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ACM Transactions on Graphics, Volume 35
Volume 35, Number 1, December 2015
- Pramook Khungurn, Daniel Schroeder, Shuang Zhao, Kavita Bala, Steve Marschner:
Matching Real Fabrics with Micro-Appearance Models. 1:1-1:26 - Dingzeyu Li, Yun (Raymond) Fei, Changxi Zheng:
Interactive Acoustic Transfer Approximation for Modal Sound. 2:1-2:16 - Kan Guo, Dongqing Zou, Xiaowu Chen:
3D Mesh Labeling via Deep Convolutional Neural Networks. 3:1-3:12 - Alan Brunton, Can Ates Arikan, Philipp Urban:
Pushing the Limits of 3D Color Printing: Error Diffusion with Translucent Materials. 4:1-4:13 - Ying Song, Jiaping Wang, Li-Yi Wei, Wencheng Wang:
Vector Regression Functions for Texture Compression. 5:1-5:10 - Francesco Usai, Marco Livesu, Enrico Puppo, Marco Tarini, Riccardo Scateni:
Extraction of the Quad Layout of a Triangle Mesh Guided by Its Curve Skeleton. 6:1-6:13 - Ling-Qi Yan, Soham Uday Mehta, Ravi Ramamoorthi, Frédo Durand:
Fast 4D Sheared Filtering for Interactive Rendering of Distribution Effects. 7:1-7:13 - Pan Li, Bin Wang, Feng Sun, Xiaohu Guo, Caiming Zhang, Wenping Wang:
Q-MAT: Computing Medial Axis Transform By Quadratic Error Minimization. 8:1-8:16 - Zhao Dong, Bruce Walter, Steve Marschner, Donald P. Greenberg:
Predicting Appearance from Measured Microgeometry of Metal Surfaces. 9:1-9:13 - Camille Schreck, Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani, Shuo Jin, Charlie C. L. Wang, Jean-Francis Bloch:
Nonsmooth Developable Geometry for Interactively Animating Paper Crumpling. 10:1-10:18
Volume 35, Number 2, May 2016
- Zhicheng Yan, Hao Zhang, Baoyuan Wang, Sylvain Paris, Yizhou Yu:
Automatic Photo Adjustment Using Deep Neural Networks. 11:1-11:15 - Chengcheng Tang, Pengbo Bo, Johannes Wallner, Helmut Pottmann:
Interactive Design of Developable Surfaces. 12:1-12:12 - Hijung Valentina Shin, Christopher F. Porst, Etienne Vouga, John Ochsendorf, Frédo Durand:
Reconciling Elastic and Equilibrium Methods for Static Analysis. 13:1-13:16 - Ruimin Wang, Ligang Liu, Zhouwang Yang, Kang Wang, Wen Shan, Jiansong Deng, Falai Chen:
Construction of Manifolds via Compatible Sparse Representations. 14:1-14:10 - Achuta Kadambi, Hang Zhao, Boxin Shi, Ramesh Raskar:
Occluded Imaging with Time-of-Flight Sensors. 15:1-15:12 - David J. Hill, Ronald D. Henderson:
Efficient Fluid Simulation on the Surface of a Sphere. 16:1-16:9 - Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Jun Rekimoto, Satoshi Hasegawa, Yoshio Hayasaki:
Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields. 17:1-17:14 - Yu Hong Yeung, Jessica Crouch, Alex Pothen:
Interactively Cutting and Constraining Vertices in Meshes Using Augmented Matrices. 18:1-18:17 - Pawan Harish, Mentar Mahmudi, Benoît Le Callennec, Ronan Boulic:
Parallel Inverse Kinematics for Multithreaded Architectures. 19:1-19:13 - Gilbert Louis Bernstein, Fredrik Kjolstad:
Why New Programming Languages for Simulation? 20e:1-20e:3 - Fredrik Kjolstad, Shoaib Kamil, Jonathan Ragan-Kelley, David I. W. Levin, Shinjiro Sueda, Desai Chen, Etienne Vouga, Danny M. Kaufman, Gurtej Kanwar, Wojciech Matusik, Saman P. Amarasinghe:
Simit: A Language for Physical Simulation. 20:1-20:21 - Gilbert Louis Bernstein, Chinmayee Shah, Crystal Lemire, Zachary DeVito, Matthew Fisher, Philip Alexander Levis, Pat Hanrahan:
Ebb: A DSL for Physical Simulation on CPUs and GPUs. 21:1-21:12
Volume 35, Number 3, June 2016
- Kaan Yücer, Alexander Sorkine-Hornung, Oliver Wang, Olga Sorkine-Hornung:
Efficient 3D Object Segmentation from Densely Sampled Light Fields with Applications to 3D Reconstruction. 22:1-22:15 - Bei-Bei Liu, Yiying Tong, Fernando de Goes, Mathieu Desbrun:
Discrete Connection and Covariant Derivative for Vector Field Analysis and Design. 23:1-23:17 - Gerwin Damberg, James Gregson, Wolfgang Heidrich:
High Brightness HDR Projection Using Dynamic Freeform Lensing. 24:1-24:11 - Shi-Qing Xin, Wenping Wang, Shuang-Min Chen, Jieyu Zhao, Zhenyu Shu:
Intrinsic Girth Function for Shape Processing. 25:1-25:14 - Tom S. F. Haines, Oisin Mac Aodha, Gabriel J. Brostow:
My Text in Your Handwriting. 26:1-26:18 - Yusuf Sahillioglu, Ladislav Kavan:
Detail-Preserving Mesh Unfolding for Nonrigid Shape Retrieval. 27:1-27:11 - Pablo Garrido, Michael Zollhöfer, Dan Casas, Levi Valgaerts, Kiran Varanasi, Patrick Pérez, Christian Theobalt:
Reconstruction of Personalized 3D Face Rigs from Monocular Video. 28:1-28:15 - Libin Liu, Michiel van de Panne, KangKang Yin:
Guided Learning of Control Graphs for Physics-Based Characters. 29:1-29:14 - Jean-Marc Thiery, Emilie Guy, Tamy Boubekeur, Elmar Eisemann:
Animated Mesh Approximation With Sphere-Meshes. 30:1-30:13
Volume 35, Number 4, July 2016
Computational cameras
- Yifan Peng, Qiang Fu, Felix Heide, Wolfgang Heidrich:
The diffractive achromat full spectrum computational imaging with diffractive optics. 31:1-31:11 - Chloe LeGendre, Xueming Yu, Dai Liu, Jay Busch, Andrew Jones, Sumanta N. Pattanaik, Paul E. Debevec:
Practical multispectral lighting reproduction. 32:1-32:11 - Shikhar Shrestha, Felix Heide, Wolfgang Heidrich, Gordon Wetzstein:
Computational imaging with multi-camera time-of-flight systems. 33:1-33:11
- Ben Jones, Nils Thuerey, Tamar Shinar, Adam W. Bargteil:
Example-based plastic deformation of rigid bodies. 34:1-34:11 - Hongyi Xu, Jernej Barbic:
Pose-space subspace dynamics. 35:1-35:14 - Tomohiko Mukai, Shigeru Kuriyama:
Efficient dynamic skinning with low-rank helper bone controllers. 36:1-36:11 - Binh Huy Le, Jessica K. Hodgins:
Real-time skeletal skinning with optimized centers of rotation. 37:1-37:10
- Yajie Yan, Kyle Sykes, Erin W. Chambers, David Letscher, Tao Ju:
Erosion thickness on medial axes of 3D shapes. 38:1-38:12 - Qingnan Zhou, Eitan Grinspun, Denis Zorin, Alec Jacobson:
Mesh arrangements for solid geometry. 39:1-39:15
- Bochang Moon, Steven McDonagh, Kenny Mitchell, Markus H. Gross:
Adaptive polynomial rendering. 40:1-40:10 - Eric Heitz, Jonathan Dupuy, Stephen Hill, David Neubelt:
Real-time polygonal-light shading with linearly transformed cosines. 41:1-41:8 - Jirí Vorba, Jaroslav Krivánek:
Adjoint-driven Russian roulette and splitting in light transport simulation. 42:1-42:11
- Christian Schüller, Daniele Panozzo, Anselm Grundhöfer, Henning Zimmer, Evgeni Sorkine, Olga Sorkine-Hornung:
Computational thermoforming. 43:1-43:9 - Jonàs Martínez, Jérémie Dumas, Sylvain Lefebvre:
Procedural voronoi foams for additive manufacturing. 44:1-44:12 - Peng Song, Bailin Deng, Ziqi Wang, Zhichao Dong, Wei Li, Chi-Wing Fu, Ligang Liu:
CofiFab: coarse-to-fine fabrication of large 3D objects. 45:1-45:11
- Paul Guerrero, Niloy J. Mitra, Peter Wonka:
RAID: a relation-augmented image descriptor. 46:1-46:12 - Ruizhen Hu, Oliver van Kaick, Bojian Wu, Hui Huang, Ariel Shamir, Hao Zhang:
Learning how objects function via co-analysis of interactions. 47:1-47:13 - Paul Guerrero, Gilbert Bernstein, Wilmot Li, Niloy J. Mitra:
PATEX: exploring pattern variations. 48:1-48:13
- James McCann, Lea Albaugh, Vidya Narayanan, April Grow, Wojciech Matusik, Jennifer Mankoff, Jessica K. Hodgins:
A compiler for 3D machine knitting. 49:1-49:11 - Aric Bartle, Alla Sheffer, Vladimir G. Kim, Danny M. Kaufman, Nicholas Vining, Floraine Berthouzoz:
Physics-driven pattern adjustment for direct 3D garment editing. 50:1-50:11 - Shuang Zhao, Fujun Luan, Kavita Bala:
Fitting procedural yarn models for realistic cloth rendering. 51:1-51:11
- Manfred Lau, Kapil Dev, Weiqi Shi, Julie Dorsey, Holly E. Rushmeier:
Tactile mesh saliency. 52:1-52:11 - Ludovic Hoyet, Anne-Hélène Olivier, Richard Kulpa, Julien Pettré:
Perceptual effect of shoulder motions on crowd animations. 53:1-53:10 - Stephan Streuber, Maria Alejandra Quiros-Ramirez, Matthew Q. Hill, Carina A. Hahn, Silvia Zuffi, Alice J. O'Toole, Michael J. Black:
Body talk: crowdshaping realistic 3D avatars with words. 54:1-54:14 - Michal Piovarci, David I. W. Levin, Jason Rebello, Desai Chen, Roman Durikovic, Hanspeter Pfister, Wojciech Matusik, Piotr Didyk:
An interaction-aware, perceptual model for non-linear elastic objects. 55:1-55:13
- Ling-Qi Yan, Milos Hasan, Steve Marschner, Ravi Ramamoorthi:
Position-normal distributions for efficient rendering of specular microstructure. 56:1-56:9 - Boris Raymond, Gaël Guennebaud, Pascal Barla:
Multi-scale rendering of scratched materials using a structured SV-BRDF model. 57:1-57:11 - Eric Heitz, Johannes Hanika, Eugene d'Eon, Carsten Dachsbacher:
Multiple-scattering microfacet BSDFs with the Smith model. 58:1-58:14
- Netalee Efrat, Piotr Didyk, Mike Foshey, Wojciech Matusik, Anat Levin:
Cinema 3D: large scale automultiscopic display. 59:1-59:12 - Seungjae Lee, Changwon Jang, Seokil Moon, Jaebum Cho, Byoungho Lee:
Additive light field displays: realization of augmented reality with holographic optical elements. 60:1-60:13
- Mike Roberts, Pat Hanrahan:
Generating dynamically feasible trajectories for quadrotor cameras. 61:1-61:11 - Wenbin Li, Fabio Viola, Jonathan Starck, Gabriel J. Brostow, Neill D. F. Campbell:
Roto++: accelerating professional rotoscoping using shape manifolds. 62:1-62:15 - Jungjin Lee, Bumki Kim, Kyehyun Kim, Younghui Kim, Jun-yong Noh:
Rich360: optimized spherical representation from structured panoramic camera arrays. 63:1-63:11 - Qi Sun, Li-Yi Wei, Arie E. Kaufman:
Mapping virtual and physical reality. 64:1-64:12
- Miika Aittala, Timo Aila, Jaakko Lehtinen:
Reflectance modeling by neural texture synthesis. 65:1-65:13 - Leo Miyashita, Kota Ishihara, Yoshihiro Watanabe, Masatoshi Ishikawa:
ZoeMatrope: a system for physical material design. 66:1-66:11
- Krzysztof Templin, Piotr Didyk, Karol Myszkowski, Hans-Peter Seidel:
Emulating displays with continuously varying frame rates. 67:1-67:11 - Petr Kellnhofer, Piotr Didyk, Karol Myszkowski, Mohamed Hefeeda, Hans-Peter Seidel, Wojciech Matusik:
GazeStereo3D: seamless disparity manipulations. 68:1-68:13 - Gou Koutaki:
Binary continuous image decomposition for multi-view display. 69:1-69:12 - Wuyao Shen, Xiangyu Mao, Xinghong Hu, Tien-Tsin Wong:
Seamless visual sharing with color vision deficiencies. 70:1-70:12
- Nicolas Bonneel, Gabriel Peyré, Marco Cuturi:
Wasserstein barycentric coordinates: histogram regression using optimal transport. 71:1-71:10 - Justin Solomon, Gabriel Peyré, Vladimir G. Kim, Suvrit Sra:
Entropic metric alignment for correspondence problems. 72:1-72:13 - Haggai Maron, Nadav Dym, Itay Kezurer, Shahar Z. Kovalsky, Yaron Lipman:
Point registration via efficient convex relaxation. 73:1-73:12 - Marcel Campen, Cláudio T. Silva, Denis Zorin:
Bijective maps from simplicial foliations. 74:1-74:15 - Haichao Zhu, Xueting Liu, Tien-Tsin Wong, Pheng-Ann Heng:
Globally optimal toon tracking. 75:1-75:10
- Xinxin Zhang, Minchen Li, Robert Bridson:
Resolving fluid boundary layers with particle strength exchange and weak adaptivity. 76:1-76:8 - Albert Chern, Felix Knöppel, Ulrich Pinkall, Peter Schröder, Steffen Weißmann:
Schrödinger's smoke. 77:1-77:13 - Fang Da, David Hahn, Christopher Batty, Chris Wojtan, Eitan Grinspun:
Surface-only liquids. 78:1-78:12 - Xiao Yan, Yun-Tao Jiang, Chen-Feng Li, Ralph R. Martin, Shi-Min Hu:
Multiphase SPH simulation for interactive fluids and solids. 79:1-79:11
- Daiki Satoi, Mikihiro Hagiwara, Akira Uemoto, Hisanao Nakadai, Junichi Hoshino:
Unified motion planner for fishes with various swimming styles. 80:1-80:15 - Xue Bin Peng, Glen Berseth, Michiel van de Panne:
Terrain-adaptive locomotion skills using deep reinforcement learning. 81:1-81:12 - Shailen Agrawal, Michiel van de Panne:
Task-based locomotion. 82:1-82:11
- Ravi Teja Mullapudi, Andrew Adams, Dillon Sharlet, Jonathan Ragan-Kelley, Kayvon Fatahalian:
Automatically scheduling halide image processing pipelines. 83:1-83:11 - Felix Heide, Steven Diamond, Matthias Nießner, Jonathan Ragan-Kelley, Wolfgang Heidrich, Gordon Wetzstein:
ProxImaL: efficient image optimization using proximal algorithms. 84:1-84:15 - James Hegarty, Ross G. Daly, Zachary DeVito, Mark Horowitz, Pat Hanrahan, Jonathan Ragan-Kelley:
Rigel: flexible multi-rate image processing hardware. 85:1-85:11
- Eder Miguel, Mathias Lepoutre, Bernd Bickel:
Computational design of stable planar-rod structures. 86:1-86:11 - Przemyslaw Musialski, Christian Hafner, Florian Rist, Michael Birsak, Michael Wimmer, Leif Kobbelt:
Non-linear shape optimization using local subspace projections. 87:1-87:13 - Dingzeyu Li, David I. W. Levin, Wojciech Matusik, Changxi Zheng:
Acoustic voxels: computational optimization of modular acoustic filters. 88:1-88:12
- Mina Konakovic, Keenan Crane, Bailin Deng, Sofien Bouaziz, Daniel Piker, Mark Pauly:
Beyond developable: computational design and fabrication with auxetic materials. 89:1-89:11 - Akash Garg, Alec Jacobson, Eitan Grinspun:
Computational design of reconfigurables. 90:1-90:14
- Claudio Calabrese, Gabriele Salvati, Marco Tarini, Fabio Pellacini:
cSculpt: a system for collaborative sculpting. 91:1-91:8 - Jakub Fiser, Ondrej Jamriska, Michal Lukác, Eli Shechtman, Paul Asente, Jingwan Lu, Daniel Sýkora:
StyLit: illumination-guided example-based stylization of 3D renderings. 92:1-92:11 - Romain Vergne, Pascal Barla, Georges-Pierre Bonneau, Roland W. Fleming:
Flow-guided warping for image-based shape manipulation. 93:1-93:12 - Ira Kemelmacher-Shlizerman:
Transfiguring portraits. 94:1-94:8
- Timothy R. Langlois, Changxi Zheng, Doug L. James:
Toward animating water with complex acoustic bubbles. 95:1-95:13 - Morten Bojsen-Hansen, Chris Wojtan:
Generalized non-reflecting boundaries for fluid re-simulation. 96:1-96:7 - Vinicius C. Azevedo, Christopher Batty, Manuel M. Oliveira:
Preserving geometry and topology for fluid flows with thin obstacles and narrow gaps. 97:1-97:12
- Weikai Chen, Xiaolong Zhang, Shi-Qing Xin, Yang Xia, Sylvain Lefebvre, Wenping Wang:
Synthesis of filigrees for digital fabrication. 98:1-98:13 - Stelian Coros, Jonas Zehnder, Bernhard Thomaszewski:
Designing structurally-sound ornamental curve networks. 99:1-99:10 - Haisen Zhao, Fanglin Gu, Qi-Xing Huang, Jorge A. Garcia Galicia, Yong Chen, Changhe Tu, Bedrich Benes, Hao Zhang, Daniel Cohen-Or, Baoquan Chen:
Connected fermat spirals for layered fabrication. 100:1-100:10 - Rundong Wu, Huaishu Peng, François Guimbretière, Steve Marschner:
Printing arbitrary meshes with a 5DOF wireframe printer. 101:1-101:9
- Gilles Daviet, Florence Bertails-Descoubes:
A semi-implicit material point method for the continuum simulation of granular materials. 102:1-102:13 - Gergely Klár, Theodore F. Gast, Andre Pradhana, Chuyuan Fu, Craig A. Schroeder, Chenfanfu Jiang, Joseph Teran:
Drucker-prager elastoplasticity for sand animation. 103:1-103:12 - David Hahn, Chris Wojtan:
Fast approximations for boundary element based brittle fracture simulation. 104:1-104:11
- Edward Chien, Renjie Chen, Ofir Weber:
Bounded distortion harmonic shape interpolation. 105:1-105:15 - Zohar Levi, Ofir Weber:
On the convexity and feasibility of the bounded distortion harmonic mapping problem. 106:1-106:15 - Marco Tarini:
Volume-encoded UV-maps. 107:1-107:13 - Fabian Prada, Misha Kazhdan, Ming Chuang, Alvaro Collet, Hugues Hoppe:
Motion graphs for unstructured textured meshes. 108:1-108:14
- Abhimitra Meka, Michael Zollhöfer, Christian Richardt, Christian Theobalt:
Live intrinsic video. 109:1-109:14 - Satoshi Iizuka, Edgar Simo-Serra, Hiroshi Ishikawa:
Let there be color!: joint end-to-end learning of global and local image priors for automatic image colorization with simultaneous classification. 110:1-110:11
- Rui Wang, Bowen Yu, Julio Marco, Tianlei Hu, Diego Gutierrez, Hujun Bao:
Real-time rendering on a power budget. 111:1-111:11 - Yong He, Theresa Foley, Kayvon Fatahalian:
A system for rapid exploration of shader optimization choices. 112:1-112:12 - Wade Brainerd, Theresa Foley, Manuel Kraemer, Henry P. Moreton, Matthias Nießner:
Efficient GPU rendering of subdivision surfaces using adaptive quadtrees. 113:1-113:12
- Mingsong Dou, Sameh Khamis, Yury Degtyarev, Philip Davidson, Sean Ryan Fanello, Adarsh Kowdle, Sergio Orts-Escolano, Christoph Rhemann, David Kim, Jonathan Taylor, Pushmeet Kohli, Vladimir Tankovich, Shahram Izadi:
Fusion4D: real-time performance capture of challenging scenes. 114:1-114:13 - Chenglei Wu, Derek Bradley, Markus H. Gross, Thabo Beeler:
An anatomically-constrained local deformation model for monocular face capture. 115:1-115:12 - Menglei Chai, Tianjia Shao, Hongzhi Wu, Yanlin Weng, Kun Zhou:
AutoHair: fully automatic hair modeling from a single image. 116:1-116:12 - Pascal Bérard, Derek Bradley, Markus H. Gross, Thabo Beeler:
Lightweight eye capture using a parametric model. 117:1-117:12 - Congyi Wang, Fuhao Shi, Shihong Xia, Jinxiang Chai:
Realtime 3D eye gaze animation using a single RGB camera. 118:1-118:14
- Patsorn Sangkloy, Nathan Burnell, Cusuh Ham, James Hays:
The sketchy database: learning to retrieve badly drawn bunnies. 119:1-119:12 - Jean-Dominique Favreau, Florent Lafarge, Adrien Bousseau:
Fidelity vs. simplicity: a global approach to line drawing vectorization. 120:1-120:10 - Edgar Simo-Serra, Satoshi Iizuka, Kazuma Sasaki, Hiroshi Ishikawa:
Learning to simplify: fully convolutional networks for rough sketch cleanup. 121:1-121:11 - Changqing Zou, Junjie Cao, Warunika Ranaweera, Ibraheem Alhashim, Ping Tan, Alla Sheffer, Hao Zhang:
Legible compact calligrams. 122:1-122:12