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AVI 2018: Castiglione della Pescaia, Italy
- Tiziana Catarci, Kent L. Norman, Massimo Mecella:
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, AVI 2018, Castiglione della Pescaia, Italy, May 29 - June 01, 2018. ACM 2018
Keynotes
- Toyoaki Nishida:
Envisioning conversation: toward understanding and augmenting common ground. 1:1 - Alfred Inselberg:
Visual analytics for high dimensional data. 2:1 - Mary Czerwinski:
Using technology for health and wellbeing. 3:1
Workshop & special session description
- Tiziana Catarci, Massimo Amendola, Francesca Bertacchini, Eleonora Bilotta, Marco Bracalenti, Paolo Buono, Antonello Cocco, Maria Francesca Costabile, Giuseppe Desolda, Francesco Di Nocera
, Stefano Federici
, Giancarlo Gaudino, Rosa Lanzilotti, Andrea Marrella, Maria Laura Mele, Pietro S. Pantano, Isabella Poggi, Laura Tarantino:
Digital interaction: where are we going? 4:1-4:5 - Marianna Obrist
, Patrizia Marti
, Carlos Velasco
, Yunwen (Tutu) Tu, Takuji Narumi
, Naja L. Holten Møller
:
The future of computing and food: extended abstract. 5:1-5:3 - Berardina Nadja De Carolis, Cristina Gena, Tsvi Kuflik
, Antonio Origlia
, George E. Raptis
:
AVI-CH 2018: Advanced Visual Interfaces for Cultural Heritage. 6:1-6:3 - Barbara Rita Barricelli, Gerhard Fischer, Daniela Fogli, Anders I. Mørch, Antonio Piccinno, Stefano Valtolina:
Cultures of participation in the digital age: design trade-offs for an inclusive society. 7:1-7:3 - Maria De Marsico, Davide Gadia
, Dario Maggiorini
, Ilaria Mariani
, Laura Anna Ripamonti:
GHItaly18: 2nd International Workshop on Games-Human Interaction. 8:1-8:3 - Adriana Wilde
, Anna Vasilchenko, Alan J. Dix
:
HCI and the educational technology revolution #HCIEd2018: a workshop on video-making for teaching and learning human-computer interaction. 9:1-9:3 - Marco Angelini
, Giuseppe Santucci:
ITA.WA.: 1st Italian Visualization & Visual Analytics Workshop. 10:1-10:3 - Bongshin Lee, Arjun Srinivasan, John T. Stasko, Melanie Tory, Vidya Setlur:
Multimodal interaction for data visualization. 11:1-11:3 - Dietrich Kammer
, Mandy Keck, Andreas Both, Giulio Jacucci, Rainer Groh:
VisBIA 2018: workshop on Visual Interfaces for Big Data Environments in Industrial Applications. 12:1-12:3
Conversations
- Sandra Trullemans, Payam Ebrahimi
, Beat Signer
:
Designing prosthetic memory: audio or transcript, that is the question. 13:1-13:9 - Bruno Fruchard
, Eric Lecolinet, Olivier Chapuis
:
Impact of semantic aids on command memorization for on-body interaction and directional gestures. 14:1-14:9
Tangible UI
- Caroline Appert
, Emmanuel Pietriga
, Éléonore Bartenlian, Rafael Morales Gonzalez:
Custom-made tangible interfaces with touchtokens. 15:1-15:9 - Juan Rosso, Céline Coutrix
, Matt Jones, Laurence Nigay:
Simulating an extendable tangible slider for eyes-free one-handed interaction on mobile devices. 16:1-16:9
Virtual worlds
- Marco Speicher, Philip Hell, Florian Daiber, Adalberto L. Simeone
, Antonio Krüger
:
A virtual reality shopping experience using the apartment metaphor. 17:1-17:9 - Mohamed Khamis
, Carl Oechsner, Florian Alt
, Andreas Bulling
:
VRpursuits: interaction in virtual reality using smooth pursuit eye movements. 18:1-18:8 - Paulo Dias
, Luis Afonso, Sérgio Eliseu
, Beatriz Sousa Santos
:
Mobile devices for interaction in immersive virtual environments. 19:1-19:9
Visualization
- Aliaksei Miniukovich
, Simone Sulpizio, Antonella De Angeli:
Visual complexity of graphical user interfaces. 20:1-20:9 - Fereshteh Amini, Nathalie Henry Riche, Bongshin Lee, Jason Leboe-McGowan, Pourang Irani:
Hooked on data videos: assessing the effect of animation and pictographs on viewer engagement. 21:1-21:9
Engagement
- Gerhard Fischer:
Identifying and exploring design trade-offs in human-centered design. 22:1-22:9 - Federica Delprino
, Chiara Piva, Giovanni Tommasi, Mirko Gelsomini
, Niccolò Izzo
, Maristella Matera:
ABBOT: a smart toy motivating children to become outdoor explorers. 23:1-23:9 - Annapaola Marconi
, Gianluca Schiavo
, Massimo Zancanaro
, Giuseppe Valetto, Marco Pistore
:
Exploring the world through small green steps: improving sustainable school transportation with a game-based learning interface. 24:1-24:9
Tactile UI
- Qin Chen, Simon T. Perrault
, Quentin Roy
, Lonce Wyse:
Effect of temporality, physical activity and cognitive load on spatiotemporal vibrotactile pattern recognition. 25:1-25:9 - Takahiro Ando, Ayano Masaki, Qing Liu, Takafumi Ooka, Sho Sakurai
, Koichi Hirota, Takuya Nojima:
Squachu: a training game to improve oral function via a non-contact tongue-mouth-motion detection system. 26:1-26:8
Body interaction
- Katerina El Raheb
, George Tsampounaris, Akrivi Katifori, Yannis E. Ioannidis:
Choreomorphy: a whole-body interaction experience for dance improvisation and visual experimentation. 27:1-27:9 - Velko Vechev, Alexandru Dancu, Simon T. Perrault
, Quentin Roy
, Morten Fjeld, Shengdong Zhao
:
Movespace: on-body athletic interaction for running and cycling. 28:1-28:9
Miscellaneous
- José F. García
, Adalberto L. Simeone
, Matthew Higgins
, Wendy A. Powell
, Vaughan Powell:
Inside looking out or outside looking in?: an evaluation of visualisation modalities to support the creation of a substitutional virtual environment. 29:1-29:8 - Ehsan Sotoodeh Mollashahi, Md. Sami Uddin
, Carl Gutwin:
Improving revisitation in long documents with two-level artificial-landmark scrollbars. 30:1-30:9 - Randy Burd, Kimberly Andrews Espy, Md. Iqbal Hossain
, Stephen G. Kobourov, Nirav C. Merchant
, Helen C. Purchase
:
GRAM: global research activity map. 31:1-31:9
Exploiting images
- Jun Rekimoto, Keishiro Uragaki, Kenjiro Yamada:
Behind-the-mask: a face-through head-mounted display. 32:1-32:5 - Christina P. Katsini
, George E. Raptis
, Christos Fidas
, Nikolaos M. Avouris:
Does image grid visualization affect password strength and creation time in graphical authentication? 33:1-33:5 - Kyosuke Tanaka, Naoya Tochihara, Toshiki Sato, Hideki Koike:
A real-time image processing framework with an aerial overhead camera for sports. 34:1-34:5 - Andrea Bellucci
, Alberto Ruiz, Paloma Díaz
, Ignacio Aedo
:
Investigating augmented reality support for novice users in circuit prototyping. 35:1-35:5
Enjoyable interaction
- Fabrizio Balducci
, Paolo Buono:
Building a qualified annotation dataset for skin lesion analysis trough gamification. 36:1-36:5 - Giuliana Vitiello
, Monica Sebillo:
The importance of empowerment goals in elderly-centered interaction design. 37:1-37:5
Visualization
- Liliana Ardissono
, Matteo Delsanto
, Maurizio Lucenteforte, Noemi Mauro
, Adriano Savoca, Daniele Scanu:
Map-based visualization of 2D/3D spatial data via stylization and tuning of information emphasis. 38:1-38:5 - Helene Gelderblom, Leanne Menge:
The invisible gorilla revisited: using eye tracking to investigate inattentional blindness in interface design. 39:1-39:9 - Shah Rukh Humayoun, Syed Moiz Hasan, Ragaad AlTarawneh, Achim Ebert
:
Visualizing software hierarchy and metrics over releases. 40:1-40:5 - Celeste Lyn Paul, Lauren Bradel:
Size matters: the effects of interactive display size on interaction zone expectations. 41:1-41:5 - Shane Sheehan
, Masood Masoodian, Saturnino Luz:
COMFRE: a visualization for comparing word frequencies in linguistic tasks. 42:1-42:5 - John Thompson, Arjun Srinivasan, John T. Stasko:
Tangraphe: interactive exploration of network visualizations using single hand, multi-touch gestures. 43:1-43:5 - John Tiab, Sebastian Boring
, Paul Strohmeier
, Anders Markussen, Jason Alexander
, Kasper Hornbæk
:
Tiltstacks: composing shape-changing interfaces using tilting and stacking of modules. 44:1-44:5 - Sandra Trullemans, Payam Ebrahimi
, Beat Signer
:
Crossing spaces: towards cross-media personal information management user interfaces. 45:1-45:5
Attention and perception
- Lucile Sassatelli, Anne-Marie Pinna-Dery, Marco Winckler, Savino Dambra, Giuseppe Samela, Romaric Pighetti, Ramon Aparicio-Pardo:
Snap-changes: a dynamic editing strategy for directing viewer's attention in streaming virtual reality videos. 46:1-46:5 - Kayo Azuma, Hideki Koike:
A study on gaze guidance using artificial color shifts. 47:1-47:5 - Geoffrey Gorisse
, Olivier Christmann
, Samory Houzangbe, Simon Richir
:
From robot to virtual doppelganger: impact of avatar visual fidelity and self-esteem on perceived attractiveness. 48:1-48:5 - Rosella Gennari
, Alessandra Melonio
, Mehdi Rizvi
:
Investigating class conversations with classtalk: a study with tangible object prototypes in a primary school. 49:1-49:5
Demo & poster papers
- Ghazanfar Abbas, Shah Rukh Humayoun, Ragaad AlTarawneh, Achim Ebert
:
Simple shape-based touch behavioral biometrics authentication for smart mobiles. 50:1-50:3 - Vincenzo Agate
, Salvatore Gaglio:
A gesture recognition framework for exploring museum exhibitions. 51:1-51:3 - Paolo Alborno, Kelly Jakubowski
, Antonio Camurri
, Gualtiero Volpe:
A system to support non-IT researchers in the automated analysis of human movement. 52:1-52:3 - Gennady L. Andrienko, Natalia V. Andrienko:
Creating maps of artificial spaces to explore trajectories. 53:1-53:3 - Gennady L. Andrienko, Natalia V. Andrienko, Guido Budziak, Tatiana von Landesberger
, Hendrik Weber:
Exploring pressure in football. 54:1-54:3 - Marco Angelini
, Graziano Blasilli
, Simone Lenti
, Giuseppe Santucci:
Visual exploration and analysis of the italian cybersecurity framework. 55:1-55:3 - Liliana Ardissono
, Matteo Delsanto
, Maurizio Lucenteforte, Noemi Mauro
, Adriano Savoca, Daniele Scanu:
Transparency-based information filtering on 2D/3D geographical maps. 56:1-56:3 - Danilo Caivano, Fabio Cassano, Rosa Lanzilotti, Antonio Piccinno:
Towards an IoT model for the assessment of smart devices. 57:1-57:3 - Cristina Chesta, Luca Corcella, Marco Manca
, Fabio Paternò
, Carmen Santoro:
Trigger-action programming for context-aware elderly support in practice. 58:1-58:3 - Giuseppe Desolda, Alessio Malizia
, Tommaso Turchi
:
A tangible-programming technology supporting end-user development of smart-environments. 59:1-59:3 - Emmanuel Dubois, Augusto Celentano:
Interaction modularity in multi-device systems: a conceptual approach. 60:1-60:3 - Mariano Etchart, Alessandro Caprarelli:
A wearable immersive web-virtual reality approach to remote neurodevelopmental disorder therapy. 61:1-61:3 - Lauren S. Ferro
, Andrea Marrella:
VERTO: a visual notation for declarative process models. 62:1-62:3 - Vladimir Guchev, Paolo Buono, Cristina Gena:
Towards intelligible graph data visualization using circular layout. 63:1-63:3 - Natalie Hube, Mathias Müller, Rainer Groh:
Facilitating exploration on exhibitions with augmented reality. 64:1-64:3 - Shah Rukh Humayoun, Kritika Bhambri, Ragaad AlTarawneh:
BiD-chord: an extended chord diagram for showing relations between bi-categorical dimensional data. 65:1-65:3 - Dietrich Kammer
, Mandy Keck, Thomas Gründer, Rainer Groh:
Big data landscapes: improving the visualization of machine learning-based clustering algorithms. 66:1-66:3 - Janine Kasper, Robert Richter, Felix Thalmann, Rainer Groh:
VISKOMMP: graph visualization meets meeting documentation. 67:1-67:3 - Mandy Keck, Rainer Groh:
Towards a construction kit for visual search interfaces. 68:1-68:3 - Ricardo Langner
, Tom Horak
, Raimund Dachselt
:
Demonstrating vistiles: visual data exploration using mobile devices. 69:1-69:3 - Jun Lee
, Kyoung-Sook Kim
, Ryong Lee, Sang-Hwan Lee:
Visual insight of spatiotemporal IoT-generated contents. 70:1-70:3 - Maurizio Mancini
, Giovanna Varni:
A framework for creative embodied interfaces. 71:1-71:3 - Yusuke Maruyama, Yasuyuki Kono:
Estimating finger postures by attaching an omnidirectional camera to the center of a user's palm. 72:1-72:3 - Toshiyuki Masui:
EpisoDAS: DAS-based password generation using episodic memories. 73:1-73:2 - Yasutsuna Matayoshi, Ryo Oshima, Satoshi Nakamura
:
Mojirage: average handwritten note. 74:1-74:3 - Kouhei Matsuda, Satoshi Nakamura
:
PhoToDo: image-based task management system by visual trigger. 75:1-75:3 - Giulio Mori, Fabio Paternò
, Carmen Santoro:
Towards understanding the usability of vibrotactile support for indoor orientation. 76:1-76:3 - Angelos Nezis, Haris Papageorgiou, Pavlos Georgiadis
, Petr Jiskra, Dimitris Pappas
, Maria Pontiki
:
Towards a fully personalized food recommendation tool. 77:1-77:3 - Emanuele Panizzi
:
Keyboard with tactile feedback on smartphone touch screen. 78:1-78:3 - Nicola Rizzo, Giancarlo Corti, Roberto Guidi
:
BUSt: distributed user interface for an IoT framework. 79:1-79:2 - Bill Rogers, Masood Masoodian, Mark D. Apperley:
A virtual cocktail party: supporting informal social interactions in a virtual conference. 80:1-80:3 - Sylvia Rothe
, Heinrich Hußmann:
Spatial statistics for analyzing data in cinematic virtual reality. 81:1-81:3 - Mónica Sánchez-Francisco, Paloma Díaz
, Ignacio Aedo
:
Improving urban environment awareness through pervasive AR games. 82:1-82:3 - Andrés Santos, Telmo Zarraonandia
, Paloma Díaz
, Ignacio Aedo
:
A virtual reality map interface for geographical information systems. 83:1-83:3 - Francesco Sapio
, Andrea Marrella, Tiziana Catarci:
Integrating body scanning solutions into virtual dressing rooms. 84:1-84:3 - Ehsan Sotoodeh Mollashahi, Md. Sami Uddin
, Carl Gutwin:
Two-level artificial-landmark scrollbars to improve revisitation in long documents. 85:1-85:2 - Tetsuji Takada
, Takaaki Abe:
Emoji-nized log browser: visualization of server-logs by emoji for system administrators. 86:1-86:3 - Anna Vasilchenko, Adriana Wilde
, Stephen Snow
, Madeline Balaam, Marie Devlin
:
Video coursework: opportunity and challenge for HCI education. 87:1-87:3 - Kent Wittenburg, Teng-Yok Lee
:
Equal-height treemaps for multivariate data. 88:1-88:3 - Xingya Xu, Hirohito Shibata:
A multimodal interface system to support drawing diagrams in talking. 89:1-89:3

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