


default search action
"Using Artificial Neural Networks to Compensate Negative Effects of Latency ..."
David Halbhuber et al. (2022)
- David Halbhuber, Maximilian Seewald, Fabian Schiller, Mathias Götz, Jakob Fehle, Niels Henze:

Using Artificial Neural Networks to Compensate Negative Effects of Latency in Commercial Real-Time Strategy Games. MuC 2022: 182-191

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID













