Bogers, Janne van Kollenburg, Joep W. Frens, Tom Djajadiningrat:
Data-Enabled-Design: A Situated Exploration of Rich Interactions. Conference on Designing Interactive Systems (Companion Volume) 2016: 45-48 - Richard Byrne:
Designing Digital Vertigo Games. Conference on Designing Interactive Systems (Companion Volume) 2016: 25-26 - Jessica L. Cappadonna, Margot Brereton, David M. Watson, Paul Roe:
Calls from the Wild: Engaging Citizen Scientist with Animal Sounds. Conference on Designing Interactive Systems (Companion Volume) 2016: 157-160 - Maria Cervantes, Ramya Ramani, Peter Worthy, Jason Weigel, Stephen Viller, Ben Matthews:
Could the Inherent Nature of the Internet of Things Inhibit Person-to-Person Connection? Conference on Designing Interactive Systems (Companion Volume) 2016: 177-180 - Marianna Cheklin, Florian 'Floyd' Mueller, Stefan Greuter:
Designing Mediated Nurturing Play with Dogs to Alleviate Workplace Stress. Conference on Designing Interactive Systems (Companion Volume) 2016: 153-156 - Jean Ho Chu:
Design Space for Tangible and Embodied Interaction with Cultural Heritage. Conference on Designing Interactive Systems (Companion Volume) 2016: 27-28 - Peter Dalsgaard, Kim Halskov, Jeffrey Bardzell, Shaowen Bardzell, Andrés Lucero:
Documenting Design Research Processes. Conference on Designing Interactive Systems (Companion Volume) 2016: 73-76 - Tshering Dema, Margot Brereton, Paul Roe, Jinglan Zhang, Michael W. Towsey:
Challenges in Designing Visual Analytics for Environmental Acoustic Monitoring. Conference on Designing Interactive Systems (Companion Volume) 2016: 113-116 - Michael Dezuanni, Marcus Foth, Kerry Mallan, Hilary Hughes:
Social Living Labs for Digital Participation: Designing with Regional and Rural Communities. Conference on Designing Interactive Systems (Companion Volume) 2016: 49-52 - Alyssa DiSalvo, Leila Watson, Zishan Yu, Peter Worthy, Jason Weigel, Stephen Viller, Ben Matthews:
StoryLamp: Sentimentality is Killing the World. Conference on Designing Interactive Systems (Companion Volume) 2016: 141-144 - Tom Djajadiningrat, Patray Lui:
Merging Realities: Exploring Meaningful Placement of AR Content. Conference on Designing Interactive Systems (Companion Volume) 2016: 69-72 - Tao Dong, Michael Nebeling, Daniel Afergan, Elizabeth F. Churchill, Jeffrey Nichols, Elizabeth S. Goodman, Pei-Yu (Peggy) Chi, Yang Li, Daniel Wigdor:
The Making of Cross-Device Experiences: A Hands-on Workshop. Conference on Designing Interactive Systems (Companion Volume) 2016: 81-84 - Zachary Fitz-Walter, Cody J. Phillips, Marigo Raftopoulos, Sarah-Kristin Thiel:
Designing Gameful and Ethical Experiences. Conference on Designing Interactive Systems (Companion Volume) 2016: 77-80 - Cally Gatehouse:
Critical Design as Networked Counter Public. Conference on Designing Interactive Systems (Companion Volume) 2016: 29-30 - Cally Gatehouse:
Feral Screens: Queering Urban Networked Publics. Conference on Designing Interactive Systems (Companion Volume) 2016: 99-104 - Hang Guo:
Deference and Demeanor: Exploring Interaction Design for Intelligent User Interface. Conference on Designing Interactive Systems (Companion Volume) 2016: 133-136 - Mohammad Hadhrawi, Kent Larson:
Illuminating LEGOs with Digital Information to Create Urban Data Observatory and Intervention Simulator. Conference on Designing Interactive Systems (Companion Volume) 2016: 105-108 - Nabil Bin Hannan, Felwah Alqahtani, Derek Reilly:
JogChalking: Capturing and Visualizing Affective Experience for Recreational Runners. Conference on Designing Interactive Systems (Companion Volume) 2016: 129-132 - Ellie Harmon, Matthias Korn, Ann Light, Amy Voida:
Designing Against the Status Quo. Conference on Designing Interactive Systems (Companion Volume) 2016: 65-68 - Kayla J. Heffernan, Frank Vetere, Lauren M. Britton, Bryan C. Semaan, Thecla Schiphorst:
Insertable Digital Devices: Voluntarily Under the Skin. Conference on Designing Interactive Systems (Companion Volume) 2016: 85-88 - Damian Hills:
assimilate: Holistic System Design for Collaborative Narrative Construction. Conference on Designing Interactive Systems (Companion Volume) 2016: 93-98 - Noura Howell:
Representation & Interpretation of Biosensing. Conference on Designing Interactive Systems (Companion Volume) 2016: 31-33 - Jennifer Jacobs, David Mellis, Amit Zoran, César Torres, Joel Brandt, Theresa Jean Tanenbaum:
Digital Craftsmanship: HCI Takes on Technology as an Expressive Medium. Conference on Designing Interactive Systems (Companion Volume) 2016: 57-60 - Sung-A Jang, Kyouseok Baik, Kwang Hee Ko:
Muru in Wonderland: An Immersive Video Tour with Gameful Character Interaction for Children. Conference on Designing Interactive Systems (Companion Volume) 2016: 173-176
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