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Norishige Chiba
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2010 – 2019
- 2013
- [j35]Purevtsogt Nugjgar, Norishige Chiba:
Markov-Type Vector Field for endless surface animation of water stream. Vis. Comput. 29(9): 959-968 (2013) - 2012
- [j34]Purevtsogt Nugjgar, Tadahiro Fujimoto, Norishige Chiba:
Markov-type velocity field for efficiently animating water stream. Vis. Comput. 28(2): 219-229 (2012) - [j33]Shaojun Hu, Norishige Chiba, Dongjian He:
Realistic animation of interactive trees. Vis. Comput. 28(6-8): 859-868 (2012) - 2011
- [j32]Osama Halabi, Kenta Motomura, Norishige Chiba:
Spiroraslaser: an interactive visual art system using hybrid raster-laser projection. Int. J. Arts Technol. 4(4): 373-391 (2011) - [j31]Oyundolgor Khorloo, Zorig Gunjee, Batjargal Sosorbaram, Norishige Chiba:
Wind Field Synthesis for Animating Wind-induced Vibration. Int. J. Virtual Real. 10(1): 53-60 (2011)
2000 – 2009
- 2009
- [j30]Osama Halabi, Norishige Chiba:
Efficient vector-oriented graphic drawing method for laser-scanned display. Displays 30(3): 97-106 (2009) - [j29]Shaojun Hu, Tadahiro Fujimoto, Norishige Chiba:
Pseudo-dynamics model of a cantilever beam for animating flexible leaves and branches in wind field. Comput. Animat. Virtual Worlds 20(2-3): 279-287 (2009) - [c21]Osama Halabi, Norishige Chiba:
Multidimensional visual aid enhances haptic training simulations. WHC 2009: 500-504 - 2008
- [j28]Xin Yin, Tadahiro Fujimoto, Norishige Chiba, Hiromi T. Tanaka:
Modeling of Wood Aging Caused by Biological Deterioration. J. Adv. Comput. Intell. Intell. Informatics 12(2): 125-131 (2008) - 2007
- [j27]Masao Nakano, Shigang Li, Norishige Chiba:
Calibration of fish-eye camera for acquisition of spherical image. Syst. Comput. Jpn. 38(6): 10-20 (2007) - [c20]Norishige Chiba:
Large-Scale Graphics: Digital Nature and Laser Projection. GD 2007: 2 - [c19]Katsutsugu Matsuyama, Tadahiro Fujimoto, Norishige Chiba:
Real-time Sound Generation of Spark Discharge. PG 2007: 423-426 - 2006
- [j26]Katsutsugu Matsuyama, Tadahiro Fujimoto, Norishige Chiba:
Real-time animation of spark discharge. Vis. Comput. 22(9-11): 761-771 (2006) - [c18]Marcelo M. Maes, Tadahiro Fujimoto, Norishige Chiba:
Efficient animation of water flow on irregular terrains. GRAPHITE 2006: 107-115 - [e1]Norishige Chiba, Eric Galin:
Proceedings of the Eurographics Workshop on Natural Phenomena, NPH 2006, Vienna, Austria, 2006. Eurographics Association 2006, ISBN 3-905673-38-X [contents] - 2005
- [j25]Frédéric Drago, Norishige Chiba:
Locally Adaptive Chromatic Restoration of Digitally Acquired Paintings. Int. J. Image Graph. 5(3): 617-638 (2005) - [j24]Katsutsugu Matsuyama, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba:
Generation of tree movement sound effects. Comput. Animat. Virtual Worlds 16(5): 531-545 (2005) - [c17]Qiang Wang, Jiajun Bu, Chun Chen, Tadahiro Fujimoto, Norishige Chiba:
Surface reconstruction for animation of ocean waves. CAD/Graphics 2005: 6 - 2004
- [j23]Frédéric Drago, Norishige Chiba:
Painting canvas synthesis. Vis. Comput. 20(5): 314-328 (2004) - [j22]Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba:
A hybrid method for real-time animation of trees swaying in wind fields. Vis. Comput. 20(10): 613-623 (2004) - [c16]Shigang Li, Masao Nakano, Norishige Chiba:
Acquisition of Spherical Image by Fish-eye Conversion Lens. VR 2004: 235-236 - 2003
- [j21]Frédéric Drago, Karol Myszkowski, Thomas Annen, Norishige Chiba:
Adaptive Logarithmic Mapping For Displaying High Contrast Scenes. Comput. Graph. Forum 22(3): 419-426 (2003) - [c15]Shin Ota, Tadahiro Fujimoto, Machiko Tamura, Kazunobu Muraoka, Kunihiko Fujita, Norishige Chiba:
1/f\beta Noise-Based Real-Time Animation of Trees Swaying in Wind Fields. Computer Graphics International 2003: 52-59 - [c14]Tomoya Ito, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba:
Modeling Rocky Scenery Taking into Account Joints. Computer Graphics International 2003: 244-247 - [c13]Katsutsugu Matsuyama, Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba:
Animating Tree Movement with Sound Effects Generation. Eurographics (Slides and Videos) 2003 - [c12]Yasuyuki Oda, Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba:
Visual Simulation of Lava Flows Employing Particle-based Approach. Eurographics (Slides and Videos) 2003 - [c11]Frédéric Drago, William L. Martens, Karol Myszkowski, Norishige Chiba:
Design of a tone mapping operator for high-dynamic range images based upon psychophysical evaluation and preference mapping. Human Vision and Electronic Imaging 2003: 321-331 - [c10]Daiki Takeshita, Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba:
Particle-Based Visual Simulation of Explosive Flames. PG 2003: 482-486 - 2002
- [c9]Shigang Li, Norishige Chiba:
Estimating Head Pose from Spherical Image for VR Environment. IEEE Pacific Rim Conference on Multimedia 2002: 1169-1176 - [c8]Shigang Li, Fumiyoshi Ishizawa, Norishige Chiba:
Wandering in VR Environments by Estimating Head Pose Using an Omnicam. PG 2002: 318-324 - 2001
- [j20]Stéphane Gobron, Norishige Chiba:
Crack pattern simulation based on 3D surface cellular automata. Vis. Comput. 17(5): 287-309 (2001) - [c7]Batjargal Sosorbaram, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba:
Visual Simulation of Lightning Taking into Account Cloud Growth. Computer Graphics International 2001: 89-95 - [c6]Stéphane Gobron, Norishige Chiba:
Simulation of Peeling Using 3D-Surface Cellular Automata. PG 2001: 338-347 - 2000
- [c5]Stéphane Gobron, Norishige Chiba:
Crack Pattern Simulation Based on 3D Surface Cellular Automaton. Computer Graphics International 2000: 153-162 - [c4]Stéphane Gobron, Norishige Chiba:
Visual simulation of crack pattern based on 3D surface cellular automaton. ICPADS Workshops 2000: 181-186 - [c3]Kazunobu Muraoka, Norishige Chiba:
Visual simulation of snowfall, snow cover and snowmelt. ICPADS Workshops 2000: 187-194 - [c2]Keimei Kaino, Kuniaki Yajima, Norishige Chiba:
Origami modeling method of leaves of plants and CG image generation of flower arrangement. ICPADS Workshops 2000: 207-212
1990 – 1999
- 1999
- [j19]Qing Zhang, Youetsu Sato, Jun-ya Takahashi, Kazunobu Muraoka, Norishige Chiba:
Simple cellular automaton-based simulation of ink behaviour and its application to Suibokuga-like 3D rendering of trees. Comput. Animat. Virtual Worlds 10(1): 27-37 (1999) - [j18]Stéphane Gobron, Norishige Chiba:
3D surface cellular automata and their applications. Comput. Animat. Virtual Worlds 10(3): 143-158 (1999) - 1998
- [j17]Norishige Chiba, Kazunobu Muraoka, Kunihiko Fujita:
An erosion model based on velocity fields for the visual simulation of mountain scenery. Comput. Animat. Virtual Worlds 9(4): 185-194 (1998) - 1997
- [j16]Norishige Chiba, Kazunobu Muraoka, Akio Doi, Junya Hosokawa:
Rendering of forest scenery using 3D textures. Comput. Animat. Virtual Worlds 8(4): 191-199 (1997) - 1996
- [j15]Norishige Chiba, Ken Ohshida, Kazunobu Muraoka, Nobuji Saito:
Visual Simulation of Leaf Arrangement and Autumn Colours. Comput. Animat. Virtual Worlds 7(2): 79-93 (1996) - 1995
- [j14]Norishige Chiba, Shinji Sanakanishi, Kenichiro Yokoyama, Isao Otawara, Kazunobu Muraoka, Nobuji Saito:
Visual simulation of water currents using a particle-based behavioural model. Comput. Animat. Virtual Worlds 6(3): 155-171 (1995) - 1994
- [j13]Norishige Chiba, Ken Ohshida, Kazunobu Muraoka, Mamoru Miura, Nobuji Saito:
A growth model having the abilities of growth-regulations for simulating visual nature of botanical trees. Comput. Graph. 18(4): 469-479 (1994) - [j12]Norishige Chiba, Shunichi Ohkawa, Kazunobu Muraoka, Mamoru Miura:
Visual simulation of botanical trees based on virtual heliotropism and dormancy break. Comput. Animat. Virtual Worlds 5(1): 3-15 (1994) - [j11]Norishige Chiba, Kazunobu Muraoka, Hiromichi Takahashi, Mamoru Miura:
Two-dimensional visual simulation of flames, smoke and the spread of fire. Comput. Animat. Virtual Worlds 5(1): 37-53 (1994) - 1992
- [j10]Norio Tayama, Noriaki Shimizu, Norishige Chiba, Isao Otawara:
A speedy voxel-tracing method for cutting solid display of 3-D images. Syst. Comput. Jpn. 23(11): 41-50 (1992) - 1991
- [j9]Norishige Chiba, Kazuhito Yaegashi:
A fast algorithm for determining the insolation at the surface of the earth. Syst. Comput. Jpn. 22(1): 67-75 (1991) - [j8]Norishige Chiba, Seiichi Wada, Keimei Kaino, Kazunobu Muraoka:
A behavioral model of cracks and its applications to cg. Syst. Comput. Jpn. 22(11): 82-91 (1991)
1980 – 1989
- 1989
- [j7]Norishige Chiba, Takao Nishizeki:
The Hamiltonian Cycle Problem is Linear-Time Solvable for 4-Connected Planar Graphs. J. Algorithms 10(2): 187-211 (1989) - 1985
- [j6]Norishige Chiba, Kazunori Onoguchi, Takao Nishizeki:
Drawing Plane Graphs Nicely. Acta Informatica 22(2): 187-201 (1985) - [j5]Norishige Chiba, Takao Nishizeki, Shigenobu Abe, Takao Ozawa:
A Linear Algorithm for Embedding Planar Graphs Using PQ-Trees. J. Comput. Syst. Sci. 30(1): 54-76 (1985) - [j4]Norishige Chiba, Takao Nishizeki:
Arboricity and Subgraph Listing Algorithms. SIAM J. Comput. 14(1): 210-223 (1985) - 1983
- [j3]Norishige Chiba, Takao Nishizeki, Nobuji Saito:
An algorithm for finding a large independent set in planar graphs. Networks 13(2): 247-252 (1983) - 1982
- [j2]Norishige Chiba, Takao Nishizeki, Nobuji Saito:
An Approximation Algorithm for the Maximum Independent Set Problem on Planar Graphs. SIAM J. Comput. 11(4): 663-675 (1982) - 1981
- [j1]Norishige Chiba, Takao Nishizeki, Nobuji Saito:
A Linear 5-Coloring Algorithm of Planar Graphs. J. Algorithms 2(4): 317-327 (1981) - 1980
- [c1]Norishige Chiba, Takao Nishizeki, Nobuji Saito:
A linear algorithm for five-coloring a planar graph. Graph Theory and Algorithms 1980: 9-19
Coauthor Index
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