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Kening Zhu
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2020 – today
- 2024
- [j19]Ningchang Xiong, Qingqin Liu, Kening Zhu:
PetPresence: Investigating the Integration of Real-World Pet Activities in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 30(5): 2559-2569 (2024) - [c60]Yuhan Luo, Junnan Yu, Minhui Liang, Yichen Wan, Kening Zhu, Shannon Sie Santosa:
Emotion Embodied: Unveiling the Expressive Potential of Single-Hand Gestures. CHI 2024: 404:1-404:17 - [i2]Shaoyu Cai, Zhenlin Chen, Haichen Gao, Ya Huang, Qi Zhang, Xinge Yu, Kening Zhu:
ViboPneumo: A Vibratory-Pneumatic Finger-Worn Haptic Device for Altering Perceived Texture Roughness in Mixed Reality. CoRR abs/2403.05182 (2024) - 2023
- [j18]Taizhou Chen, Kening Zhu, Ming-Chieh Yang:
Deep-learning-based unobtrusive handedness prediction for one-handed smartphone interaction. Multim. Tools Appl. 82(4): 4941-4964 (2023) - [j17]Pingchuan Ke, Shaoyu Cai, Haichen Gao, Kening Zhu:
PropelWalker: A Leg-Based Wearable System With Propeller-Based Force Feedback for Walking in Fluids in VR. IEEE Trans. Vis. Comput. Graph. 29(12): 5149-5164 (2023) - [c59]Xingyu Yang, Kening Zhu:
Emoband: Investigating the Affective Perception towards On-wrist Stroking and Squeezing Feedback mediated by Different Textile Materials. CHI 2023: 259:1-259:20 - [c58]Junhao Wei, Kening Zhu, Yuxin Ye:
FanRay: Using Fan Mechanism in Ray-casting to Improve Target Selection in VR. ICHMI 2023: 1-6 - [c57]Pingchuan Ke, Xingyu Yang, Kening Zhu:
SoftVibe: Enhancing On-Body Haptic Feedback in VR using Rapid-Prototyping Toolkit with Modularized Flexible Vibrotactile Device. SIGGRAPH Asia Emerging Technologies 2023: 17:1-17:2 - 2022
- [j16]Shaoyu Cai, Lu Zhao, Yuki Ban, Takuji Narumi, Yue Liu, Kening Zhu:
GAN-based image-to-friction generation for tactile simulation of fabric material. Comput. Graph. 102: 460-473 (2022) - [j15]Taizhou Chen, Tianpei Li, Xingyu Yang, Kening Zhu:
EFRing: Enabling Thumb-to-Index-Finger Microgesture Interaction through Electric Field Sensing Using Single Smart Ring. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 6(4): 161:1-161:31 (2022) - [j14]Bradley Rey, Kening Zhu, Simon Tangi Perrault, Sandra Bardot, Ali Neshati, Pourang Irani:
Understanding and Adapting Bezel-to-Bezel Interactions for Circular Smartwatches in Mobile and Encumbered Scenarios. Proc. ACM Hum. Comput. Interact. 6(MHCI): 1-28 (2022) - [j13]Xiaoqing Zhu, Hanyuan Shi, Zhixing Li, Yuebin Zhong, Kening Zhu:
The Study on the Performance Evaluation of Spatial Governance of Village and Town Business Communities. Syst. 10(4): 109 (2022) - [c56]Shaoyu Cai, Kening Zhu:
Multi-modal Transformer-based Tactile Signal Generation for Haptic Texture Simulation of Materials in Virtual and Augmented Reality. ISMAR Adjunct 2022: 810-811 - 2021
- [j12]Taizhou Chen, Lantian Xu, Kening Zhu:
FritzBot: A data-driven conversational agent for physical-computing system design. Int. J. Hum. Comput. Stud. 155: 102699 (2021) - [j11]Shaoyu Cai, Kening Zhu, Yuki Ban, Takuji Narumi:
Visual-Tactile Cross-Modal Data Generation Using Residue-Fusion GAN With Feature-Matching and Perceptual Losses. IEEE Robotics Autom. Lett. 6(4): 7525-7532 (2021) - [j10]Taizhou Chen, Lantian Xu, Xianshan Xu, Kening Zhu:
GestOnHMD: Enabling Gesture-based Interaction on Low-cost VR Head-Mounted Display. IEEE Trans. Vis. Comput. Graph. 27(5): 2597-2607 (2021) - [c55]Arshad Nasser, Kexin Zheng, Kening Zhu:
ThermEarhook: Investigating Spatial Thermal Haptic Feedback on the Auricular Skin Area. ICMI 2021: 662-672 - [c54]Pingchuan Ke, Shaoyu Cai, Lantian Xu, Kening Zhu:
Weighted Walking: Propeller-based On-leg Force Simulation of Walking in Fluid Materials in VR. SIGGRAPH ASIA Emerging Technologies 2021: 19:1-19:2 - [c53]Pingchuan Ke, Kening Zhu:
Larger Step Faster Speed: Investigating Gesture-Amplitude-based Locomotion in Place with Different Virtual Walking Speed in Virtual Reality. VR 2021: 438-447 - [i1]Shaoyu Cai, Kening Zhu, Yuki Ban, Takuji Narumi:
Visual-Tactile Cross-Modal Data Generation using Residue-Fusion GAN with Feature-Matching and Perceptual Losses. CoRR abs/2107.05468 (2021) - 2020
- [c52]Zhiyi Rong, Ngo Fung Chan, Taizhou Chen, Kening Zhu:
CodeRhythm: Designing Inclusive Tangible Programming Blocks. Conference on Designing Interactive Systems (Companion Volume) 2020: 105-110 - [c51]Arshad Nasser, Kai-Ning Keng, Kening Zhu:
ThermalCane: Exploring Thermotactile Directional Cues on Cane-Grip for Non-Visual Navigation. ASSETS 2020: 20:1-20:12 - [c50]Zhiyi Rong, Ngo Fung Chan, Taizhou Chen, Kening Zhu:
CodeRhythm: A Tangible Programming Toolkit for Visually Impaired Students. CCHI 2020: 57-60 - [c49]Pui Chung Wong, Kening Zhu, Xing-Dong Yang, Hongbo Fu:
Exploring Eyes-free Bezel-initiated Swipe on Round Smartwatches. CHI 2020: 1-11 - [c48]Zhiyi Rong, Ngo Fung Chan, Taizhou Chen, Kening Zhu:
CodeRhythm: A Tangible Programming Toolkit for Visually Impaired Students. AsianCHI@CHI 2020: 3 - [c47]Shaoyu Cai, Yuki Ban, Takuji Narumi, Kening Zhu:
FrictGAN: Frictional Signal Generation from Fabric Texture Images using Generative Adversarial Network. ICAT-EGVE 2020: 11-15 - [c46]Zhiyi Rong, Ngo Fung Chan, Taizhou Chen, Kening Zhu:
Toward Inclusive Learning: Designing and Evaluating Tangible Programming Blocks for Visually Impaired Students. HCI (3) 2020: 326-338 - [c45]Arshad Nasser, Taizhou Chen, Can Liu, Kening Zhu, P. V. M. Rao:
FingerTalkie: Designing a Low-Cost Finger-Worn Device for Interactive Audio Labeling of Tactile Diagrams. HCI (2) 2020: 475-496 - [c44]Shaoyu Cai, Pingchuan Ke, Takuji Narumi, Kening Zhu:
ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in Virtual Reality. VR 2020: 248-257
2010 – 2019
- 2019
- [j9]Kening Zhu, Simon T. Perrault, Taizhou Chen, Shaoyu Cai, Roshan Lalintha Peiris:
A sense of ice and fire: Exploring thermal feedback with multiple thermoelectric-cooling elements on a smart ring. Int. J. Hum. Comput. Stud. 130: 234-247 (2019) - [c43]Arshad Nasser, Kening Zhu, Sarah Wiseman:
Thermo-haptic Earable Display for the Hearing and Visually Impaired. ASSETS 2019: 630-632 - [c42]Kening Zhu, Taizhou Chen, Feng Han, Yi-Shiun Wu:
HapTwist: Creating Interactive Haptic Proxies in Virtual Reality Using Low-cost Twistable Artefacts. CHI 2019: 693 - [c41]Ming-Chieh Yang, Hooman Samani, Kening Zhu:
Emergency-Response Locomotion of Hexapod Robot with Heuristic Reinforcement Learning Using Q-Learning. ICR 2019: 320-329 - [c40]Jacky Kit Cheung, Oscar Kin-Chung Au, Kening Zhu:
Additive Voronoi Cursor: Dynamic Effective Areas Using Additively Weighted Voronoi Diagrams. INTERACT (3) 2019: 273-292 - [c39]Taizhou Chen, Yi-Shiun Wu, Kening Zhu:
DupRobo: Interactive Robotic Autocompletion of Physical Block-Based Repetitive Structure. INTERACT (2) 2019: 475-495 - [c38]Shaoyu Cai, Pingchuan Ke, Shanshan Jiang, Takuji Narumi, Kening Zhu:
Demonstration of ThermAirGlove: A Pneumatic Glove for Material Perception in Virtual Reality through Thermal and Force Feedback. SIGGRAPH ASIA Emerging Technologies 2019: 11-12 - [c37]Zheer Xu, Pui Chung Wong, Jun Gong, Te-Yen Wu, Aditya Shekhar Nittala, Xiaojun Bi, Jürgen Steimle, Hongbo Fu, Kening Zhu, Xing-Dong Yang:
TipText: Eyes-Free Text Entry on a Fingertip Keyboard. UIST 2019: 883-899 - [c36]Pingchuan Ke, Kai-Ning Keng, Shanshan Jiang, Shaoyu Cai, Zhiyi Rong, Kening Zhu:
Embodied Weather: Promoting Public Understanding of Extreme Weather Through Immersive Multi-Sensory Virtual Reality. VRCAI 2019: 60:1-60:2 - 2018
- [c35]Kening Zhu, Morten Fjeld, Ayça Ünlüer:
WristOrigami: Exploring Foldable Design for Multi-Display Smartwatch. Conference on Designing Interactive Systems 2018: 1207-1218 - [c34]Shu-Chiao Tsai, Hooman Samani, Yu-Wei Kao, Kening Zhu, Brian Jalaian:
Design and Development of Interactive Intelligent Medical Agent. AIVR 2018: 210-215 - [c33]Kening Zhu, Artur Lugmayr, Xiaojuan Ma, Florian 'Floyd' Mueller, Ulrich Engelke, Simeon Simoff, Tomas Trescak, Anton Bogdanovych, Juan A. Rodríguez-Aguilar, Huyen Vu:
Interface and Experience Design with AI for VR/AR (DAIVAR'18) and AI/ML for Immersive Simulations (AMISIM'18). AIVR 2018: 227-228 - [c32]Pui Chung Wong, Kening Zhu, Hongbo Fu:
FingerT9: Leveraging Thumb-to-finger Interaction for Same-side-hand Text Entry on Smartwatches. CHI 2018: 178 - [c31]Arshad Nasser, Kening Zhu, P. V. M. Rao:
ColorTact: A Finger Wearable Audio-tactile Device Using Customizable Color Tagging. UbiComp/ISWC Adjunct 2018: 178-181 - [c30]Taizhou Chen, Yi-Shiun Wu, Kening Zhu:
Investigating different modalities of directional cues for multi-task visual-searching scenario in virtual reality. VRST 2018: 41:1-41:5 - 2017
- [j8]Kening Zhu, Xiaojuan Ma, Haoyuan Chen, Miaoyin Liang:
Tripartite Effects: Exploring Users' Mental Model of Mobile Gestures under the Influence of Operation, Handheld Posture, and Interaction Space. Int. J. Hum. Comput. Interact. 33(6): 443-459 (2017) - [j7]Wing Ho Andy Li, Kening Zhu, Hongbo Fu:
Exploring the Design Space of Bezel-Initiated Gestures for Mobile Interaction. Int. J. Mob. Hum. Comput. Interact. 9(1): 16-29 (2017) - [c29]Kening Zhu, John Man Ho Huen:
Teaching and Learning of Chinese History in Minecraft: A Pilot Case-Study in Hong Kong Secondary Schools. IDC 2017: 405-410 - [c28]Kening Zhu, Alexandru Dancu, Shengdong Zhao:
FusePrint: A DIY 2.5D Printing Technique for Good-fit Fabrication with Daily Objects. CHI Extended Abstracts 2017: 413-416 - [c27]Doros Polydorou, Kening Zhu, Alexis Karkotis:
Digital Humanities and Techno-Animism in Wearables: A Case-Study-Based Collaborative Design Framework for Digitally-Ensouled Jewellery. HCI (19) 2017: 719-736 - [c26]Khanh-Duy Le, Kening Zhu, Morten Fjeld:
Mirrortablet: exploring a low-cost mobile system for capturing unmediated hand gestures in remote collaboration. MUM 2017: 79-89 - [c25]Pui Chung Wong, Kening Zhu, Hongbo Fu:
fingerT9: leveraging thumb-to-finger interaction for one-handed text entry on smartwatches. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2017: 9:1-9:3 - [c24]Taizhou Chen, Yi-Shiun Wu, Feng Han, Baochuan Yue, Kening Zhu:
DupRobo: an interactive robotic platform for phyiscal block-based autocompletion. SIGGRAPH ASIA (Posters) 2017: 19:1-19:2 - 2016
- [j6]Wing Ho Andy Li, Hongbo Fu, Kening Zhu:
BezelCursor: Bezel-Initiated Cursor for One-Handed Target Acquisition on Mobile Touch Screens. Int. J. Mob. Hum. Comput. Interact. 8(1): 1-22 (2016) - [c23]Kening Zhu, Alexandru Dancu, Shengdong Zhao:
FusePrint: A DIY 2.5D Printing Technique Embracing Everyday Artifacts. Conference on Designing Interactive Systems 2016: 146-157 - [c22]Kening Zhu, Xiaojuan Ma, Gary Ka Wai Wong, John Man Ho Huen:
How Different Input and Output Modalities Support Coding as a Problem-Solving Process for Children. IDC 2016: 238-245 - [c21]Khanh-Duy Le, Kening Zhu, Tomasz Kosinski, Morten Fjeld, Maryam Aj, Shengdong Zhao:
Ubitile: A Finger-Worn I/O Device for Tabletop Vibrotactile Pattern Authoring. NordiCHI 2016: 87 - [c20]Gary K. W. Wong, Kening Zhu, Xiaojuan Ma, John Man Ho Huen:
The Development of Internationalized Computational Thinking Curriculum in Hong Kong Primary Education (Abstract Only). SIGCSE 2016: 685 - [c19]Kening Zhu:
Virtual reality and augmented reality for education: panel. SIGGRAPH ASIA Symposium on Education: Talks 2016: 8:1-8:2 - [c18]Pui Chung Wong, Hongbo Fu, Kening Zhu:
Back-Mirror: back-of-device one-handed interaction on smartphones. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2016: 10:1-10:5 - [c17]Pui Chung Wong, Hongbo Fu, Kening Zhu:
Back-Mirror: back-of-device one-handed interaction on smartphones. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2016: 13:1-13:2 - 2015
- [c16]Alexandru Dancu, Catherine Hedler, Stig Anton Nielsen, Hanna Frank, Kening Zhu, Axel Pelling, Adviye Ayça Ünlüer, Christian Carlsson, Max Witt, Morten Fjeld:
Emergent Interfaces: Constructive Assembly of Identical Units. CHI Extended Abstracts 2015: 451-460 - 2014
- [j5]Kening Zhu, Rongbo Zhu, Hideaki Nii, Hooman Samani, Borhan (Brian) Jalaeian:
PaperIO: A 3D Interface towards the Internet of Embedded Paper-Craft. IEICE Trans. Inf. Syst. 97-D(10): 2597-2605 (2014) - [c15]Kening Zhu:
PaperIO: Paper-Based 3D I/O Interface Using Selective Inductive Power Transmission. HCI (21) 2014: 217-228 - 2013
- [j4]Kening Zhu, Hideaki Nii, Owen Noel Newton Fernando, Jeffrey Tzu Kwan Valino Koh, Karin Aue, Adrian David Cheok:
Designing Interactive Paper-Craft Systems with Selective Inductive Power Transmission. Interact. Comput. 25(2): 143-153 (2013) - [c14]Kening Zhu, Shengdong Zhao:
AutoGami: a low-cost rapid prototyping toolkit for automated movable paper craft. CHI 2013: 661-670 - [c13]Jeffrey Tzu Kwan Valino Koh, Kening Zhu, Roshan Lalintha Peiris, Mili John Tharakan, Ryohei Nakatsu:
A Hierarchy of Needs for Developing Interactive Artworks, Systems and Products. HCI (29) 2013: 268-272 - 2012
- [c12]Kening Zhu:
A framework for interactive paper-craft system. CHI Extended Abstracts 2012: 1411-1416 - [c11]Kening Zhu, Chamika Deshan, Owen Noel Newton Fernando:
Snap-n-fold: origami pattern generation based real-life object structure. CHI Extended Abstracts 2012: 2345-2350 - [c10]Jeffrey Tzu Kwan Valino Koh, Roshan Lalintha Peiris, Kening Zhu, Doros Polydorou, Ryohei Nakatsu:
Uncovering analogness and digitalness in interactive media. SIGDOC 2012: 233-242 - [c9]Hideaki Nii, Kening Zhu, Hiromi Yoshikawa, Nyan Lin Htat, Roland Aigner, Ryohei Nakatsu:
Fuwa-Vision: an auto-stereoscopic floating-image display. SIGGRAPH Asia Emerging Technologies 2012: 13:1-13:4 - 2011
- [j3]Kening Zhu, Nimesha Ranasinghe, Chamari Priyange Edirisinghe, Owen Noel Newton Fernando, Adrian David Cheok:
Poetry mix-up. Comput. Entertain. 9(2): 8:1-8:15 (2011) - [j2]Dilrukshi Abeyrathne, Chamari Priyange Edirisinghe, Nimesha Ranasinghe, Kasun Karunanayaka, Kening Zhu, Roshan Lalintha Peiris, Owen Noel Newton Fernando, Adrian David Cheok, Nancy Lan-Lan Ma, Yukihiro Morisawa:
Connected online and offline safe social networking for children. Comput. Entertain. 9(2): 9:1-9:8 (2011) - [j1]Chamari Priyange Edirisinghe, Kening Zhu, Nimesha Ranasinghe, Khoo Eng Tat, Vidyarth Eluppai Srivatsan, Imiyage Janaka Prasad Wijesena, Owen Noel Newton Fernando, Adrian David Cheok:
Modeling literary culture through interactive digital media. Virtual Real. 15(4): 239-247 (2011) - [c8]Kening Zhu, Hideaki Nii, Owen Noel Newton Fernando, Adrian David Cheok:
Selective inductive powering system for paper computing. Advances in Computer Entertainment Technology 2011: 59 - [c7]Kening Zhu, Hideaki Nii, Owen Noel Newton Fernando, Adrian David Cheok:
Selective Inductive Powering in Hardware-Based Paper Computing. AmI 2011: 340-344 - [c6]Kening Zhu, Hideaki Nii, Owen Noel Newton Fernando, Adrian David Cheok:
E-letter: a paper-based instant messaging system using selective wireless power transfer. SIGGRAPH Posters 2011: 43 - 2010
- [c5]Kening Zhu, Owen Noel Newton Fernando, Adrian David Cheok, Mark Fiala, Theam Wei Yang:
Origami recognition system using natural feature tracking. ISMAR 2010: 289-290 - [c4]Kening Zhu, Owen Noel Newton Fernando, Theam Wei Yang, Adrian David Cheok, Mark Fiala:
Origami recognition system using natural feature tracking. ISMAR 2010: 307
2000 – 2009
- 2009
- [c3]Owen Noel Newton Fernando, Adrian David Cheok, Nimesha Ranasinghe, Kening Zhu, Chamari Priyange Edirisinghe, Yan Yan Cao:
Poetry mix-up: a poetry generating system for cultural communication. Advances in Computer Entertainment Technology 2009: 396-399 - [c2]Kening Zhu, Nimesha Ranasinghe, Chamari Priyange Edirisinghe, Adrian David Cheok, Owen Noel Newton Fernando, Yan Yan Cao:
Poetry mix-up: the 10th muse. Advances in Computer Entertainment Technology 2009: 461 - [c1]Adrian David Cheok, Dilrukshi Abeyrathne, Chamari Priyange Edirisinghe, Owen Noel Newton Fernando, Isuru Sawubhagya Godage, Kris Hoogendoorn, Junsong Hou, Kasun Karunanayaka, Michelle Narangoda, Roshan Lalintha Peiris, Nimesha Ranasinghe, James Keng Soon Teh, Wei Wang Thang, Kening Zhu, Makoto Danjo, Miyuru Dayarathna, Charith Lasantha Fernando, Nancy Lan-Lan Ma, Yukihiro Morisawa, Anusha Indrajith Withana:
Petimo: children's companion for safe social networking. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 80
Coauthor Index
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last updated on 2024-06-13 20:56 CEST by the dblp team
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