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Joseph J. LaViola Jr.
Joseph J. LaViola – Joe LaViola
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- affiliation: University of Central Florida, Orlando, USA
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2020 – today
- 2022
- [c147]Eugene Matthew Taranta, Mykola Maslych, Ryan Ghamandi, Joseph J. LaViola:
The Voight-Kampff Machine for Automatic Custom Gesture Rejection Threshold Selection. CHI 2022: 556:1-556:15 - 2021
- [j42]Ariel Caputo, Andrea Giachetti, Simone Soso, Deborah Pintani, Andrea D'Eusanio, Stefano Pini
, Guido Borghi, Alessandro Simoni
, Roberto Vezzani
, Rita Cucchiara, Andrea Ranieri, Franca Giannini, Katia Lupinetti, Marina Monti, Mehran Maghoumi, Joseph J. LaViola Jr., Minh-Quan Le, Hai-Dang Nguyen, Minh-Triet Tran:
SHREC 2021: Skeleton-based hand gesture recognition in the wild. Comput. Graph. 99: 201-211 (2021) - [j41]Kevin P. Pfeil, Neeraj Chatlani, Joseph J. LaViola, Pamela J. Wisniewski:
Bridging the Socio-Technical Gaps in Body-worn Interpersonal Live-Streaming Telepresence through a Critical Review of the Literature. Proc. ACM Hum. Comput. Interact. 5(CSCW1): 1-39 (2021) - [j40]Eugene M. Taranta II
, Corey R. Pittman, Mehran Maghoumi
, Mykola Maslych
, Yasmine M. Moolenaar, Joseph J. LaViola Jr.:
Machete: Easy, Efficient, and Precise Continuous Custom Gesture Segmentation. ACM Trans. Comput. Hum. Interact. 28(1): 5:1-5:46 (2021) - [c146]Kevin Pfeil, Sina Masnadi, Jacob Belga, Jose-Valentin T. Sera-Josef, Joseph J. LaViola:
Distance Perception with a Video See-Through Head-Mounted Display. CHI 2021: 528:1-528:9 - [c145]Kevin P. Pfeil, Katelynn Amaris Kapalo, Seng Lee Koh, Pamela J. Wisniewski, Joseph J. LaViola:
Exploring Human-to-Human Telepresence and the Use of Vibro-Tactile Commands to Guide Human Streamers. HCI (9) 2021: 183-202 - [c144]Katelynn Amaris Kapalo, Kevin P. Pfeil, Joseph A. Bonnell, Joseph J. LaViola:
Stakeholder Perceptions in the Context of Community Risk Reduction (CRR): Self-reported Hazards as Two-Way Communication Between First Responders and the Communities They Serve. HCI (35) 2021: 229-242 - [c143]Mehran Maghoumi, Eugene Matthew Taranta, Joseph J. LaViola:
DeepNAG: Deep Non-Adversarial Gesture Generation. IUI 2021: 213-223 - [c142]Sina Masnadi, Kevin P. Pfeil, Jose-Valentin T. Sera-Josef, Joseph J. LaViola:
Field of View Effect on Distance Perception in Virtual Reality. VR Workshops 2021: 542-543 - [i6]Ariel Caputo, Andrea Giachetti, Simone Soso, Deborah Pintani, Andrea D'Eusanio, Stefano Pini, Guido Borghi, Alessandro Simoni, Roberto Vezzani, Rita Cucchiara, Andrea Ranieri, Franca Giannini, Katia Lupinetti, Marina Monti, Mehran Maghoumi, Joseph J. LaViola Jr., Minh-Quan Le, Hai-Dang Nguyen, Minh-Triet Tran:
SHREC 2021: Track on Skeleton-based Hand Gesture Recognition in the Wild. CoRR abs/2106.10980 (2021) - 2020
- [j39]Austin Erickson
, Nahal Norouzi
, Kangsoo Kim
, Ryan Schubert
, Jonathan Jules, Joseph J. LaViola
, Gerd Bruder
, Gregory F. Welch
:
Sharing gaze rays for visual target identification tasks in collaborative augmented reality. J. Multimodal User Interfaces 14(4): 353-371 (2020) - [j38]Austin Erickson, Nahal Norouzi, Kangsoo Kim
, Joseph J. LaViola, Gerd Bruder, Gregory F. Welch
:
Effects of Depth Information on Visual Target Identification Task Performance in Shared Gaze Environments. IEEE Trans. Vis. Comput. Graph. 26(5): 1934-1944 (2020) - [c141]Kevin Pfeil, Pamela J. Wisniewski, Joseph J. LaViola Jr.:
The Effects of Gender and the Presence of Third-Party Humans on Telepresence Camera Height Preferences. SAP 2020: 13:1-13:10 - [c140]Eugene M. Taranta II, Corey R. Pittman, Jack P. Oakley, Mykola Maslych, Mehran Maghoumi, Joseph J. LaViola:
Moving Toward an Ecologically Valid Data Collection Protocol for 2D Gestures In Video Games. CHI 2020: 1-11 - [c139]Irina Lediaeva, Joseph J. LaViola:
Evaluation of Body-Referenced Graphical Menus in Virtual Environments. Graphics Interface 2020: 308-316 - [c138]Sina Masnadi, Andrés N. Vargas González, Brian M. Williamson, Joseph J. LaViola:
AffordIt!: A Tool for Authoring Object Component Behavior in Virtual Reality. Graphics Interface 2020: 340-348 - [c137]Katelynn Amaris Kapalo, Joseph A. Bonnell, Joseph J. LaViola:
Outside the Box: Contextualizing User Experience Challenges in Emergency Medical Technician (EMT) and Paramedic Workflows. HCI (45) 2020: 133-150 - [c136]Tiffany D. Do
, Joseph J. LaViola, Ryan P. McMahan:
The Effects of Object Shape, Fidelity, Color, and Luminance on Depth Perception in Handheld Mobile Augmented Reality. ISMAR 2020: 64-72 - [c135]Sina Masnadi, Joseph J. LaViola:
ConcurrentHull: A Fast Parallel Computing Approach to the Convex Hull Problem. ISVC (1) 2020: 593-605 - [c134]Samuel Cosgrove, Joseph J. LaViola:
Visual Guidance Methods in Immersive and Interactive VR Environments with Connected 360° Videos. VR Workshops 2020: 653-654 - [c133]Sina Masnadi, Andrés N. Vargas González, Brian M. Williamson, Joseph J. LaViola:
AffordIt!: A Tool for Authoring Object Component Behavior in VR. VR Workshops 2020: 741-742 - [c132]Corey Pittman, Joseph J. LaViola Jr.:
PhyAR: Determining the Utility of Augmented Reality for Physics Education in the Classroom. VR Workshops 2020: 761-762 - [c131]Sina Masnadi, Brian M. Williamson, Andrés N. Vargas González, Joseph J. LaViola:
VRiAssist: An Eye-Tracked Virtual Reality Low Vision Assistance Tool. VR Workshops 2020: 809-810 - [i5]Tiffany D. Do, Joseph J. LaViola Jr., Ryan P. McMahan:
The Effects of Object Shape, Fidelity, Color, and Luminance on Depth Perception in Handheld Mobile Augmented Reality. CoRR abs/2008.05505 (2020) - [i4]Mehran Maghoumi, Eugene M. Taranta II, Joseph J. LaViola Jr.:
DeepNAG: Deep Non-Adversarial Gesture Generation. CoRR abs/2011.09149 (2020)
2010 – 2019
- 2019
- [c130]Fabio Marco Caputo, S. Burato, G. Pavan, Théo Voillemin, Hazem Wannous, Jean-Philippe Vandeborre, Mehran Maghoumi, Eugene M. Taranta II, Alaleh Razmjoo, Joseph J. LaViola Jr., Fabio Manganaro, Stefano Pini
, Guido Borghi, Roberto Vezzani
, Rita Cucchiara, Hai-Dang Nguyen, Minh-Triet Tran, Andrea Giachetti
:
Online Gesture Recognition. 3DOR@Eurographics 2019: 93-102 - [c129]Kevin Pfeil, Pamela J. Wisniewski, Joseph J. LaViola Jr.:
An Analysis of User Perception Regarding Body-Worn 360° Camera Placements and Heights for Telepresence. SAP 2019: 13:1-13:10 - [c128]Eugene M. Taranta II, Seng Lee Koh, Brian M. Williamson, Kevin Pfeil, Corey R. Pittman, Joseph J. LaViola Jr.:
Pitch Pipe: An Automatic Low-pass Filter Calibration Technique for Pointing Tasks. Graphics Interface 2019: 27:1-27:8 - [c127]Katelynn Amaris Kapalo, Pamela J. Wisniewski, Joseph J. LaViola Jr.:
First In, Left Out : Current Technological Limitations from the Perspective of Fire Engine Companies. ISCRAM 2019 - [c126]Andrés N. Vargas González, Seng Lee Koh, Katelynn Kapalo, Robert A. Sottilare, Patrick Garrity, Mark Billinghurst
, Joseph J. LaViola:
A Comparison of Desktop and Augmented Reality Scenario Based Training Authoring Tools. ISMAR 2019: 339-350 - [c125]Mehran Maghoumi, Joseph J. LaViola Jr.:
DeepGRU: Deep Gesture Recognition Utility. ISVC (1) 2019: 16-31 - [c124]Andrés N. Vargas González, Seng Lee Koh, Gustavo I. Cali Mena, Shreyas Somashekara, Joseph J. LaViola:
Shoot-Out: Exploring HyperNEAT for an optimal Final-Third Approach in Robocup-2D Soccer. LA-CCI 2019: 1-6 - [c123]Nahal Norouzi, Austin Erickson, Kangsoo Kim
, Ryan Schubert, Joseph J. LaViola, Gerd Bruder, Greg Welch
:
Effects of Shared Gaze Parameters on Visual Target Identification Task Performance in Augmented Reality. SUI 2019: 12:1-12:11 - [c122]Corey Pittman, Joseph J. LaViola:
Determining Design Requirements for AR Physics Education Applications. VR 2019: 1126-1127 - [c121]Andrés N. Vargas González, Katelynn Kapalo, Seng Lee Koh, Robert A. Sottilare, Pat Garrity, Joseph J. LaViola:
A Comparison of Desktop and Augmented Reality Scenario Based Training Authoring Tools. VR 2019: 1199-1200 - [c120]Brian M. Williamson, Eugene M. Taranta II, Pat Garrity, Robert A. Sottilare, Joseph J. LaViola:
A Systematic Evaluation of Multi-Sensor Array Configurations for SLAM Tracking with Agile Movements. VR 2019: 1231-1232 - [i3]Sina Masnadi, Joseph J. LaViola Jr., Jana Pavlasek, Xiaofan Zhu, Karthik Desingh, Odest Chadwicke Jenkins:
A Sketch-Based System for Human-Guided Constrained Object Manipulation. CoRR abs/1911.07340 (2019) - 2018
- [b1]Arun Kulshreshth, Joseph J. LaViola Jr.:
Designing Immersive Video Games Using 3DUI Technologies - Improving the Gamer's User Experience. Human-Computer Interaction Series, Springer 2018, ISBN 978-3-319-77952-2, pp. 1-114 - [c119]Kevin Pfeil, Eugene M. Taranta II, Arun Kulshreshth, Pamela J. Wisniewski, Joseph J. LaViola Jr.:
A comparison of eye-head coordination between virtual and physical realities. SAP 2018: 18:1-18:7 - [c118]Arup Kumar Ghosh, Karla A. Badillo-Urquiola, Shion Guha
, Joseph J. LaViola Jr., Pamela J. Wisniewski:
Safety vs. Surveillance: What Children Have to Say about Mobile Apps for Parental Control. CHI 2018: 124 - [c117]Mehran Maghoumi, Joseph J. LaViola Jr., Karthik Desingh, Odest Chadwicke Jenkins:
Gemsketch: Interactive Image-Guided Geometry Extraction from Point Clouds. ICRA 2018: 2184-2191 - [c116]Brian M. Williamson, Andrés N. Vargas, Pat Garrity, Robert A. Sottilare, Joseph J. LaViola:
AgileSLAM: A Localization Approach for Agile Head Movements in Augmented Reality. ISMAR Adjunct 2018: 25-30 - [c115]Bernhard E. Riecke
, Joseph J. LaViola Jr., Ernst Kruijff:
3D user interfaces for virtual reality and games: 3D selection, manipulation, and spatial navigation. SIGGRAPH Courses 2018: 13:1-13:94 - [p4]Salman Cheema, Joseph J. LaViola Jr.:
Using Animation to Enrich Learning Experience in Sketch-Based Physics Tutoring Systems. Designing for the User Experience in Learning Systems 2018: 201-227 - [i2]Mehran Maghoumi, Joseph J. LaViola Jr.:
DeepGRU: Deep Gesture Recognition Utility. CoRR abs/1810.12514 (2018) - 2017
- [j37]Arun Kulshreshth, Kevin Pfeil, Joseph J. LaViola:
Enhancing the Gaming Experience Using 3D Spatial User Interface Technologies. IEEE Computer Graphics and Applications 37(3): 16-23 (2017) - [j36]Andrés N. Vargas González, Katelynn Kapalo, Seng Lee Koh, Joseph J. LaViola Jr.:
Exploring the Virtuality Continuum for Complex Rule-Set Education in the Context of Soccer Rule Comprehension. Multimodal Technol. Interact. 1(4): 30 (2017) - [c114]Bo Kang, Joseph J. LaViola Jr., Pamela J. Wisniewski:
Structured Input Improves Usability and Precision for Solving Geometry-based Algebraic Problems. CHI 2017: 4692-4702 - [c113]Eugene M. Taranta II, Amirreza Samiei, Mehran Maghoumi, Pooya Khaloo
, Corey R. Pittman, Joseph J. LaViola Jr.:
Jackknife: A Reliable Recognizer with Few Samples and Many Modalities. CHI 2017: 5850-5861 - [c112]Bo Kang, Joseph J. LaViola Jr., Pamela J. Wisniewski:
Examining Interaction Modality Effects Toward Engagement in an Interactive Learning Environment. EC-TEL 2017: 97-110 - [c111]Sarah Buchanan Holderness, Jared N. Bott, Pamela J. Wisniewski, Joseph J. LaViola Jr.:
Exploring Multi-touch Contact Size for Z-Axis Movement in 3D Environments. Graphics Interface 2017: 65-73 - [c110]Corey R. Pittman, Joseph J. LaViola Jr.:
Multiwave: Complex Hand Gesture Recognition Using the Doppler Effect. Graphics Interface 2017: 97-106 - [c109]Jason Jerald, Joseph J. LaViola Jr., Richard Marks:
VR interactions. SIGGRAPH Courses 2017: 19:1-19:105 - [c108]Pooya Khaloo
, Mehran Maghoumi, Eugene M. Taranta II, David Bettner, Joseph J. LaViola:
Code Park: A New 3D Code Visualization Tool. VISSOFT 2017: 43-53 - [i1]Pooya Khaloo, Mehran Maghoumi, Eugene M. Taranta II, David Bettner, Joseph J. LaViola Jr.:
Code Park: A New 3D Code Visualization Tool. CoRR abs/1708.02174 (2017) - 2016
- [j35]Eugene M. Taranta II, Andrés N. Vargas, Joseph J. LaViola Jr.:
Streamlined and accurate gesture recognition with Penny Pincher. Comput. Graph. 55: 130-142 (2016) - [j34]Eugene M. Taranta II, Andrés N. Vargas, Spencer P. Compton, Joseph J. LaViola Jr.:
A Dynamic Pen-Based Interface for Writing and Editing Complex Mathematical Expressions With Math Boxes. ACM Trans. Interact. Intell. Syst. 6(2): 13:1-13:25 (2016) - [c107]Arun Kulshreshth, Joseph J. LaViola Jr.:
Dynamic Stereoscopic 3D Parameter Adjustment for Enhanced Depth Discrimination. CHI 2016: 177-187 - [c106]Corey Pittman, Pamela J. Wisniewski, Conner Brooks, Joseph J. LaViola Jr.:
Multiwave: Doppler Effect Based Gesture Recognition in Multiple Dimensions. CHI Extended Abstracts 2016: 1729-1736 - [c105]Kyle A. Martin, Joseph J. LaViola:
The Transreality Interaction Platform: Enabling Interaction across Physical and Virtual Reality. iThings/GreenCom/CPSCom/SmartData 2016: 177-186 - [c104]Corey Pittman, Eugene M. Taranta II, Joseph J. LaViola Jr.:
A $-Family Friendly Approach to Prototype Selection. IUI 2016: 370-374 - [c103]Bo Kang, Arun Kulshreshth, Joseph J. LaViola Jr.:
AnalyticalInk: An Interactive Learning Environment for Math Word Problem Solving. IUI 2016: 419-430 - [c102]Eugene M. Taranta II, Mehran Maghoumi, Corey R. Pittman, Joseph J. LaViola Jr.:
A Rapid Prototyping Approach to Synthetic Data Generation for Improved 2D Gesture Recognition. UIST 2016: 873-885 - [p3]Guan Wang, Nathaniel Bowditch, Robert C. Zeleznik, Musik Kwon, Joseph J. LaViola Jr.:
A Tablet-Based Math Tutor for Beginning Algebra. Revolutionizing Education with Digital Ink 2016: 91-102 - 2015
- [j33]L. Miguel Encarnação, Yung-Yu Chuang, André Stork, David J. Kasik, Theresa-Marie Rhyne, Lisa Avila, Jörn Kohlhammer, Joseph J. LaViola Jr., Melanie Tory, John Dill, Gitta Domik, G. Scott Owen, Pak Chung Wong:
Future Directions in Computer Graphics and Visualization: From CG&A's Editorial Board. IEEE Computer Graphics and Applications 35(1): 20-32 (2015) - [j32]Joseph J. LaViola, Odest Chadwicke Jenkins:
Natural User Interfaces for Adjustable Autonomy in Robot Control. IEEE Computer Graphics and Applications 35(3): 20-21 (2015) - [j31]Eugene M. Taranta II, Thaddeus K. Simons, Rahul Sukthankar, Joseph J. LaViola Jr.:
Exploring the Benefits of Context in 3D Gesture Recognition for Game-Based Virtual Environments. ACM Trans. Interact. Intell. Syst. 5(1): 1:1-1:34 (2015) - [j30]Jared N. Bott, Joseph J. LaViola Jr.:
The WOZ Recognizer: A Wizard of Oz Sketch Recognition System. ACM Trans. Interact. Intell. Syst. 5(3): 15:1-15:38 (2015) - [c101]Arun Kulshreshth, Joseph J. LaViola Jr.:
Exploring 3D User Interface Technologies for Improving the Gaming Experience. CHI 2015: 125-134 - [c100]Arun Kulshreshth, Joseph J. LaViola Jr.:
Enhanced Depth Discrimination Using Dynamic Stereoscopic 3D Parameters. CHI Extended Abstracts 2015: 1615-1620 - [c99]Eugene M. Taranta II, Joseph J. LaViola Jr.:
Penny pincher: a blazing fast, highly accurate $-family recognizer. Graphics Interface 2015: 195-202 - [c98]Sergiu Veazanchin, Joseph J. LaViola Jr.:
DynoFighter: exploring a physical activity incentive mechanism to support exergaming. Graphics Interface 2015: 281-284 - [c97]Eugene M. Taranta II, Joseph J. LaViola Jr.:
Math Boxes: A Pen-Based User Interface for Writing Difficult Mathematical Expressions. IUI 2015: 87-96 - [c96]Joseph J. LaViola Jr.:
Context aware 3D gesture recognition for games and virtual reality. SIGGRAPH Courses 2015: 10:1-10:61 - [c95]Sarah Buchanan, Jared N. Bott, Joseph J. LaViola Jr.:
The Influence of Multi-Touch Interaction on Procedural Training. ITS 2015: 5-14 - 2014
- [j29]Sarah Buchanan, Joseph J. LaViola Jr.:
CSTutor: A Sketch-Based Tool for Visualizing Data Structures. ACM Trans. Comput. Educ. 14(1): 3:1-3:28 (2014) - [j28]Steven P. Reiss, Jared N. Bott, Joseph J. LaViola Jr.:
Plugging in and into code bubbles: the code bubbles architecture. Softw. Pract. Exp. 44(3): 261-276 (2014) - [c94]Jeffrey Cashion, Joseph J. LaViola Jr.:
Poster: Dynamic adaptation of 3D selection techniques for suitability across diverse scenarios. 3DUI 2014: 165-166 - [c93]Jonas Schild
, Joseph J. LaViola Jr., Maic Masuch:
Altering gameplay behavior using stereoscopic 3D vision-based video game design. CHI 2014: 207-216 - [c92]Arun Kulshreshth, Joseph J. LaViola Jr.:
Exploring the usefulness of finger-based 3D gesture menu selection. CHI 2014: 1093-1102 - [c91]Emiko Charbonneau, Sarah Buchanan, Jared N. Bott, Florian 'Floyd' Mueller, Joseph J. LaViola Jr.:
Dance Enhanced: Investigating how earning content through exertion impacts dance game enjoyment. FDG 2014 - [c90]Salman Cheema, Sarah Buchanan, Sumit Gulwani, Joseph J. LaViola Jr.:
A practical framework for constructing structured drawings. IUI 2014: 311-316 - [c89]Corey Pittman, Joseph J. LaViola Jr.:
Exploring head tracked head mounted displays for first person robot teleoperation. IUI 2014: 323-328 - [c88]Seng Lee Koh, Kevin Pfeil, Joseph J. LaViola Jr.:
Enhancing the robot avateering metaphor discreetly with an assistive agent and its effect on perception. RO-MAN 2014: 1095-1102 - [c87]Bo Kang, Hao Hu, Joseph J. LaViola Jr.:
Mixed heuristic search for sketch prediction on chemical structure drawing. SBIM@Expressive 2014: 27-34 - [c86]Joseph J. LaViola Jr.:
An introduction to 3D gestural interfaces. SIGGRAPH Courses 2014: 25:1-25:42 - 2013
- [j27]Salman Cheema
, Michael Hoffman, Joseph J. LaViola Jr.:
3D Gesture classification with linear acceleration and angular velocity sensing devices for video games. Entertain. Comput. 4(1): 11-24 (2013) - [j26]Christopher Ellis, Syed Zain Masood, Marshall F. Tappen, Joseph J. LaViola Jr., Rahul Sukthankar:
Exploring the Trade-off Between Accuracy and Observational Latency in Action Recognition. Int. J. Comput. Vis. 101(3): 420-436 (2013) - [j25]Prince Gupta, Niels da Vitoria Lobo, Joseph J. LaViola Jr.:
Markerless tracking and gesture recognition using polar correlation of camera optical flow. Mach. Vis. Appl. 24(3): 651-666 (2013) - [j24]Sabine Coquillart, Joseph J. LaViola Jr., Dieter Schmalstieg:
IEEE Virtual Reality Conference 2013 [table of contents]. IEEE Trans. Vis. Comput. Graph. 19(4): i-iii (2013) - [j23]Sabine Coquillart, Joseph J. LaViola Jr., Dieter Schmalstieg:
Message from the Paper Chairs and Guest Editors. IEEE Trans. Vis. Comput. Graph. 19(4): vi (2013) - [c85]Jeffrey Cashion, Chadwick A. Wingrave, Joseph J. LaViola Jr.:
Optimal 3D selection technique assignment using real-time contextual analysis. 3DUI 2013: 107-110 - [c84]Arun Kulshreshth, Christopher Zorn, Joseph J. LaViola Jr.:
Poster: Real-time markerless kinect based finger tracking and hand gesture recognition for HCI. 3DUI 2013: 187-188 - [c83]Jonas Schild
, Liane Bölicke, Joseph J. LaViola Jr., Maic Masuch:
Creating and analyzing stereoscopic 3D graphical user interfaces in digital games. CHI 2013: 169-178 - [c82]Christopher Zorn, Chadwick A. Wingrave, Emiko Charbonneau, Joseph J. LaViola Jr.:
Exploring Minecraft as a conduit for increasing interest in programming. FDG 2013: 352-359 - [c81]Bo Kang, Jared N. Bott, Joseph J. LaViola Jr.:
User perceptions of drawing logic diagrams with pen-centric user interfaces. Graphics Interface 2013: 79-86 - [c80]Kevin Pfeil, Seng Lee Koh, Joseph J. LaViola Jr.:
Exploring 3d gesture metaphors for interaction with unmanned aerial vehicles. IUI 2013: 257-266 - [c79]Juliet Norton, Alex J. Stringfellow, Joseph J. LaViola Jr., Birgit Penzenstadler, Bill Tomlinson:
Plant Guild Composer: A Software System for Sustainability. RE4SuSy@RE 2013 - [c78]Arun Kulshreshth, Joseph J. LaViola Jr.:
Evaluating performance benefits of head tracking in modern video games. SUI 2013: 53-60 - [c77]Sarah Buchanan, Bourke Floyd, Will Holderness, Joseph J. LaViola Jr.:
Towards user-defined multi-touch gestures for 3D objects. ITS 2013: 231-240 - [c76]Jeffrey Cashion, Chadwick A. Wingrave, Joseph J. LaViola Jr.:
Automatic 3D selection technique assignment using real-time scenario analysis. VR 2013: 103-104 - [e4]Sabine Coquillart, Joseph J. LaViola Jr., Dieter Schmalstieg:
2013 IEEE Virtual Reality, VR 2013, Lake Buena Vista, FL, USA, March 18-20, 2013. IEEE Computer Society 2013, ISBN 978-1-4673-4795-2 [contents] - 2012
- [j22]Paul Varcholik, Joseph J. LaViola Jr., Charles E. Hughes
:
Establishing a baseline for text entry for a multi-touch virtual keyboard. Int. J. Hum. Comput. Stud. 70(10): 657-672 (2012) - [j21]Bill Tomlinson
, Donald J. Patterson
, Yue Pan, Eli Blevis, Bonnie A. Nardi, M. Six Silberman, Juliet Norton, Joseph J. LaViola Jr.:
What if sustainability doesn't work out? Interactions 19(6): 50-55 (2012) - [j20]Jeffrey Cashion, Chadwick A. Wingrave, Joseph J. LaViola Jr.:
Dense and Dynamic 3D Selection for Game-Based Virtual Environments. IEEE Trans. Vis. Comput. Graph. 18(4): 634-642 (2012) - [j19]Andrew Miller, Brandyn White, Emiko Charbonneau, Zach Kanzler, Joseph J. LaViola Jr.:
Interactive 3D Model Acquisition and Tracking of Building Block Structures. IEEE Trans. Vis. Comput. Graph. 18(4): 651-659 (2012) - [c75]Mark Billinghurst
, Joe LaViola, Anatole Lécuyer:
Preface: A message from the symposium chairs. 3DUI 2012 - [c74]Jonas Schild
, Joseph J. LaViola Jr., Maic Masuch:
Understanding user experience in stereoscopic 3D games. CHI 2012: 89-98 - [c73]Salman Cheema, Sumit Gulwani, Joseph J. LaViola Jr.:
QuickDraw: improving drawing experience for geometric diagrams. CHI 2012: 1037-1064 - [c72]Chadwick A. Wingrave, Juliet Norton, Christopher Ross, Nathan Ochoa, Sergiu Veazanchin, Emiko Charbonneau, Joseph J. LaViola Jr.:
Inspiring creative constructivist play. CHI Extended Abstracts 2012: 2339-2344 - [c71]Arun Kulshreshth, Jonas Schild
, Joseph J. LaViola Jr.:
Evaluating user performance in 3D stereo and motion enabled video games. FDG 2012: 33-40 - [c70]Steven P. Reiss, Jared N. Bott, Joseph J. LaViola Jr.:
Code Bubbles: A practical working-set programming environment. ICSE 2012: 1411-1414 - [c69]Salman Cheema, Joseph J. LaViola Jr.:
PhysicsBook: a sketch-based interface for animating physics diagrams. IUI 2012: 51-60 - [c68]Bo Kang, Joseph J. LaViola Jr.:
LogicPad: a pen-based application for visualization and verification of boolean algebra. IUI 2012: 265-268 - [c67]Travis J. Cossairt, Joseph J. LaViola Jr.:
SetPad: A Sketch-Based Tool For Exploring Discrete Math Set Problems. SBIM@Expressive 2012: 47-56 - [c66]Sarah Buchanan, Brandon Ochs, Joseph J. LaViola Jr.:
CSTutor: a pen-based tutor for data structure visualization. SIGCSE 2012: 565-570 - [e3]Mark Billinghurst, Joseph J. LaViola Jr., Anatole Lécuyer:
IEEE Symposium on 3D User Interfaces 2012, 3DUI 2012, Costa Mesa, CA, USA, March 4-5, 2012. IEEE Computer Society 2012, ISBN 978-1-4673-1204-2 [contents] - 2011
- [c65]Emiko Charbonneau, Andrew Miller, Joseph J. LaViola Jr.:
Teach me to dance: exploring player experience and performance in full body dance games. Advances in Computer Entertainment Technology 2011: 43 - [c64]Joseph J. LaViola Jr., Tad Litwiller:
Evaluating the benefits of 3d stereo in modern video games. CHI 2011: 2345-2354 - [c63]Salman Cheema, Joseph J. LaViola Jr.:
Wizard of Wii: toward understanding player experience in first person games with 3D gestures. FDG 2011: 265-267 - [c62]Syed Zain Masood, Christopher Ellis, Adarsh Nagaraja, Marshall F. Tappen, Joseph J. LaViola Jr., Rahul Sukthankar:
Measuring and reducing observational latency when recognizing actions. ICCV Workshops 2011: 422-429 - [c61]Jared N. Bott, Daniel Gabriele, Joseph J. LaViola Jr.:
Now or Later: An Initial Exploration into User Perception ofMathematical Expression Recognition Feedback. SBIM 2011: 125-132 - [c60]