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Kati Alha
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2010 – 2019
- 2019
- [j5]Kati Alha
, Elina Koskinen
, Janne Paavilainen, Juho Hamari
:
Why do people play location-based augmented reality games: A study on Pokémon GO. Comput. Hum. Behav. 93: 114-122 (2019) - [c21]Kati Alha:
The imbalanced state of free-to-play game research: A literature review. DiGRA Conference 2019 - [c20]Elina Koskinen, Kati Alha, Dale Leorke, Janne Paavilainen:
Middle-aged Players' Memorable Experiences with Pokémon GO. DiGRA Conference 2019 - 2018
- [j4]Annakaisa Kultima, Timo Nummenmaa
, Heikki Tyni
, Kati Alha
, Jaakko Stenros, Ville Kankainen
, Jussi Holopainen
, Frans Mäyrä
:
Playful Furniture: Breaching a Serious Setting With Interactive Seats. Games Cult. 13(3): 301-321 (2018) - [c19]Kati Alha
, Jani Kinnunen, Elina Koskinen
, Janne Paavilainen:
Free-to-Play Games: Paying Players' Perspective. MindTrek 2018: 49-58 - 2017
- [j3]Juho Hamari
, Kati Alha
, Simo Järvelä, J. Matias Kivikangas, Jonna Koivisto, Janne Paavilainen:
Why do players buy in-game content? An empirical study on concrete purchase motivations. Comput. Hum. Behav. 68: 538-546 (2017) - [j2]Janne Paavilainen, Kati Alha, Hannu Korhonen:
A Review of Social Features in Social Network Games. Trans. Digit. Games Res. Assoc. 3(2) (2017) - [c18]Janne Paavilainen, Hannu Korhonen, Kati Alha
, Jaakko Stenros, Elina Koskinen
, Frans Mäyrä
:
The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream. CHI 2017: 2493-2498 - [c17]Annakaisa Kultima, Kati Alha
:
The intertwined role of play at game studios: an examination of office play strategies. MindTrek 2017: 45-53 - 2016
- [c16]Kati Alha, Elina Koskinen, Janne Paavilainen, Juho Hamari:
Critical Acclaim and Commercial Success in Mobile Free-to-Play Games. DiGRA/FDG 2016 - [c15]Timo Nummenmaa, Ville Kankainen, Sampo Savolainen, Annakaisa Kultima, Juho Karvinen, Kati Alha, Antti Syvänen, Heikki Tyni:
The Diversity of Attitudes towards Play at the Workplace - A Case of an Academic Community. DiGRA/FDG 2016 - [c14]Janne Paavilainen, Kati Alha, Hannu Korhonen:
Review of Social Features in Social Network Games. DiGRA/FDG 2016 - [c13]Jani Kinnunen, Kati Alha
, Janne Paavilainen:
Creating play money for free-to-play and gambling games. MindTrek 2016: 385-392 - [c12]Annakaisa Kultima, Kati Alha
, Timo Nummenmaa
:
Building finnish game jam community through positive social facilitation. MindTrek 2016: 433-440 - 2015
- [j1]Janne Paavilainen, Kati Alha
, Hannu Korhonen
:
Domain-specific playability problems in social network games. Int. J. Arts Technol. 8(4): 282-306 (2015) - [c11]Timo Nummenmaa
, Heikki Tyni
, Annakaisa Kultima, Kati Alha
, Jussi Holopainen
:
Need to touch, wonder of discovery, and social capital: experiences with interactive playful seats. Advances in Computer Entertainment 2015: 10:1-10:12 - [c10]Janne Paavilainen, Elina Koskinen, Hannu Korhonen, Kati Alha:
Exploring Playful Experiences in Social Network Games. DiGRA Conference 2015 - [c9]Juho Hamari
, Lauri Keronen, Kati Alha
:
Why Do People Play Games? A Review of Studies on Adoption and Use. HICSS 2015: 3559-3568 - [c8]Timo Nummenmaa
, Annakaisa Kultima, Ville Kankainen
, Sampo Savolainen, Antti Syvänen
, Kati Alha
, Frans Mäyrä
:
OASIS deck of cards: house of colleagues: a playful experiment on community building. MindTrek 2015: 2-9 - 2014
- [c7]Annakaisa Kultima, Timo Nummenmaa
, Heikki Tyni
, Kati Alha
, Frans Mäyrä
:
Goofy Mus, Grumpy Mur and Dirty Muf: Talking Playful Seats with Personalities. Advances in Computer Entertainment (Workshops) 2014: 9:1-9:4 - [c6]Janne Paavilainen, Hannu Korhonen
, Kati Alha
:
Common playability problems in social network games. CHI Extended Abstracts 2014: 1519-1524 - [c5]Timo Nummenmaa
, Annakaisa Kultima, Heikki Tyni
, Kati Alha
:
MurMur moderators, the talking playful seats. MindTrek 2014: 231-237 - 2013
- [c4]Timo Nummenmaa
, Annakaisa Kultima, Kati Alha
, Tommi Mikkonen:
Applying lehman's laws to game evolution. IWPSE 2013: 11-17 - 2012
- [c3]Janne Paavilainen, Kati Alha
, Hannu Korhonen
:
Exploring Playability of Social Network Games. Advances in Computer Entertainment 2012: 336-351 - 2011
- [c2]Annakaisa Kultima, Kati Alha:
Using the VNA Ideation Game at Global Game Jam. DiGRA Conference 2011 - 2010
- [c1]Annakaisa Kultima, Kati Alha
:
"Hopefully everything I'm doing has to do with innovation": Games industry professionals on innovation in 2009. ICE-GIC 2010: 126-133
Coauthor Index
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