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"Efficient GPU rendering of subdivision surfaces using adaptive quadtrees."
Wade Brainerd et al. (2016)
- Wade Brainerd, Theresa Foley, Manuel Kraemer, Henry P. Moreton, Matthias Nießner:
Efficient GPU rendering of subdivision surfaces using adaptive quadtrees. ACM Trans. Graph. 35(4): 113:1-113:12 (2016)
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