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VR 2018: Tübingen/Reutlingen, Germany
- Kiyoshi Kiyokawa, Frank Steinicke, Bruce H. Thomas, Greg Welch:
2018 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018, Tuebingen/Reutlingen, Germany, 18-22 March 2018. IEEE Computer Society 2018, ISBN 978-1-5386-3365-6 - 25th IEEE Conference on Virtual Reality and 3D User Interfaces [Title page]. 1
- Katherine J. Kuchenbecker:
Keynote Speaker Tactile Reality. 1-9 - Robert Menzel:
Keynote Speaker the Pro-VR Challenge - A Technical Deep Dive into NVIDIA's VR Technologies. 1-9 - Albert Skip Rizzo:
Keynote Speaker is Clinical Virtual Reality Ready for Primetime? 1-9 - Betty J. Mohler, Torsten W. Kuhlen, Matthias Bues, Evan Suma Rosenberg, Martin Göbel:
General Chair Message. 1-2 - Helmut Hobmaier:
Keynote Speaker Virtual Reality and Visualization Research at Audi. 1-9 - Mark T. Bolas:
The 2018 VGTC Virtual Reality Career Award. 1-9 - Gregory F. Welch:
The 2018 VGTC Virtual Reality Technical Achievement Award. 1 - Oliver Riedel:
25 Years of VR in Industry: Pioneers, Enablers, Applications - and Some Vintage Metal. 1
Avatars and Virtual Humans
- Elham Ebrahimi, Leah S. Hartman, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Investigating the Effects of Anthropomorphic Fidelity of Self-Avatars on Near Field Depth Perception in Immersive Virtual Environments. 1-8 - Sahil Narang, Andrew Best, Dinesh Manocha:
Simulating Movement Interactions Between Avatars & Agents in Virtual Worlds Using Human Motion Constraints. 9-16 - Jean-Luc Lugrin, Maximilian Ertl, Philipp Krop, Richard Klupfel, Sebastian Stierstorfer, Bianka Weisz, Maximilian Ruck, Johann Schmitt, Nina Schmidt, Marc Erich Latoschik:
Any "Body" There? Avatar Visibility Effects in a Virtual Reality Game. 17-24 - Matias Volonte, Andrew C. Robb, Andrew T. Duchowski, Sabarish V. Babu:
Empirical Evaluation of Virtual Human Conversational and Affective Animations on Visual Attention in Inter-Personal Simulations. 25-32
Augmented Reality
- Nikolas Chaconas, Tobias Höllerer:
An Evaluation of Bimanual Gestures on the Microsoft HoloLens. 33-40 - Matt Whitlock, Ethan Harnner, Jed R. Brubaker, Shaun K. Kane, Danielle Albers Szafir:
Interacting with Distant Objects in Augmented Reality. 41-48 - Jerônimo Gustavo Grandi, Henrique Galvan Debarba, Iago Bemdt, Luciana P. Nedel, Anderson Maciel:
Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality. 49-56
Body and Mind
- Christos Mousas:
Performance-Driven Dance Motion Control of a Virtual Partner Character. 57-64 - Jordan T. Quaglia, Andrew Holecek:
Lucid Virtual Dreaming: Antecedents and Consequents of Virtual Lucidity During Virtual Threat. 65-72
Active Haptics
- Dominik Gall, Marc Erich Latoschik:
The Effect of Haptic Prediction Accuracy on Presence. 73-80 - Xavier de Tinguy, Claudio Pacchierotti, Maud Marchal, Anatole Lécuyer:
Enhancing the Stiffness Perception of Tangible Objects in Mixed Reality Using Wearable Haptics. 81-88 - Vibol Yem, Kevin Vu, Yuki Kon, Hiroyuki Kajimoto:
Effect of Electrical Stimulation Haptic Feedback on Perceptions of Softness-Hardness and Stickiness While Touching a Virtual Object. 89-96
Cybersickness
- Tim Weißker, André Kunert, Bernd Fröhlich, Alexander Kulik:
Spatial Updating and Simulator Sickness During Steering and Jumping in Immersive Virtual Environments. 97-104 - Zekun Cao, Jason Jerald, Regis Kopper:
Visually-Induced Motion Sickness Reduction via Static and Dynamic Rest Frames. 105-112 - Imtiaz Muhammad Arafat, Sharif Mohammad Shahnewaz Ferdous, John Quarles:
Cybersickness-Provoking Virtual Reality Alters Brain Signals of Persons with Multiple Sclerosis. 113-120 - Jan-Philipp Stauffert, Florian Niebling, Marc Erich Latoschik:
Effects of Latency Jitter on Simulator Sickness in a Search Task. 121-127
Locomotion & Walking
- Lara I. Riem, Jacob Van Dehy, Tanya Onushko, Scott A. Beardsley:
Inducing Compensatory Changes in Gait Similar to External Perturbations Using an Immersive Head Mounted Display. 128-135 - Sean Dean Lynch, Julien Pettré, Julien Bruneau, Richard Kulpa, Armel Crétual, Anne-Hélène Olivier:
Effect of Virtual Human Gaze Behaviour During an Orthogonal Collision Avoidance Walking Task. 136-142 - Mette Boldt, Michael Bonfert, Inga Lehne, Melina Cahnbley, Kim Korschinq, Ioannis Bikas, Stefan Finke, Martin Hanci, Valentin Kraft, Boxuan Liu, Tram Nguyen, Alina Panova, Ramneek Singh, Alexander Steenbergen, Rainer Malaka, Jan D. Smeddinck:
You Shall Not Pass: Non-Intrusive Feedback for Virtual Walls in VR Environments with Room-Scale Mapping. 143-150
3D Hand Interaction and Physics
- Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson:
Effects of Hand Representations for Typing in Virtual Reality. 151-158 - Jens Grubert, Lukas Witzani, Eyal Ofek, Michel Pahud, Matthias Kranz, Per Ola Kristensson:
Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards. 159-166 - Anil Ufuk Batmaz, Michel de Mathelin, Birgitta Dresp-Langley:
Effects of Image Size and Structural Complexity on Time and Precision of Hand Movements in Head Mounted Virtual Reality. 167-174 - Markus Höll, Markus Oberweger, Clemens Arth, Vincent Lepetit:
Efficient Physics-Based Implementation for Realistic Hand-Object Interaction in Virtual Reality. 175-182 - Mickeal Verschoor, Daniel Lobo, Miguel A. Otaduy:
Soft Hand Simulation for Smooth and Robust Natural Interaction. 183-190
Social VR
- Carolin Wienrich, Richard Gross, Felix Kretschmer, Gisela Müller-Plath:
Developing and Proving a Framework for Reaction Time Experiments in VR to Objectively Measure Social Interaction with Virtual Agents. 191-198 - Andrea Bönsch, Sina Radke, Heiko Overath, Laura M. Asche, Jonathan Wendt, Tom Vierjahn, Ute Habel, Torsten W. Kuhlen:
Social VR: How Personal Space is Affected by Virtual Agents' Emotions. 199-206 - Carolin Wienrich, Kristina Schindler, Nina Döllinger, Simon Kock, Ole Traupe:
Social Presence and Cooperation in Large-Scale Multi-User Virtual Reality - The Relevance of Social Interdependence for Location-Based Environments. 207-214 - Daniel Roth, Constantin Kleinbeck, Tobias Feigl, Christopher Mutschler, Marc Erich Latoschik:
Beyond Replication: Augmenting Social Behaviors in Multi-User Virtual Realities. 215-222 - David M. Krum, Sin-Hwa Kang, Thai Phan:
Influences on the Elicitation of Interpersonal Space with Virtual Humans. 223-9
Rendering
- Samuel Dong, Tobias Höllerer:
Real-Time Re-Textured Geometry Modeling Using Microsoft HoloLens. 231-237 - Sebastian Friston, Elias Griffith, David Swapp, Alan Marshall, Anthony Steed:
Profiling Distributed Virtual Environments by Tracing Causality. 238-245 - Feng Xu, Dayang Li:
Software Based Visual Aberration Correction for HMDs. 246-250 - Shohei Mori, Sei Ikeda, Alexander Plopski, Christian Sandor:
BrightView: Increasing Perceived Brightness of Optical See-Through Head-Mounted Displays Through Unnoticeable Incident Light Reduction. 251-258
Multimodality: Sound, Olfactory, and Gustatory Displays
- Duotun Wang, James Kubricht, Yixin Zhu, Wei Liang, Song-Chun Zhu, Chenfanfu Jiang, Hongjing Lu:
Spatially Perturbed Collision Sounds Attenuate Perceived Causality in 3D Launching Events. 259-266
Immersion & Embodiment
- Sungchul Jung, Pamela J. Wisniewski, Charles E. Hughes:
In Limbo: The Effect of Gradual Visual Transition Between Real and Virtual on Virtual Body Ownership Illusion and Presence. 267-272 - Rebecca Fribourg, Ferran Argelaguet, Ludovic Hoyet, Anatole Lécuyer:
Studying the Sense of Embodiment in VR Shared Experiences. 273-280
Training
- Cédric di Loreto, Jean-Rémy Chardonnet, Julien Ryard, Alain Rousseau:
WoaH: A Virtual Reality Work-at-Height Simulator. 281-288 - Chao Mei, Bushra Tasnim Zahed, Lee Mason, John Quarles:
Towards Joint Attention Training for Children with ASD - a VR Game Approach and Eye Gaze Exploration. 289-296 - Yining Lang, Liang Wei, Fang Xu, Yibiao Zhao, Lap-Fai Yu:
Synthesizing Personalized Training Programs for Improving Driving Habits via Virtual Reality. 297-304
Redirected Walking
- Lucie Kruse, Eike Langbehn, Frank Stelnlcke:
I Can See on My Feet While Walking: Sensitivity to Translation Gains with Visible Feet. 305-312 - Run Yu, Zachary Duer, J. Todd Ogle, Doug A. Bowman, Thomas W. Tucker, David Hicks, Dongsoo Choi, Zach Bush, Huy Ngo, Phat Nguyen, Xindi Liu:
Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality. 313-319
Visual Perception
- Bret Jackson, Brighten Jelke, Gabriel Brown:
Yea Big, Yea High: A 3D User Interface for Surface Selection by Progressive Refinement in Virtual Environments. 320-326 - Oscar Ariza, Gerd Bruder, Nicholas Katzakis, Frank Steinicke:
Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments. 327-334 - Michael Ortega, Wolfgang Stuerzlinger:
Pointing at Wiggle 3D Displays. 335-340 - Henrique Galvan Debarba, Jad-Nicolas Khoury, Sami Perrin, Bruno Herbelin, Ronan Boulic:
Perception of Redirected Pointing Precision in Immersive Virtual Reality. 341-346 - Dennis Wolf, John J. Dudley, Per Ola Kristensson:
Performance Envelopes of in-Air Direct and Smartwatch Indirect Control for Head-Mounted Augmented Reality. 347-354
Navigation
- Sebastian Freitag, Benjamin Weyers, Torsten W. Kuhlen:
Interactive Exploration Assistance for Immersive Virtual Environments Based on Object Visibility and Viewpoint Quality. 355-362 - Alexander Kulik, André Kunert, Magdalena Keil, Bernd Froehlich:
RST 3D: A Comprehensive Gesture Set for Multitouch 3D Navigation. 363-370 - M. P. Jacob Habgood, David Moore, David Wilson, Sergio Alapont:
Rapid, Continuous Movement Between Nodes as an Accessible Virtual Reality Locomotion Technique. 371-378
Passive Haptics
- Jason Hochreiter, Salam Daher, Gerd Bruder, Greg Welch:
Cognitive and Touch Performance Effects of Mismatched 3D Physical and Visual Perceptions. 379-386
Selection and Pointing
- Nicko R. Caluya, Alexander Plopski, Jayzon F. Ty, Christian Sandor, Takafumi Taketomi, Hirokazu Kato:
Transferability of Spatial Maps: Augmented Versus Virtual Reality Training. 387-393 - Trey Cook, Nate Phillips, Kristen Massey, Alexander Plopski, Christian Sandor:
User Preference for SharpView-Enhanced Virtual Text During Non-Fixated Viewing. 394-400 - Lohit Petikam, Andrew Chalmers, Taehyun Rhee:
Visual Perception of Real World Depth Map Resolution for Mixed Reality Rendering. 401-408 - Tobias Feigl, Christopher Mutschler, Michael Philippsen:
Human Compensation Strategies for Orientation Drifts. 409-414 - Thinh Nguyen-Vo, Bernhard E. Riecke, Wolfgang Stuerzlinger:
Simulated Reference Frame: A Cost-Effective Solution to Improve Spatial Orientation in VR. 415-422
Hardware & Tracking
- Han-Pang Chiu, Varun Murali, Ryan Villamil, G. Drew Kessler, Supun Samarasekera, Rakesh Kumar:
Augmented Reality Driving Using Semantic Geo-Registration. 423-430 - Shihong Xia, Zihao Zhang, Le Su:
Cascaded 3D Full-Body Pose Regression from Single Depth Image at 100 FPS. 431-438 - Dong Li, Danli Wang, Dongdong Weng, Yue Li, Hang Xun, Yihua Bao:
Coded Light Based Extensible Optical Tracking System. 439-445
360° and Panoramic Videos
- Feng Xu, Tianqi Zhao, Bicheng Luo, Qionghai Dai:
Generating VR Live Videos with Tripod Panoramic Rig. 446-450
Learning and Educational VR
- Jillian M. Clements, Regis Kopper, David J. Zielinski, Hrishikesh Rao, Marc A. Sommer, Elayna P. Kirsch, Boyla O. Mainsah, Leslie M. Collins, Lawrence G. Appelbaum:
Neurophysiology of Visual-Motor Learning During a Simulated Marksmanship Task in Immersive Virtual Reality. 451-458 - Bin Wang, Guofeng Wang, Andrei Sharf, Yangyan Li, Fan Zhong, Xueying Qin, Daniel Cohen-Or, Baoquan Chen:
Active Assembly Guidance with Online Video Parsing. 459-466 - Christoph W. Borst, Nicholas G. Lipari, Jason W. Woodworth:
Teacher-Guided Educational VR: Assessment of Live and Prerecorded Teachers Guiding Virtual Field Trips. 467-474
Applications
- Sevinc Eroglu, Sascha Gebhardt, Patric Schmitz, Dominik Rausch, Torsten Wolfgang Kuhlen:
Fluid Sketching - Immersive Sketching Based on Fluid Flow. 475-482 - Jorge A. Wagner Filho, Marina Fortes Rey, Carla M. D. S. Freitas, Luciana Porcher Nedel:
Immersive Visualization of Abstract Information: An Evaluation on Dimensionally-Reduced Data Scatterplots. 483-490 - Peter Kán, Hannes Kaufmann:
Automatic Furniture Arrangement Using Greedy Cost Minimization. 491-498
Posters
- Ryo Akiyama, Goshiro Yamamoto, Toshiyuki Amano, Takafumi Taketomi, Alexander Plopski, Christian Sandor, Hirokazu Kato:
Light Projection-Induced Illusion for Controlling Object Color. 499-500 - Daniel Andersen, Voicu Popescu:
An AR-Guided System for Fast Image-Based Modeling of Indoor Scenes. 501-502 - Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin:
Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. 503-504 - Anastassia Andreasen, Niels Christian Nilsson, Stefania Serafin:
Agency Enhances Body Ownership Illusion of Being a Virtual Bat. 505-506 - Thomas Arnskov, Anders Elmholdt, Kristian Jensen, Nicklas Kristoffersen, Jonas Litvinas, Frederik L. Waldhausen, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin:
A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility. 507-508 - Doris Aschenbrenner, Meng Li, Radoslaw Dukalski, Jouke Verlinden, Stephan G. Lukosch:
Collaborative Production Line Planning with Augmented Fabrication. 509-510 - Ehsan Azimi, Alexander Winkler, Emerson Tucker, Long Qian, Manyu Sharma, Jayfus Doswell, Nassir Navab, Peter Kazanzides:
Evaluation of Optical See-Through Head-Mounted Displays in Training for Critical Care and Trauma. 511-512 - Ayush Bhargava, Kathryn M. Lucaites, Leah S. Hartman, Hannah Solini, Jeffrey W. Bertrand, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu:
Towards Revisiting Passability Judgments in Real and Immersive Virtual Environments. 513-514 - David Brickler, Sabarish V. Babu, Jeffrey W. Bertrand, Ayush Bhargava:
Towards Evaluating the Effects of Stereoscopic Viewing and Haptic Interaction on Perception-Action Coordination. 515-516 - Helmut Buhler, Sebastian Misztal, Jonas Schild:
Reducing VR Sickness Through Peripheral Visual Effects. 517-518 - Fabio Marco Caputo, Daniel Mendes, Alessia Bonetti, Giacomo Saletti, Andrea Giachetti:
Smart Choices for Deviceless and Device-Based Manipulation in Immersive Virtual Reality. 519-520 - Chih-Fan Chen, Evan Suma Rosenberg:
Virtual Content Creation Using Dynamic Omnidirectional Texture Synthesis. 521-522 - Haiwei Chen, Samantha Chen, Evan Suma Rosenberg:
Redirected Walking in Irregularly Shaped Physical Environments with Dynamic Obstacles. 523-524 - Shu-Yu Chen, Lin Gao, Yu-Kun Lai, Paul L. Rosin, Shihong Xia:
Real-Time 3D Face Reconstruction and Gaze Tracking for Virtual Reality. 525-526 - Yang-Hun Cha, Dang-Yang Lee, In-Kwon Lee:
Path Prediction Using LSTM Network for Redirected Walking. 527-528 - Tanvir Irfan Chowdhury, Sharif Mohammad Shahnewaz Ferdous, Tabitha C. Peck, John Quarles:
Reverse Disability Simulation in a Virtual Environment. 529-530 - Chris G. Christou, Despina Michael-Grigoriou, Dimitris Sokratous:
Virtual Buzzwire: Assessment of a Prototype VR Game for Stroke Rehabilitation. 531-532 - Rory M. S. Clifford, Humayun Khan, Simon Hoermann, Mark Billinghurst, Robert W. Lindeman:
The Effect of Immersive Displays on Situation Awareness in Virtual Environments for Aerial Firefighting Air Attack Supervisor Training. 533-534 - Stephans Cote, Alexandra Mercier:
Augmentation of Road Surfaces with Subsurface Utility Model Projections. 535-536 - Henrique Galvan Debarba, Marcelo Elias de Oliveira, Alexandre Lädermann, Sylvain Chagué, Caecilia Charbonnier:
Augmented Reality Visualization of Joint Movements for Physical Examination and Rehabilitation. 537-538 - Henrique Galvan Debarba, Marcelo Elias de Oliveira, Alexandre Lädermann, Sylvain Chaqué, Caecilia Charbonnier:
Tracking a Consumer HMD with a Third Party Motion Capture System. 539-540 - Nianchen Deng, Yanqing Zhou, Jiannan Ye, Xubo Yang:
A Calibration Method for On-Vehicle AR-HUD System Using Mixed Reality Glasses. 541-542 - Cumhur Erkut, Jonas Holfelt, Stefania Serafin:
Mobile AR In and Out: Towards Delay-Based Modeling of Acoustic Scenes. 543-544 - Tobias Feigl, Christopher Mutschler, Michael Philippsen:
Head-to-Body-Pose Classification in No-Pose VR Tracking Systems. 545-546 - Sharif Mohammad Shahnewaz Ferdous, Tanvir Irfan Chowdhury, Imtiaz Muhammad Arafat, John Quarles:
Investigating the Reason for Increased Postural Instability in Virtual Reality for Persons with Balance Impairments. 547-548 - Pablo A. Figueroa, José Tiberio Hernández, Frédéric Mérienne, Jean-Rémy Chardonnet, Jose L. Dorado, J. Sebastian Lopez:
Heterogeneous, Distributed Mixed Reality Applications. A Concept. 549-550 - Aleksandr Fritz, Bo Sun, Wei Xu:
Immersive Visual Analysis to Explore Mystery at Wildlife Preserve. 551-552 - Orestis Georgiou, Craig Jeffrey, Ziyuan Chen, Bao Xiao Tong, Shing Hei Chan, Boyin Yang, Adam Harwood, Tom Carter:
Touchless Haptic Feedback for VR Rhythm Games. 553-554 - Peter Gerjets, Martin Lachmair, Martin V. Butz, Johannes Lohmann:
Knowledge Spaces in VR: Intuitive Interfacing with a Multiperspective Hypermedia Environment. 555-556 - Hamza Ghandorh, Roy Eagleson, Sandrine de Ribaupierre:
An Investigation of Head Motion and Perceptual Motion Cues' Influence on User Depth Perception of Augmented Reality Neurosurgical Simulators. 557-558 - Daniele Giunchi, Stuart James, Anthony Steed:
Model Retrieval by 3D Sketching in Immersive Virtual Reality. 559-560 - Luiz Gonzaga Jr., Maurício Roberto Veronez, Gabriel Lanzer Kannenberg, Demetrius Nunes Alves, Caroline Lessio Cazarin, Leonardo Gomes Santana, Jean Luca de Fraga, Leonardo Campos Inocencio, Lais Vieira de Souza, Fernando Marson, Fabiane Bordin, Francisco M. W. Tognoli:
Immersive Virtual Fieldwork: Advances for the Petroleum Industry. 561-562 - Steve Grogorick, Georgia Albuquerque, Marcus A. Magnor:
Gaze Guidance in Immersive Environments. 563-564 - Negin Hamzeheinejad, Samantha Straka, Dominik Gall, Franz Weilbach, Marc Erich Latoschik:
Immersive Robot-Assisted Virtual Reality Therapy for Neurologically-Caused Gait Impairments. 565-566 - Atsutoshi Hanasaki, Hideaki Uchiyama, Atsushi Shimada, Rin-ichiro Taniquch:
Deep Localization on Panoramic Images. 567-568 - Mohamed Handosa, Hendrik Schulze, Denis Gracanin, Matthew Tucker, Mark Manuel:
An Approach to Embodiment and Interactions with Digital Entities in Mixed-Reality Environments. 569-570 - Abraham M. Hashemian, Alexandra Kitson, Thinh Nguyen-Vo, Hrvoje Benko, Wolfgang Stuerzlinger, Bernhard E. Riecke:
Investigating a Sparse Peripheral Display in a Head-Mounted Display for VR Locomotion. 571-572 - Christian Hirt, Markus Zank, Andreas M. Kunz:
Preliminary Environment Mapping for Redirected Walking. 573-574 - Anne Hoesch, Sandra Poeschl, Florian Weidner, Roberto Walter, Nicola Doering:
The Relationship Between Visual Attention and Simulator Sickness: A Driving Simulation Study. 575-576 - Adrian Heinrich Hoppe, Florian van de Camp, Rainer Stiefelhagen:
Personal Perspective: Using Modified World Views to Overcome Real-Life Limitations in Virtual Reality. 577-578 - Courtney Hutton, Shelby Ziccardi, Julio Medina, Evan Suma Rosenberg:
Please Don't Puke: Early Detection of Severe Motion Sickness in VR. 579-580 - Tomohiro Ichiyama, Atsushi Matsubayashi, Yasutoshi Makino, Hiroyuki Shinoda:
Real-Time Control Operation Support of Unstable System by Visual Feedback. 581-582