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Philip Dutré
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- affiliation: Catholic University of Leuven, Belgium
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2020 – today
- 2021
- [i1]Roald Frederickx, Philip Dutré:
Stackless Ray-Object Intersections Using Approximate Minimum Weight Triangulations: Results in 2D That Outperform Roped KD-Trees (And Massively Outperform BVHs). CoRR abs/2112.05570 (2021)
2010 – 2019
- 2019
- [j31]Matthias Moulin, Philip Dutré:
On the use of local ray termination for efficiently constructing qualitative BSPs, BIHs and (S)BVHs. Vis. Comput. 35(12): 1809-1826 (2019) - 2018
- [j30]Naiwen Xie, Lili Wang, Philip Dutré:
Reflection reprojection using temporal coherence. Vis. Comput. 34(4): 517-529 (2018) - 2017
- [j29]Tuur Stuyck, Fang Da, Sunil Hadap, Philip Dutré:
Real-Time Oil Painting on Mobile Hardware. Comput. Graph. Forum 36(8): 69-79 (2017) - [j28]Roald Frederickx, Philip Dutré:
A forward scattering dipole model from a functional integral approximation. ACM Trans. Graph. 36(4): 109:1-109:13 (2017) - [c30]Joran Van de Woestijne, Roald Frederickx, Niels Billen, Philip Dutré:
Temporal Coherence for Metropolis Light Transport. EGSR (EI&I) 2017: 55-63 - 2016
- [j27]Niels Billen, Philip Dutré:
Line Sampling for Direct Illumination. Comput. Graph. Forum 35(4): 45-55 (2016) - [c29]Tuur Stuyck, Sunil Hadap, Philip Dutré:
Digital painting classroom: learning oil painting using a tablet. SIGGRAPH Talks 2016: 4:1-4:2 - [c28]Tuur Stuyck, Philip Dutré:
Model predictive control for robust art-directable fluids. SIGGRAPH Posters 2016: 10:1-10:2 - [c27]Tuur Stuyck, Philip Dutré:
Sculpting fluids: a new and intuitive approach to art-directable fluids. SIGGRAPH Posters 2016: 11:1-11:2 - 2015
- [c26]Roald Frederickx, Pieterjan Bartels, Philip Dutré:
Adaptive LightSlice for Virtual Ray Lights. Eurographics (Short Papers) 2015: 61-64 - [c25]Matthias Moulin, Niels Billen, Philip Dutré:
Efficient Visibility Heuristics for kd-trees Using the RTSAH. EGSR (EI&I) 2015: 31-39 - 2014
- [j26]Niels Billen, Ares Lagae, Philip Dutré:
Probabilistic visibility evaluation using geometry proxies. Comput. Graph. Forum 33(4): 143-152 (2014) - [j25]Jeroen Baert, Ares Lagae, Philip Dutré:
Out-of-Core Construction of Sparse Voxel Octrees. Comput. Graph. Forum 33(6): 220-227 (2014) - 2013
- [j24]Niels Billen, Björn Engelen, Ares Lagae, Philip Dutré:
Probabilistic Visibility Evaluation for Direct Illumination. Comput. Graph. Forum 32(4): 39-47 (2013) - [c24]Jeroen Baert, Ares Lagae, Philip Dutré:
Out-of-Core Construction of Sparse Voxel Octrees. High Performance Graphics 2013: 27-32 - 2011
- [j23]Jurgen Laurijssen, Rui Wang, Ares Lagae, Philip Dutré:
Pre-computed Gathering of Multi-Bounce Glossy Reflections. Comput. Graph. Forum 30(8): 2270-2278 (2011) - [j22]Ares Lagae, Sylvain Lefebvre, Philip Dutré:
Improving Gabor Noise. IEEE Trans. Vis. Comput. Graph. 17(8): 1096-1107 (2011) - 2010
- [j21]Ares Lagae, Peter Vangorp, Toon Lenaerts, Philip Dutré:
Procedural isotropic stochastic textures by example. Comput. Graph. 34(4): 312-321 (2010) - [j20]Jurgen Laurijssen, Rui Wang, Philip Dutré, Benedict J. Brown:
Fast Estimation and Rendering of Indirect Highlights. Comput. Graph. Forum 29(4): 1305-1313 (2010)
2000 – 2009
- 2009
- [j19]Toon Lenaerts, Philip Dutré:
Mixing Fluids and Granular Materials. Comput. Graph. Forum 28(2): 213-218 (2009) - [j18]Dimitrios Biliouris, Dimitry Van der Zande, Willem W. Verstraeten, Jan Stuckens, Bart Muys, Philip Dutré, Pol Coppin:
RPV Model Parameters Based on Hyperspectral Bidirectional Reflectance Measurementsof Fagus sylvatica L. Leaves. Remote. Sens. 1(2): 92-106 (2009) - [j17]Ares Lagae, Sylvain Lefebvre, George Drettakis, Philip Dutré:
Procedural noise using sparse Gabor convolution. ACM Trans. Graph. 28(3): 54 (2009) - [c23]Muath Sabha, Philip Dutré:
Feature-Based Texture Synthesis and Editing Using Voronoi Diagrams. ISVD 2009: 165-170 - 2008
- [j16]Ares Lagae, Philip Dutré:
A Comparison of Methods for Generating Poisson Disk Distributions. Comput. Graph. Forum 27(1): 114-129 (2008) - [j15]Ares Lagae, Philip Dutré:
Compact, Fast and Robust Grids for Ray Tracing. Comput. Graph. Forum 27(4): 1235-1244 (2008) - [j14]Ares Lagae, Philip Dutré:
Accelerating Ray Tracing using Constrained Tetrahedralizations. Comput. Graph. Forum 27(4): 1303-1312 (2008) - [j13]Toon Lenaerts, Bart Adams, Philip Dutré:
Porous flow in particle-based fluid simulations. ACM Trans. Graph. 27(3): 49 (2008) - [c22]Peter Vangorp, Philip Dutré:
Shape-dependent gloss correction. APGV 2008: 123-130 - [c21]Toon Lenaerts, Philip Dutré:
Unified SPH model for fluid-shell simulations. SIGGRAPH Posters 2008: 12 - [c20]Ares Lagae, Philip Dutré:
Compact, fast and robust grids for ray tracing. SIGGRAPH Talks 2008: 20:1 - [c19]Ares Lagae, Philip Dutré:
Accelerating ray tracing using constrained tetrahedralizations. SIGGRAPH Posters 2008: 113 - [e2]Theoharis Theoharis, Philip Dutré:
29th Annual Conference of the European Association for Computer Graphics, Eurographics 2008 - State of the Art Reports, Hersonissos, Crete, Greece, April 14-18, 2008. Eurographics Association 2008 [contents] - 2007
- [j12]Muath Sabha, Pieter Peers, Philip Dutré:
Texture Synthesis using Exact Neighborhood Matching. Comput. Graph. Forum 26(2): 131-142 (2007) - [j11]Peter Vangorp, Jurgen Laurijssen, Philip Dutré:
The influence of shape on the perception of material reflectance. ACM Trans. Graph. 26(3): 77 (2007) - 2006
- [j10]Pieter Peers, Karl vom Berge, Wojciech Matusik, Ravi Ramamoorthi, Jason Lawrence, Szymon Rusinkiewicz, Philip Dutré:
A compact factored representation of heterogeneous subsurface scattering. ACM Trans. Graph. 25(3): 746-753 (2006) - [j9]Ares Lagae, Philip Dutré:
An alternative for Wang tiles: colored edges versus colored corners. ACM Trans. Graph. 25(4): 1442-1459 (2006) - [c18]Peter Vangorp, Olivier Dumont, Toon Lenaerts, Philip Dutré:
A perceptual heuristic for shadow computation in photo-realistic images. SIGGRAPH Sketches 2006: 102 - 2005
- [j8]Bart Adams, Richard Keiser, Mark Pauly, Leonidas J. Guibas, Markus H. Gross, Philip Dutré:
Efficient Raytracing of Deforming Point-Sampled Surfaces. Comput. Graph. Forum 24(3): 677-684 (2005) - [j7]Ares Lagae, Philip Dutré:
An Efficient Ray-Quadrilateral Intersection Test. J. Graph. Tools 10(4): 23-32 (2005) - [j6]Mark Pauly, Richard Keiser, Bart Adams, Philip Dutré, Markus H. Gross, Leonidas J. Guibas:
Meshless animation of fracturing solids. ACM Trans. Graph. 24(3): 957-964 (2005) - [j5]Ares Lagae, Philip Dutré:
A procedural object distribution function. ACM Trans. Graph. 24(4): 1442-1461 (2005) - [c17]Thomas P. Koninckx, Pieter Peers, Philip Dutré, Luc Van Gool:
Scene-Adapted Structured Light. CVPR (2) 2005: 611-618 - [c16]Pieter Peers, Philip Dutré:
Inferring Reflectance Functions from Wavelet Noise. Rendering Techniques 2005: 173-182 - [c15]Ares Lagae, Olivier Dumont, Philip Dutré:
Geometry Synthesis by Example. SMI 2005: 176-185 - [c14]Richard Keiser, Bart Adams, Dominique Gasser, Paolo Bazzi, Philip Dutré, Markus H. Gross:
A Unified Lagrangian Approach to Solid-Fluid Animation. PBG 2005: 125-133 - [e1]Oliver Deussen, Alexander Keller, Kavita Bala, Philip Dutré, Dieter W. Fellner, Stephen N. Spencer:
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29 - July 1, 2005. Eurographics Association 2005, ISBN 3-905673-23-1 [contents] - 2004
- [j4]Philip Dutré:
Image-based Relighting and Computer Vision. Comput. Graph. Forum 23(3): 270 (2004) - [c13]Vincent Masselus, Pieter Peers, Philip Dutré, Yves D. Willems:
Smooth Reconstruction and Compact Representation of Reflectance Functions for Image-based Relighting. Rendering Techniques 2004: 287-298 - [c12]Philip Dutré, Henrik Wann Jensen, James Arvo, Kavita Bala, Philippe Bekaert, Steve Marschner, Matt Pharr:
State of the art in Monte Carlo global illumination. SIGGRAPH Course Notes 2004: 5 - [c11]Ares Lagae, Olivier Dumont, Philip Dutré:
Geometry synthesis. SIGGRAPH Sketches 2004: 37 - [c10]Bart Adams, Philip Dutré:
Boolean Operations on Surfel-Bounded Solids Using Programmable Graphics Hardware. PBG 2004: 19-24 - [c9]Bart Adams, Martin Wicke, Philip Dutré, Markus H. Gross, Mark Pauly, Matthias Teschner:
Interactive 3D Painting on Point-Sampled Objects. PBG 2004: 57-66 - 2003
- [j3]Frank Suykens, Karl vom Berge, Ares Lagae, Philip Dutré:
Interactive Rendering with Bidirectional Texture Functions. Comput. Graph. Forum 22(3): 463-472 (2003) - [j2]Vincent Masselus, Pieter Peers, Philip Dutré, Yves D. Willems:
Relighting with 4D incident light fields. ACM Trans. Graph. 22(3): 613-620 (2003) - [j1]Bart Adams, Philip Dutré:
Interactive boolean operations on surfel-bounded solids. ACM Trans. Graph. 22(3): 651-656 (2003) - [c8]Dimitrios Biliouris, Karl vom Berge, S. Fleck, K. Nackaerts, Philip Dutré, Bart Muys, Yves D. Willems, Pol Coppin:
CLabSpeG: a compact laboratory spectro-goniometer system enabling rapid and complete BRDF assessments of forest elements. IGARSS 2003: 4422-4424 - [c7]Pieter Peers, Philip Dutré:
Wavelet Environment matting. Rendering Techniques 2003: 157-166 - 2002
- [b1]Philip Dutré, Philippe Bekaert, Kavita Bala:
Advanced global illumination. A K Peters 2002, ISBN 978-1-56881-177-2, pp. I-XII, 1-330 - [c6]Vincent Masselus, Philip Dutré, Frederik Anrys:
The Free Form Light Stage. Rendering Techniques 2002: 247-256 - [c5]Pieter Peers, Philip Dutré:
Accurate image based re-lighting through optimization. SIGGRAPH Abstracts and Applications 2002: 145 - [c4]Vincent Masselus, Philip Dutré, Frederik Anrys:
The free-form light stage. SIGGRAPH Abstracts and Applications 2002: 262
1990 – 1999
- 1999
- [c3]David A. Hart, Philip Dutré, Donald P. Greenberg:
Direct Illumination with Lazy Visibility Evaluation. SIGGRAPH 1999: 147-154 - 1997
- [c2]Philip Dutré, Philippe Bekaert, Frank Suykens, Yves D. Willems:
Bidirectional Radiosity. Rendering Techniques 1997: 205-216 - 1995
- [c1]Philip Dutré, Yves D. Willems:
Potential-driven Monte Carlo Particle Tracing for Diffuse Environments with Adaptive Probability Functions. Rendering Techniques 1995: 306-315
Coauthor Index
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last updated on 2024-05-08 20:56 CEST by the dblp team
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