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Steve DiPaola
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Publications
- 2023
- [c72]Andrey Goncharov, Özge Nilay Yalçin, Steve DiPaola:
Expectations vs. Reality: The Impact of Adaptation Gap on Avatars in Social VR Platforms. ICMI Companion 2023: 146-153 - 2022
- [c69]Alexandra Kitson, Reese Muntean, Steve DiPaola, Bernhard E. Riecke:
Lucid Loop: Exploring the Parallels between Immersive Experiences and Lucid Dreaming. Conference on Designing Interactive Systems 2022: 865-880 - [c68]Shannon Cuykendall, Steve DiPaola:
Floating Departures: Developing Quarantine Dance Technique as an Artistic Practice Beyond the Pandemic. MOCO 2022: 29:1-29:7 - [i7]Qiaomu Miao, Sin-Hwa Kang, Stacy Marsella, Steve DiPaola, Chao Wang, Ari Shapiro:
Study of detecting behavioral signatures within DeepFake videos. CoRR abs/2208.03561 (2022) - 2021
- [c67]Hanieh Shakeri, Carman Neustaedter, Steve DiPaola:
SAGA: Collaborative Storytelling with GPT-3. CSCW Companion 2021: 163-166 - 2020
- [j17]Özge Nilay Yalçin, Steve DiPaola:
Modeling empathy: building a link between affective and cognitive processes. Artif. Intell. Rev. 53(4): 2983-3006 (2020) - [c64]Özge Nilay Yalçin, Sylvain Moreno, Steve DiPaola:
Social Prescribing Across the Lifespan with Virtual Humans. IVA 2020: 56:1-56:3 - [i6]Özge Nilay Yalçin, Nouf Abukhodair, Steve DiPaola:
Empathic AI Painter: A Computational Creativity System with Embodied Conversational Interaction. CoRR abs/2005.14223 (2020) - 2019
- [c63]Steve DiPaola, Özge Nilay Yalçin:
A multi-layer artificial intelligence and sensing based affective conversational embodied agent. ACII Workshops 2019: 91-92 - [c61]Özge Nilay Yalçin, Steve DiPaola:
M-Path: A Conversational System for the Empathic Virtual Agent. BICA 2019: 597-607 - [c60]Alexandra Kitson, Steve DiPaola, Bernhard E. Riecke:
Lucid Loop: A Virtual Deep Learning Biofeedback System for Lucid Dreaming Practice. CHI Extended Abstracts 2019 - [c58]Özge Nilay Yalçin, Steve DiPaola:
Evaluating Levels of Emotional Contagion with an Embodied Conversational Agent. CogSci 2019: 3143-3149 - [c56]Özge Nilay Yalçin, Nouf Abukhodair, Steve DiPaola:
Empathic AI Painter: A Computational Creativity System with Embodied Conversational Interaction. NeurIPS (Competition and Demos) 2019: 131-141 - 2018
- [c54]Steve DiPaola, Liane Gabora, Graeme McCaig:
Informing artificial intelligence generative techniques using cognitive theories of human creativity. BICA 2018: 158-168 - [c53]Michael Nixon, Steve DiPaola, Ulysses Bernardet:
An Eye Gaze Model for Controlling the Display of Social Status in Believable Virtual Humans. CIG 2018: 1-8 - [c52]Hanieh Shakeri, Michael Nixon, Steve DiPaola:
Saliency-Based Artistic Abstraction With Deep Learning and Regression Trees. HVEI 2018: 1-9 - [i4]Steve DiPaola, Liane Gabora, Graeme McCaig:
Informing Artificial Intelligence Generative Techniques using Cognitive Theories of Human Creativity. CoRR abs/1812.05556 (2018) - 2017
- [c51]Shannon Cuykendall, Steve DiPaola, Reese Muntean, Prophecy Sun:
Fractured Perspectives: Movement and Light. EVA 2017 - [c50]Shannon Cuykendall, Prophecy Sun, Reese Muntean, Thecla Schiphorst, Steve DiPaola:
A Framework for Hybrid Multimodal Performances. EVA 2017 - [c49]Steve DiPaola, Sara Feldman:
Lucid Self. EVA 2017 - [c48]Sara Feldman, Steve DiPaola, Özge Nilay Yalçin:
Engagement with Artificial Intelligence through Natural Interaction Models. EVA 2017 - [c47]Aynur Kadir, Özge Nilay Yalçin, Kate Hennessy, Steve DiPaola:
Embodied Interactions with a Sufi Dhikr Ritual: Negotiating Privacy and Transmission of Intangible Cultural Heritage in 'Virtual Sama'. EVA 2017 - [c45]Ulysses Bernardet, Sin-Hwa Kang, Andrew W. Feng, Steve DiPaola, Ari Shapiro:
A Dynamic Speech Breathing System for Virtual Characters. IVA 2017: 43-52 - 2016
- [j15]Kristin Carlson, Thecla Schiphorst, Steve DiPaola:
Moving Collaborations: A Critical Inquiry Into Designing Creative Interactive Systems for Choreography. EAI Endorsed Trans. Creative Technol. 3(6): e1 (2016) - [c44]Shannon Cuykendall, Ethan Soutar-Rau, Thecla Schiphorst, Steve DiPaola:
If Words Could Dance: Moving from Body to Data through Kinesthetic Evaluation. Conference on Designing Interactive Systems 2016: 234-238 - [c43]Steve DiPaola, Graeme McCaig:
Using Artificial Intelligence Techniques to Emulate the Creativity of a Portrait Painter. EVA 2016 - [c42]Steve DiPaola, Sara Salevati, Kristin Carlson, Thecla Schiphorst:
Movement Awareness through Emotion Based Aesthetic Visualisation. EVA 2016 - [c41]Graeme McCaig, Steve DiPaola, Liane Gabora:
Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity. ICCC 2016: 156-163 - [c40]Ulysses Bernardet, Mathieu Chollet, Steve DiPaola, Stefan Scherer:
An Architecture for Biologically Grounded Real-Time Reflexive Behavior. IVA 2016: 295-305 - [c39]Ulysses Bernardet, Maryam Saberi, Steve DiPaola:
Simulink Toolbox for Real-Time Virtual Character Control. IVA 2016: 456-459 - [c38]Ulysses Bernardet, Dhruv Adhia, Norman Jaffe, Johnty Wang, Michael Nixon, Omid Alemi, Jordon Phillips, Steve DiPaola, Philippe Pasquier, Thecla Schiphorst:
m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems. MOCO 2016: 21:1-21:9 - [i3]Graeme McCaig, Steve DiPaola, Liane Gabora:
Deep Convolutional Networks as Models of Generalization and Blending Within Visual Creativity. CoRR abs/1610.02478 (2016) - 2015
- [c36]Steve DiPaola, Sara Salevati:
Reflections of Essence. EVA 2015 - [c35]Sara Salevati, Steve DiPaola:
A Creative Artificial Intelligence System to Investigate User Experience, Affect, Emotion and Creativity. EVA 2015 - [c33]Maryam Saberi, Ulysses Bernardet, Steve DiPaola:
Model of Personality-Based, Nonverbal Behavior in Affective Virtual Humanoid Character. ICMI 2015: 371-372 - [c32]Ulysses Bernardet, Steve DiPaola:
A Framework for Exogenous and Endogenous Reflexive Behavior in Virtual Characters. IVA 2015: 132-136 - [c31]Maryam Saberi, Ulysses Bernardet, Steve DiPaola:
Effect of a Virtual Agent's Contingent Smile Response on Perceived Social Status. IVA 2015: 488-491 - 2014
- [j13]Nahid Karimaghalou, Ulysses Bernardet, Steve DiPaola:
A model for social spatial behavior in virtual characters. Comput. Animat. Virtual Worlds 25(3-4): 507-519 (2014) - [c30]Maryam Saberi, Ulysses Bernardet, Steve DiPaola:
An Architecture for Personality-based, Nonverbal Behavior in Affective Virtual Humanoid Character. BICA 2014: 204-211 - [c28]Ulysses Bernardet, Steve DiPaola:
Affective response patterns as indicators of personality in virtual characters. CogSci 2014 - [c27]Kristin Carlson, Thecla Schiphorst, Steve DiPaola:
Collaborative Choreography: A Critical Inquiry into Designing Creative Interactive Systems. INTETAIN 2014: 46-56 - 2013
- [c26]Claude Fortin, Steve DiPaola, Kate Hennessy, Jim Bizzocchi, Carman Neustaedter:
Medium-specific properties of urban screens: towards an ontological framework for digital public displays. Creativity & Cognition 2013: 243-252 - [c25]Jim Bizzocchi, Michael Nixon, Steve DiPaola, Natalie Funk:
The Role of Micronarrative in the Design and Experience of Digital Games. DiGRA Conference 2013 - [c21]Steve DiPaola, Graeme McCaig, Kristin Carlson, Sara Salevati, Nathan Sorenson:
Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition. ICCC 2013: 40-47 - [i2]Liane Gabora, Steve DiPaola:
How Did Humans Become So Creative? A Computational Approach. CoRR abs/1308.5032 (2013) - 2012
- [j12]L. McIntosh, Bernhard E. Riecke, Steve DiPaola:
Efficiently Simulating the Bokeh of Polygonal Apertures in a Post-Process Depth of Field Shader. Comput. Graph. Forum 31(6): 1810-1822 (2012) - [c19]Liane Gabora, Steve DiPaola:
How Did Humans Become So Creative? A Computational Approach. ICCC 2012: 203-210 - 2011
- [j9]Nathan Sorenson, Philippe Pasquier, Steve DiPaola:
A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels. IEEE Trans. Comput. Intell. AI Games 3(3): 229-244 (2011) - [p1]Steve DiPaola, Nathan Sorenson:
CGP, Creativity and Art. Cartesian Genetic Programming 2011: 293-307 - 2010
- [c18]Arefe Dalvandi, Pooya Amini Behbahani, Steve DiPaola:
Exploring Persian rug design using a computational evolutionary approach. EVA 2010 - [c16]Tera Marie Green, Ross Maciejewski, Steve DiPaola:
ALIDA: Using machine learning for intent discernment in visual analytics interfaces. IEEE VAST 2010: 223-224 - [i1]Steve DiPaola, Liane Gabora:
Incorporating characteristics of human creativity into an evolutionary art algorithm. CoRR abs/1001.1401 (2010) - 2009
- [j8]Steve DiPaola, Liane Gabora:
Incorporating characteristics of human creativity into an evolutionary art algorithm. Genet. Program. Evolvable Mach. 10(2): 97-110 (2009) - [c15]Mona Haraty, Syavash Nobarany, Steve DiPaola, Brian D. Fisher:
AdWiL: adaptive windows layout manager. CHI Extended Abstracts 2009: 4177-4182 - 2007
- [j5]Steve DiPaola, Caitlin Akai, Bill Kraus:
Experiencing Belugas: Action Selection for an Interactive Aquarium Exhibit. Adapt. Behav. 15(1): 99-113 (2007) - [c11]Steve R. DiPaola, Liane Gabora:
Incorporating characteristics of human creativity into an evolutionary art algorithm. GECCO (Companion) 2007: 2450-2456 - 2006
- [c9]Steve DiPaola, Caitlin Akai:
Designing an adaptive multimedia interactive to support shared learning experiences. SIGGRAPH Educators Program 2006: 14
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last updated on 2024-05-02 20:59 CEST by the dblp team
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